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Mega Man Legends is coming to PSN!

Mega Man Legends is coming to PSN!

A legend returns. Is this enough to forgive Capcom?

Razer Mamba Tournament Edition [Review]

Razer Mamba Tournament Edition [Review]

An updated Razer mouse with 16.8 million color options!

HALO Master Chief's Helmet - Metal Earth 3D Model

HALO Master Chief's Helmet - Metal Earth 3D Model

Are these new gaming metal 3D models worth the time, effort, and frustration?

Pokemon GO - The End of Pokemon As We Know It

Pokemon GO - The End of Pokemon As We Know It

Could Pokemon GO lead to the end of the original Pokemon series?

Nintendo’s original selfie machine is reborn with BitBoy

Nintendo’s original selfie machine is reborn with BitBoy

A new Gameboy peripheral, many years in the making

Mega Man Legends is coming to PSN!

Mega Man fans rejoice! Mega Man Legends is set to be released next week on PlayStation Network. The title will be available for PlayStation 3 and PlayStation Vita.

For players unfamiliar with Legends, Mega Man Legends was the first 3D spin-off of the Mega Man series.

For the last two years, Capcom has steadily released Mega Man PSOne classics on the PSN. A brief timeline:

Razer Mamba Tournament Edition [Review]

While people tend to have personal preferences or brand loyalties when mice and keyboards, I've always steered towards the Razer peripherals. They have always been of a great build quality and there are sure to be a suited match based on your wants and needs when it comes to their products.

I've been a part of the Razer camp for quite some time. Even now,  looking to the side of my desk, I can see my older DeathAdder, Ouroboros, and Naga mice waiting to be used again; based on my gaming needs at any given time.

HALO Master Chief's Helmet - Metal Earth 3D Model

I'm not only an avid gamer but a collector as well, when it comes to anything video game related. So, when I was in a local store and saw a Halo 3D metal model kit, I had to grab it and see what it was all about.

These come in a flat package with all the parts you need cut into the sheet(s) of metal and you're tasked with removing the individual parts from the sheet, then tediously putting it together correctly via the included instructions.

Pokemon GO - The End of Pokemon As We Know It

Two words: Pokemon GO.

If that didn't shoot a spike of endorphins into your brain then chances are you don't know what Pokemon GO is yet. Pokemon GO is the MMO Pokemon fanatics have been waiting for since the advent of the massive multiplayer online genre. As if that wasn't amazing enough, Pokemon GO is an augmented reality game that will be available...


Nintendo’s original selfie machine is reborn with BitBoy

There is something deeply 'Nintendo' about the Game Boy Camera. It mirrors the design philosophy of the Game Boy so well that it's staggering to think about. This was a digital camera built out of the cheapest possible components built for a decade-old handheld (that even at the time of it's release in '89, was already made out of budget parts) that could take 'photographs' in four shades of grey. It is pure Nintendo design that made the idea of the Game Boy Camera possible.

Super Mario Maker [Review]

Overall Feeling: 

Super Mario Maker does everything you want it to: provide a tool to easily create levels. What sets it apart the attention to detail and it's uncanny ability to provoke experimentation. Mileage will vary with the courses created by other players but it's simple enough to follow creators that you enjoy and sort through the chaff to find well-made stages. It's the perfect way to celebrate the anniversary of the game that has kept 2D platforming relevant for the last 30 years. And you can play as Blathers from Animal Crossing. Super cute.

The Pros: 

+Brilliant UI
+Warranted nostalgia bombs around every corner
+Dozens and dozens of costumes to unlock
+Each aspect flows naturally into the next and inspire creation at every turn
+ Justifies the Gamepad

The Cons: 

-Plenty of power-ups, items, enemies and mechanics from the four games that aren't represented... yet?
-Large amount of user-created content is intimidatingly vast and not always great Rating : 

There is a Rubbermaid bin sitting in storage at my parent's house. In that Rubbermaid container is a sketchbook from the age of four where I drew dozens and dozens of Mario levels. Sure, most of them had Earthworm Jim or dinosaurs or Sonic in them, but I've been flexing the muscles used for level creation for just as long as I've been playing games.

Mad Max [Review]

Overall Feeling: 

Somebody fucked up. This should have been a no-brainer. All you had to do was not mess with the tried-and-true control scheme and free-flow combat that has been well established by Arkham and its ilk for the last decade... Why, oh why, did someone decide they knew better for the control layout and timing during combat? -- That said, the car and world are worth the trip.

The Pros: 

+Visually stunning
+Satisfying car-building and driving

The Cons: 

-Obnoxious control scheme
-Poorly conceived combat system
-Frustrating timing issues Rating : 

Anticipation and hype are the sharpest of double-edged swords. Unfortunately, the modern PR form wield their power haphazardly with zero regard for the public that they are supposed to be representing. Such begins the tale of Mad Max, Avalanche Studios and WB Games joint venture to ride the tails of one of the best movies to come out this year; heck maybe in the last decade.

Metal Gear Solid V: The Phantom Pain [Review]

Overall Feeling: 

The Phantom Pain essentially takes all of the best features and mechanics from all of the previous games in the series and melds them into one incredibly impressive package while also introducing a slew of new features that also has the right amount of fan service for long time vets, and opens up the gameplay in new and exciting ways for newcomers to the franchise.

The Pros: 

+A Hideo Kojima Game
+Melds the best from previous MGS titles into one
+Mother Base expanding is excellent and worth the time

The Cons: 

-Kiefer Sutherland's voice sounds like Kiefer Sutherland
-Many story details are tucked away in cassettes
-Can only save via checkpoint system Rating : 

I have to admit, I wasn't one of the ones that appreciated last year's Metal Gear Solid V: Ground Zeroes fully. The paid 'demo' stigma that it had clouded my judgement, while I did play it and complete it I didn't respect what it was trying to show us. Metal Gear Solid V is an almost complete departure from what we know a Metal Gear Solid game to be.

Metal Gear Solid V The Phantom Pain

Rise of the Tomb Raider [X-15 Preview]

No new Rise of the Tomb Raider footage was shown at X-15, but developer Crystal Dynamic did reveal some interesting new details about Lara Croft's next big adventure.

Players can expect a much bigger world in Rise of the Tomb Raider. While speaking at X-15 in Toronto on Wednesday, lead combat designer Philippe Therien explained the game would be three times bigger than its predecessor.

Gigantic [X-15 Hands On]

One of the biggest surprises at X-15 was the strong showing for one of Microsoft's newest IPs, Gigantic.

This free-to-play MOBA shooter from Motiga first caught my eye on the showroom floor with it's bright and colourful artwork. I had to have passed their booth five or six times before finally sitting down to try it out.

Battleborn [X-15 Hands On]

I tossed my battle axe across the map, all while bursting forward with my shield out in front and my four comrades giving covering fire from behind. This was just the first minute of Gearbox Software's Battleborn.

At X-15, Gearbox had a playable demo of one of their co-op campaign mode in Battleborn. Ten characters were available to choose, all vibrant and unique. I could immediately associate the "hero shooter" with Borderlands just through the personality on the character screen.

Quantum Break [X-15 Preview]

It feels like Remedy Entertainment is finally starting to show their hand when it comes to Quantum Break, but if what they showed at Microsoft's X-15 event is any indication, they're still not ready to lay everything out on the table.

Members of the media were brought into a dark room for the Quantum Break showing on Wednesday in Toronto. No one from Remedy was on hand, leaving the presentation to Microsoft producer Torin Rettig.

Gears of War Ultimate Edition [Review]

Overall Feeling: 

You never know what to expect when you revisit an older game; especially one that's almost a decade old. Many games don't tend to age well, either because of its aged graphics or dated mechanics. Suffice it to say, the original Gears of War finally gets the remake treatment 9 years later and I'm quite surprised. Not only by how well the game has held up after all these years but with how fun it was to revisit Marcus and shoot some Locust; all with a new coat of paint to put it over the top.

The Pros: 

+60 FPS multiplayer

+The Cole Train credit song is intact

+A slew of small but important improvements

+Previously PC exclusive maps and campaign levels are included

+New multiplayer progression system

The Cons: 

-The odd glitch and bugs

-Some purists might not like all the 'improvements' and changes in multiplayer

-Only multiplayer is 60FPS, not campaign. Rating : 


Fallout Shelter is a Horrible, Horrible Tease

So, Fallout Shelter has been on the Android market for just around a week now.

Why every Xbox enthusiast needs Windows 10

My gaming habits have changed drastically since I had my daughter. Now with the wife and kid, I sometimes need to wait my turn to use the big screen TV in the living room to do my Xbox gaming. Sure, I could pack up the system and move it to the spare TV in the bedroom, but really who wants to do that? Sound familiar?

Before Mario Maker

Mario Maker is fast approaching and I can feel the need to create swelling in the collective unconscious. The glorious content machine will roll out level after level and we will never go hungry again as we consume every perfect morsel.

Until that day of reckoning is upon us, here's a few under-appreciate and/or lesser-known level editors that have been helping players thirsty for more flex their creative muscles for the last couple decades.

Rare Replay [Review]

Overall Feeling: 

Rare is one of those iconic developers and no matter your gaming preferences you've most likely played one, or numerous, of their titles in the past three decades. Rare Replay takes some of the best of their work and bunches them together in a fantastic game collection that is not only worth your money (only $30!) but a fun trip down nostalgia lane.

The Pros: 

+30 games for 30 bucks

+A great selection of Rare games included in the package

+Charming presentation and easy to use menu system


The Cons: 

-360 emulation for the 360 titles

-Not all of Rare's classics are included

-Some games haven't aged well Rating : 

Year Walk on WiiU

There is still a general malaise towards mobile gaming among the 'hardcore' audience - and who can blame them? The mobile market is filled to the brim with unfiltered garbage meant to cheat you out of a buck through deceptive branding or to slowly bleed you dry by capitalizing on the same instincts as gambling.

It's a predatory marketplace, but there is hope.

Her Story [Review]

Overall Feeling: 

Sam Barlow's latest deconstruction of narrative is a game by necessity. It expertly leaves just enough of the story and mechanics to player imagination while capitalizing on the best that the adventure-genre has to offer. It uses familiar visual vocabulary without falling into the trappings of contemporary game design. Her Story manipulates time and space as deftly as the best works in any medium and never overstays it's welcome. It is a must-play for mystery fans, adventure game fans, FMV fans, or people just looking for something fresh.

The Pros: 

+Excellently integrated interface design
+Wonderful FMV acting
+A compelling mystery
+Short and sweet

The Cons: 

-The story can be intimidating to parse
-It can be easy to get lost
-There aren't many others like it
-Silent Hill: Shattered Memories wasn't a huge success Rating : 

People of a certain age or fondness for game history are familiar with the text parser - adventure games were built around them in the early days. Being thrown into a world where all you had was a rudimentary text input interface and your imagination is what made adventure games so compelling.

What I wanted to see at E3 2015

It's no secret that E3 2015 was absolutely fantastic for gamers. The big names had some bombs to drop and the real winners were us the gamers. To say that it's going to be a very expensive Holiday this year is a massive understatement. But there were some things that stood out for me, a few things that I wanted to see at E3 that weren't shown or mentioned.

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