Over the last four years Shogun Gamer has grown over leaps and bounds to become one of Canada’s top destinations for video game news, reviews, editorials, and exclusive interviews. As a result of this we’ve decided had to make several changes to the site. Now, entering into our fifth year of providing the internet with original video game-focused content, we’ve decided that we’re going to shake things up a little in a transition we’re calling “Shogun Gamer 2.0.”
During the week of E3 we, the gamers, are inundated with an abundance of Video Game news. The primary source of which is the panels, which we tend to review, dissect, criticize, and “improve” as though we were those snobby bitches on the E! Channel talking about award-show attire.
The day had finally come in which it was time for Sony to step up to the plate; amounting to what was the ultimate do or die moment. While not on the teetering cusp they once were during the early days of the PlayStation 3, Sony nonetheless had a lot to prove with the showing of the PlayStation 4 at E3 2013.
Blood Dragons is a love-letter to b-movie sci-fi films from the 1980s. It is genius in its satirical take on the iconic sub-culture of the material itself as well as video games in general. Fans of action movies, the 80s, satire, or just goofy action games in general will fall in love with this game before the tutorial is completed.
+Great sense of humor.
+Sense of loyality its inspiration (80s action films).
+Same great gameplay of its predecessor (Far Cry 3).
+Stunning visuals (both the neon in-game, and the 16-bit cut-scenes).
-Character customization has been almost completely removed to make way for a straight forward leveling system (earn a level, get a new game-choosen ability).
ShogunGamer.com Rating :
Far Cry: Blood Dragon is a perfect, or rather the only, example of what fans of the 80s sci-fi/action b-movie genre have been hoping for out of video games for about the last 30 years. Of course that’s a pretty ridiculous standard for Ubisoft to try and live up to… but it was refreshing to see how serious, or rather not-serious, the team building the game took the project.
The paradox that is TMNT: Out of the Shadows has appeared once again, this time to show off what the game will offer. Even though there was initially a level of excitement to see what Activision would do with their first TMNT game, such a sentiment quickly faded upon seeing the somewhat oddly devised, yet still intriguing, premise that Out of the Shadows is aiming to offer.
What once was believed to be nothing more than a salacious and possibly fake rumor now has some credibility behind it. Teased last month was news that the next Call of Duty game would be called CoD: Ghosts. A fairly unassuming name, though unexpected given the belief that it would be Modern Warfare 4, details were then sprouted that the game would have new elements to the MP mode along w
At long last the PlayStation brand, or rather a key franchise, is going to arrive in the world of cinema. After various projects have been kicked around such as live-action adaptations of Infamous, Killzone, Shadow of the Colossus, and Uncharted, none other than the Ratchet & Clank series will be the first key PlayStation property to grace the screens of movie theaters around the world.
The rather depressing saga of THQ is almost over for good since the remaining properties once owned by the company have now been acquired. Initially passed up in the auction that saw Ubisoft pick up South Park and Saints Row become part of the Koch Media family, once major THQ franchises such as Darksiders and Drawn to Life now have new homes – however unexpected they may be.
Ubisoft is giving gamers a taste of the Old West once again via the forthcoming PSN/XBL/PC title Call of Juarez Gunslinger. Yet another entry in Techland’s/Ubisoft’s Call of Juarez series, Gunslinger sees the franchise returns to its roots once more by having a tale set in the 1800s as opposed to the modern day drug cartel battles found in the somewhat disappointing Call of Juarez: The Cartel.
Yesterday saw the return of The Canadian Videogame Awards, for the second year in Vancouver (accompanying Fan Expo) and its fourth annual run (in total). The show was bigger and better than ever, running much more smoothly then we experienced last year and with a greater focus on the hype of it all. Participation from the audience was encouraged, and the whole thing just felt a little more loose and fun than last year.
The teasing done by Bethesda Softworks has finally ended and as expected we have the debut of Shinji Mikami’s new survival horror game. Formerly known as Zwei, Shinji’s new game under his Tango Gameworks studio is now dubbed The Evil Within; a title that’s rather fitting of the horrors that are promised to be experienced within the title.
After a somewhat long absence when it comes to released games, Resident Evil creator Shinji Mikami is finally making a comeback. Okay, in a way he never left the biz after releasing Vanquish with Platinum Games, but Mikami has been wrapped up in his new 3rd person survival action/horror game Zwei - which may finally be unveiled tomorrow.
Bethesda Softworks is on the verge of announcing what could be the next big thing, at least from them, based on a series of teases released via Vine. Yup, video game devs/publishers are beginning to use the social media A.D.D. video service that is Vine to get folks like me to actually write about their games. Mission accomplished Bethesda.
Microsoft’s desire to turn the next-gen Xbox into a go-to entertainment hub may have been underestimated by gamers and those in the games industry. For years it hasn’t been a secret that Microsoft wants to push the Xbox brand as a viable entertainment hub whether it be through apps or key software, but now a tidbit has surfaced that the company could be following in the steps of what Netflix has recently done.
As you may already know, Street Fighter: Assassin’s Fist is the new venture from the team that did Street Fighter: Legacy back in 2010. Having shown that they have the skill and passion to do SF justice, the team behind Assassin’s Fist went to the Kickstarter route to gather the additional finance required to make the series a reality.
This morning Nintendo resumed their new trend of direct-to-consumer release information via another installment of their “Nintendo Direct” series. Basically a online webcast in the vein of a press conference that all fans of Nintendo can join online. This video detailed Nintendo’s plans moving forwards for the Nintendo 3DS, year of Luigi, and the Wii U. Why is another Nintendo Direct worth writing about? Well, because this one featured information about a new Zelda game and Earthbound’s plans to come to NA.
First premiering on the Nintendo 3DS and then making its way to the iOS platform, Grasshopper Manufacture’s anime shoot-em-up title Liberation Maiden is finally coming to the PS3. The debut of Liberation Maiden may sound like good news, but the game is ditching the twitch shooting action in favor of something a tad bit different – that of an adventure.
Sony has finally properly given us an update on the forthcoming second software release for their Wonderbook peripheral. After taking us to a world of magic, wizards, and witches in Book of Spells, Sony will be taking gamers, both young and old alike, on an adventure filled with mystery and intrigue as told in Diggs Nightcrawler.
Criterion Games could finally be branching out once again as a developer based on chatter that arose yesterday. After refuting claims that the studio was working on a reboot/remake of NFS: Underground, Criterion Games Creative Director Alex Ward took to Twitter to reveal that there may be a focus on games that don’t revolve around elaborate car chases or vehicular mayhem.
Previously stated to be on “pause" while the powers that be thought of something to do with it, the Prince of Persia franchise could be poised for a substantial comeback that isn’t entirely rooted in the familiar reboot trappings we’ve seen in the past.