Skip to Content

Featured News

What I wanted to see at E3 2015

What I wanted to see at E3 2015

E3 2015 as great, but I wanted to see more!

Nintendo Press Event at E3 2015 - Part 2

Nintendo Press Event at E3 2015 - Part 2

Part 2 analysis of Nintendo's showing at E3

Batman: Arkham Knight [Review]

Batman: Arkham Knight [Review]

Gotham's Dark Knight receives his final(?) chapter.

Sunset Creator Tale of Tales Leaving Game Development

Sunset Creator Tale of Tales Leaving Game Development

And artist’s everywhere shed a tear for sustainability

Fallout 4 – Best. Fallout. Ever.

Fallout 4 – Best. Fallout. Ever.

Fallout 4 was finally unveiled and doesn't disappoint.

ShogunGamer Game of the Year - Part 3

Happy New Year Shogun Gamers! Hopefully everyone has fully recovered from the festivities and is ready for another year. 2015 is starting to look like an awesome year for video gamers, but before we dive into what's next we're going to finish up with what we liked in 2014.

ShogunGamer Game of the Year - Part 2

Welcome to Part 2 of our four-part series running down the top of games of 2014. Continuing where we left off yesterday, we have a few more categories, nominations, and awards to offer up for Shogun Gamer's official Game of the Year discussion... and our number one choice for the best game of 2014 is just around the corner.

In the meantime, enjoy and Happy New Year!

Winners are shown at the top of the list, and highlighted with asterisks.

ShogunGamer Game of the Year - Part 1

The time, being the end of the year, has come for us to begin our breakdown of the very best games of 2014. Last week the writing staff of Shogun Gamer hopped on a Skype call and locked ourselves in a virtual room to hash out what we believed was the best of the best.

2014 Game Retrospective - Part 6

Thanks to all who joined us over the last couple of weeks as we fumbled our way through some of the high and low points of 2014. Of course now that we've talked about "the rest" we're going to need to get on with "the best." 

Next Monday we'll be posting up our Game of the Year choices, as chosen by the ShogunGamer writing staff, broken down by category. Until then, a very Happy Holidays from your friends here at SG!

2014 Game Retrospective - Part 5

T'was the night before Christmas, and I couldn't think up a rhyme... No, seriously, it would be the obvious joke to make here: An intro in rhyme. I've never been good with that though, so let's just jump into the continuing recap of 2014 in the comedy stylings of myself and Jen.

Shantae Claus Is Coming To Town

The superhuman ultra-geniuses and masters of ludo-alchemy at Wayforward (the studio that brought you DuckTales: Remastered, Mighty Switch Force HD and a really good Contra game for DS that I can't seem to find anywhere) are back and ready to serve you a heaping plate of holiday gaming goodness right down your play-hole. So buckle up, buccaneers, because for just a couple of bucks you can swashbuckle your way through Sequin Land on Christmas Day with the Wii U version of Shantae and the Pirate's Curse.

2014 Game Retrospective - Part 4

Next week we'll be revealing our picks for Game of the Year, broken down by category and with one over-all winner. For now, we continue to count down some shining moments in gaming 2014, whilst wishing you all a very happy holidays!

2014 Game Retrospective - Part 3

Last week, under the shroud of a Skype call, Shogun Gamer staff began the process of narrowing down the best games of 2014. Thankfully due to an abundance of re-masters this past year, we were able to move through our deliberations with relative easy and speed. 

Next week we'll unveil the full list and its winners, along with an accompanying podcast so you can hear for yourself how each call was made. For now, let's keep running down some of the big moments (possitive and negative) of 2014, shall we?

2014 Game Retrospective - Part 2

Welcome to day 2 of our continuing recap of 2014. The Shogun Gamer staff is hard at work putting together their list of favorites from this past year, but in the meantime Casey and I will continue to run down some of the best (and more likely, the worst) games, features, and trends of 2014 in gaming. 

2014 Game Retrospective

While we start our internal debates on what the best (and worst) games of 2014 were, we thought it might be fun to also shine the light on some other games that might not make their way on to the GOTY discussion list... but still deserve a nod of some kind.

Over the next couple of weeks, leading up to our official Game of the Year Awards, we're going to be releasing a series of articles themed at noting some of the last years highlights and lowlights, hopefully with a bit of humor.

Halo: Nightfall [Review]

It took five weeks, but each of episode of Halo: Nightfall is finally released (they were unveiling one per week since the launch of Halo: The Master Chief Collection), but is it everything Halo fans have waited for? At roughly twenty to thirty minutes per episode (and a little longer if you include the second story experiences which I'll delve into shortly), it's essentially a full length film in its entirety, but it's definitely not a AAA blockbuster movie you'd see from Hollywood.

Horror Vacuum on Wii U Left by Capcom, Fatal Frame Must Fill It

I try not to get too bent out of shape by Game X not appearing on Console Y too much. There are countless, boring, and unsatisfying factors that go into those kinds of decisions and there's usually no point in trying to fight them.

Hyrule Warriors Adds Amiibo Support, New DLC, And I Keep Playing It

I could tell you all about how Nintendo has rolled out the second part of its planned DLC for Hyrule Warriors and added the ability to scan amiibos for extra loot. I could tell you that the amiibo functionality is unobtrusive and a nice way to gain more mileage out of your existing amiibo collection, but not particularly worth shelling out too much extra cash for.

Far Cry 4 [Review]

Overall Feeling: 

Coming from Far Cry 3, the gameplay feels very much the same, but with a couple of new additions. However, the environment, the weapon selection, and the incredible feeling of lighting forests on fire and stomping on enemy soldiers while riding an elephant does a lot to detract from the negatives and deliver an overall bad-ass experience.

The Pros: 

+ You are a living murder machine
+ Beautifully rendered environment
+ Easy to grasp gameplay
+ You can ride an elephant, what more do you want

The Cons: 

- Gameplay can be very samey from Far Cry 3 to 4
- Hunting can be made almost too easy with the inclusion of Bait
- Outposts and Bell Towers are a little bit repetitive

ShogunGamer.com Rating : 
8

A lot of games are doing moral/amoral story-lines now. I totally get the appeal as well. Titles like the Fallout series really made you feel the full weight of a bad decision, be it through popping a cap in one dude and having a bunch of normally-friendly NPC's come gunning for you or by blowing up a small town and making your daddy express his disappointment in you. Today, I'm going to celebrate Far Cry 4 which allows you to be a total dick to the oppressed people of Kyrat, and totally get away with it.

Nintendo's Ready for Commitment, Amiibo

R.O.B., the Power Pad, the Super Scope, the N64 Transfer Pak, the GBA-GCN Link Cable, the Gamecube Broadband Adapter, Wii Speak, AR Cards, the Circle Pad Pro, the 3DS Stand.

Boss Fight Books Returns For Season 2

 

Boss Fight Books Returns For Season 2
Digital space in print: An exploration of narrative potential

Video games are pretty cool, guys. You know what else is cool? The things that video games can inspire, especially when that inspiration is realized in another medium. All of a sudden the interactive vocabulary of video games is transposed into another language. A language we're familiar with, but not in the same context.

Halo: Nightfall - Impressions

To say I'm a massive Halo fan is putting it lightly. I have a borderline obscene collection of anything Halo related: games, toys, novels, art, you name it. I've already accepted the fact that there's likely not going to be a big budget Halo movie, as that seems to have fallen through the cracks over the years, which is ok. Instead, we've been given Forward Unto Dawn which was a live action short set in the Halo universe, a direct tie in to Halo 4, and now we're able to see the next chapter of the Halo live action films - Halo: Nightfall.

Halo: The Master Chief Collection [Review]

Overall Feeling: 

A collection of four Halo games should have been a cause for much rejoicing for Xbox fans. However, somewhere down the development road the team behind the game collection forgot what made Halo successful the first time around: Multiplayer. Without a working multiplayer at launch (or indeed for a week afterwards) this game feels half-complete.

The Pros: 

+Halo 2's visual upgrade is nothing short of stunning.
+Having the ability to go through all 4 main Halo games again is awesome.
+The menu navigation and selection is slick and easy to use.

The Cons: 

-The game was released before it was completed.
-Multiplayer is still having issues getting started a week later.
-Playlists should be customizable, instead of just preset.

ShogunGamer.com Rating : 
6

While we might not hit every single game for review, I'm sure some of you have been wondering where the Halo: Master Chief Collection review has been. It's understandable, especially considering the fact that we've live streamed several hours of the game on our Twitch stream. So here's the down low: We received a review copy of the game about 2 weeks before it came out, however there were issues with the multiplayer/co-op that were going to be addressed in a patch.

Game-to-Movie Franchises That Scream “WHY?”

When I began writing this piece, I originally went in with a different motif: I was thinking to myself (as we nerdy types often do) what game properties I wanted to see become film franchises. Granted, for every half-decent movie (Resident Evil) we get what amounts to horrible, slow-rotting leprosy (Street Fighter: The Legend of Chun-Li). I had my comprehensive list all typed up, I had my points arranged, and I was ready to fire it off. Somehow, in the midst of my research, I had managed to miss the fact that three out of four of my choices had already been tentatively announced.

Loot Crate and Smash Bros.

I won't make any bones about it; I think Loot Crate and the services like it are stupid. If I'm going to blow my tiny earnings on "geek-themed" garbage I at least want to be able to select exactly what garbage I buy. That's why I have a wall of Metal Gear merchandise that I meticulously curate and not a semi-random assortment of POP Vinyls and fan-made t-shirts of [any pop culture icon] interacting with a TARDIS, but to each their own.

Syndicate content