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Slow Down, Bull [Review]

Slow Down, Bull [Review]

Is this game as awkward as a bull in a china shop?

Nintendo’s Wonderful Terrifying Fatal Frame Gamble

Nintendo’s Wonderful Terrifying Fatal Frame Gamble

The beloved horror series is coming back from the dead. Can it stay that way?

Neverwinter Xbox One [Review]

Neverwinter Xbox One [Review]

Free to play... but pay to win?

Ace Attorney Investigations 2 Enters The Fan-Translation Pantheon

Ace Attorney Investigations 2 Enters The Fan-Translation Pantheon

Once again, the fan community pulls together where companies falter.

The Lighthouse Painting Represents The Best Of Transmedia

The Lighthouse Painting Represents The Best Of Transmedia

Experience The Sailor’s Dream’s ocean once more. Four times.

Round 2 Of M2’s Fantastic 3DS Sega Ports Has Begun

Growing up in a small town of only 30 000 I didn't have access to a particularly robust selection of arcade titles. The bowling alley at the bottom of the hill where everyone held their birthday parties had a handful of games that I could sink my teeth into; Bust-A-Move, Metal Slug, a couple great pinball tables.

Evolve [Review]

Overall Feeling: 

Evolve has the unfortunate feeling of being a part of a game. While the concept is fully realized, and there's plenty of gameplay hours, character diversity, and maps/modes to explore... it will always feel like a multiplayer-only disc release like this is lacking, perhaps thanks to the release of Team Fortress 2 in the Orange Box.

The Pros: 

+Interesting and original game-play style
+Diverse character roster
+Well balanced gameplay
+Awesome character design (monsters and hunters alike!)

The Cons: 

-Limited appeal that will drop off quickly over time
-Feels like it's lacking real "meat" to the overall package

ShogunGamer.com Rating : 
7

The concept of a 4-v-1 multiplayer game-style is something that I just happen to find exciting. It's doubly interesting for me when you throw in a class-based shooter system, where the 4 that are working against the 1 are forced to play complementary roles. Team-based gameplay at its finest, if you ask me. When Evolve was announced, and I heard we could not only have all of that, but got to play as a big bad-ass monster, I was totally sold.

New Nintendo 3DS Fails To See North American Release

One of 2015's worst kept secrets thus far has been the announcement of the North American release of Nintendo's next iteration on the 3DS hardware. Plenty of people predicted that the January 14th Nintendo Direct would be the perfect time and place to announce the 'New' 3DS and they were right; to an extent.

Legend of Zelda: Majora's Mask 3D [Review]

Overall Feeling: 

Majora's Mask 3D is a beautifully remastered port of one of the best entries in the Zelda series. Along with a fresh coat of rendering come fluidly redone animations, fresh takes on boss battles, and the same time-based, mask-swapping, side-questing gameplay that you either loved or hated the first time around.

The Pros: 

+Beautifully re-rendered
+Thankfully, minimal touch-screen integration
+New twists on boss battles, so you have something new to figure out
+Gameplay transfers very well to the 3DS, much like Ocarina of Time 3D
+There's a fishing mini-game. Bitches love fishing mini-games

The Cons: 

-For a die-hard fan, some changes might be annoying
-Fluid camera controls only work with a Circle Pad Pro
-Streamlined Bomber's Notebook now mangled to incorporate any and all quests; storyline based or not

ShogunGamer.com Rating : 
8

I have historically been a massive fan of Majora's Mask. To take something like the Legend of Zelda and steep it in death, darkness and mystery was tantalizing to me, and the ominous sense of foreboding it had against Ocarina of Time's straightforward dungeon-crawling Zelda-ness was so different. I don't fight people who say they couldn't get past the time-constraint gameplay, because it was actually always a gimmick that I hated, too.

Dying Light [Review]

Overall Feeling: 

Dying Light is a natural evolution of the first-person zombie-survival genre that Techland created with 2011's Dead Island. It will remain, for the foreseeable future, as the best argument for a developer ditching the chains of an established franchise and trying something new (even if it is in the same realm/genre).

The Pros: 

+Smooth Gameplay
+Impressive Graphics
+Intelligent Advancement of the Genre
+Slick Movement and Game Mechanics

The Cons: 

-"Unique" Controls Serve Only to Confuse
-The Story Ends Up Being a Bit Bland and Predictable

ShogunGamer.com Rating : 
7

I was a pretty big fan of Dead Island. When it first dropped, I was under the impression it was going to be nothing more than a cool concept, and one of the best game trailers ever released. However, the prospect of surviving a zombie outbreak in the first-person, building and maintaining your own catalogue of weapons, and being able to bash zombie-brains with a friend or three ended up being one of the more enjoyable experiences I had in 2011.

Brain Teasers, A New Geek-Themed Variety Show

The Vancouver nerd-community seems divided into two halves, if the conversations I have with friends (who identify as nerd) are any indication. There seems to be one group that is completely unaware of the bustling hive of nerd-activity that Vancouver is, and a second half that feels overwhelmed by the amount of options we have for nerdy night outs.

10 Games to Look Forward to in 2015

It’s difficult to not get excited about this year’s game releases when you start to go through the list and see what’s scheduled to come out. It’s going to be a big year for gaming with all of these massive releases, and I actually had to cut quite a few games from this list to cap it at 10. Now granted, things can change, and some of these don’t have set release dates yet, but they are a safe bet that they will release this year barring no substantial delays.

2015 Abuzz – What’s Going On This Year

The hype train keeps a-rollin', and I've found myself sucked into it and disappointed more times than I'd like to remember (Watch_Dogs sits on my shelf as a constant reminder). While I've tried to train myself to remain "cautiously optimistic" there are some titles coming around in 2015 that I just can't help but be psyched for. Video game news sources everywhere are touting 2015 to be the BIG year in games, and I've got one foot on the hype train myself.

So here are just a few games that I've been salivating over for a while, and look forward to stepping into.

How Telltale Became My Favorite Developer

Back when I was a young gamer I never worried about publishers or developers, I just tried to play good games. It wasn't until writing this piece that it dawned on me; that I've always loved Telltale Games and their products, even before they were officially Telltale. Veterans from the now defunct LucasArts, responsible for some of the greatest games of its era, left to make a new studio called Telltale Games, and the rest is now history.

ShogunGamer Game of the Year - Part 4

In our final chapter of the Game of the Year saga, we break down the best console exclusives of 2014 before winding down with a LENGTHY discussion about what THE game of the year was to be. Be warned for those who have been listening to the podcast version to see how the winners were picked: This is the lengthiest podcast of the group by almost double.

Winners are shown at the top of the list and marked with asterisks.

ShogunGamer Game of the Year - Part 3

Happy New Year Shogun Gamers! Hopefully everyone has fully recovered from the festivities and is ready for another year. 2015 is starting to look like an awesome year for video gamers, but before we dive into what's next we're going to finish up with what we liked in 2014.

ShogunGamer Game of the Year - Part 2

Welcome to Part 2 of our four-part series running down the top of games of 2014. Continuing where we left off yesterday, we have a few more categories, nominations, and awards to offer up for Shogun Gamer's official Game of the Year discussion... and our number one choice for the best game of 2014 is just around the corner.

In the meantime, enjoy and Happy New Year!

Winners are shown at the top of the list, and highlighted with asterisks.

ShogunGamer Game of the Year - Part 1

The time, being the end of the year, has come for us to begin our breakdown of the very best games of 2014. Last week the writing staff of Shogun Gamer hopped on a Skype call and locked ourselves in a virtual room to hash out what we believed was the best of the best.

2014 Game Retrospective - Part 6

Thanks to all who joined us over the last couple of weeks as we fumbled our way through some of the high and low points of 2014. Of course now that we've talked about "the rest" we're going to need to get on with "the best." 

Next Monday we'll be posting up our Game of the Year choices, as chosen by the ShogunGamer writing staff, broken down by category. Until then, a very Happy Holidays from your friends here at SG!

2014 Game Retrospective - Part 5

T'was the night before Christmas, and I couldn't think up a rhyme... No, seriously, it would be the obvious joke to make here: An intro in rhyme. I've never been good with that though, so let's just jump into the continuing recap of 2014 in the comedy stylings of myself and Jen.

Shantae Claus Is Coming To Town

The superhuman ultra-geniuses and masters of ludo-alchemy at Wayforward (the studio that brought you DuckTales: Remastered, Mighty Switch Force HD and a really good Contra game for DS that I can't seem to find anywhere) are back and ready to serve you a heaping plate of holiday gaming goodness right down your play-hole. So buckle up, buccaneers, because for just a couple of bucks you can swashbuckle your way through Sequin Land on Christmas Day with the Wii U version of Shantae and the Pirate's Curse.

2014 Game Retrospective - Part 4

Next week we'll be revealing our picks for Game of the Year, broken down by category and with one over-all winner. For now, we continue to count down some shining moments in gaming 2014, whilst wishing you all a very happy holidays!

2014 Game Retrospective - Part 3

Last week, under the shroud of a Skype call, Shogun Gamer staff began the process of narrowing down the best games of 2014. Thankfully due to an abundance of re-masters this past year, we were able to move through our deliberations with relative easy and speed. 

Next week we'll unveil the full list and its winners, along with an accompanying podcast so you can hear for yourself how each call was made. For now, let's keep running down some of the big moments (possitive and negative) of 2014, shall we?

2014 Game Retrospective - Part 2

Welcome to day 2 of our continuing recap of 2014. The Shogun Gamer staff is hard at work putting together their list of favorites from this past year, but in the meantime Casey and I will continue to run down some of the best (and more likely, the worst) games, features, and trends of 2014 in gaming. 

2014 Game Retrospective

While we start our internal debates on what the best (and worst) games of 2014 were, we thought it might be fun to also shine the light on some other games that might not make their way on to the GOTY discussion list... but still deserve a nod of some kind.

Over the next couple of weeks, leading up to our official Game of the Year Awards, we're going to be releasing a series of articles themed at noting some of the last years highlights and lowlights, hopefully with a bit of humor.

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