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Dying Light - A Look At The Future Of Zombie Brain-Bashing

Dying Light - A Look At The Future Of Zombie Brain-Bashing

In Canada we call them the "Walking Zed"

Bayonetta 2 [Review]

Bayonetta 2 [Review]

The game none of us deserve to have.

Fantasy Life [Review]

Fantasy Life [Review]

OMG Totes Adorbs Nintendo Game~! DESU NE ^_^ <3

The Halo Hype Train

The Halo Hype Train

All abooooooard!

Speciation 101: Harvest Moon 3D: The Lost Valley and Story of Seasons

Speciation 101: Harvest Moon 3D: The Lost Valley and Story of Seasons

Or "Whatever happened to Harvest Moon anyway?"

Finding Victory In Video Games

In the middle of a long brick-walled office, Samarth Chandola sits behind a desk. A guitar lays on top, next to a picture – the frame reads “In Loving Memory.” It's a picture of himself.

Rage From Jage: Achieve(ments) The Impossible!

I remember the “good ol’ days”…you know, before the Xbox 360 was released and before that cursed, yet satisfactory “blip” would ring in your ears and you would then be rewarded with a number of points.  That’s right, before Achievements came along and took quite a few of us (yes, me included) by storm, and showed us a new meaning to “100% completion” of a game.

Broken Age: Episode One [Review]

Overall Feeling: 

As a lifelong fan of both point and click adventures, and Tim Schafer, I had some pretty high expectations for Broken Age; probably too high. I went into my first playthrough expecting to be at least a little bit disappointed based on my unreasonable expectations, but it never happened. Double Fine has crafted an amazing experience that feels so close to the games I remember playing growing up, while still feeling like it belongs in the modern gaming world. The writing is brilliantly witty, a little dark, and in ways I can’t explain without going into spoilers, very clever. It’s not going to win over gamers who want non-stop action, and explosions (not that there’s anything wrong with that), but I can’t recommend this game enough to anyone who is looking for a good story, and some laughs.

The Pros: 

+ Stylistic art makes every scene a joy to look at.
+ Witty writing creates some real laugh out loud moments.
+ A fantastic cast of voice actors brings every character to life.

The Cons: 

- Some visual glitches litter the game.

ShogunGamer.com Rating : 
9

Since Double Fine launched their Kickstarter campaign back in February of 2012, Broken Age, Previously known as Double Fine Adventure, has had a fair amount of hype surrounding it. Being one of the largest Kickstarter campaigns ever, and the highest funded Kickstarter game at the time, Broken Age had a lot to live up to. Though the game has been split up into two episodes with only the first being available right now, signs are good that we are not being let down.

Navigating Nostalgia - Persona 3 Portable

Nostalgia is a funny thing. It warps our memories, clouds our judgments, and alters our perceptions. Nowhere does nostalgia hit many of us harder than with classic games. When we think back to the games we played as a child, we often see them with crisp graphics, tight controls, and unsurpassed soundtracks, when in reality they were blurry, incoherent messes with clumsy controls. Though we remember these games as being the epitome of fun, our fun was just the result of much lower standards.

This Month In Crowdfunding - January 2014 [Part 1]

It’s still too early to say if crowdfunding will be a major and lasting influence on the gaming industry. We have yet to see just how many of these games are actually going to be completed, and just what affect unfulfilled promises will have on backer confidence. For the moment however, crowdfunding is a pretty major force in the indie game scene.

Stardew Valley [Developer Interview]

I can’t be the only one who has spent hours searching the web for games that both my significant other and I can enjoy together. During one of those searches a few months back, I came across a title called Stardew Valley.

Drawing heavy inspiration from games such as Harvest Moon, Minecraft, and Terraria, Stardew Valley is another entry in the country life RPG genre that adds some features and tweaks the genre has been screaming out for, for some time, namely a proper multiplayer.

Xbox One In One Week

Now that we are a few weeks into the release of the new consoles, me being the "Xbox Guy", I chose to sit down with the Xbox One and share my thoughts so far on Microsoft's new system. I don't want to get into the games, as at this point there really isn't any significant changes from PS4 to the Xbox One, and it really comes down to your controller preference.

I wanted to focus more on how the system itself is, how I'm enjoying the interface, the controller, and how use to it I am after a week straight of playing around with it.

Assassin's Creed 2K14

Back in 2007 a lot of hype was building around a new IP set for release on both the Xbox 360 and the PlayStation 3 called Assassin's Creed. It was one of the bigger games that was actually starting to look "next-gen" to me. The free running, the open cities, the amount of NPC's on screen, and the fighting mechanics all looked amazing, and it had me very excited to get my hands on this new title.

Batman: Arkham Origins [REVIEW]

Overall Feeling: 

The prequel to Rocksteady's ace series, Arkham Asylum and Arkham City, arrives to an overwhelming amount of expectations. So it's really no surprise that Arkham Origins doesn't quite live up to them all. WB Games has everything needed you think would add up to a great success for this franchise. All of Gotham is now open to explore, the enemy roster has never been deeper, and the animations and combat flow with such a graceful ease that it will be hard to go back to any other combat system ever again. However, something feels off. The exploration of the city doesn't feel as fluid, the story comes across as lacking compared to the previous games, and the worst of it, Arkham Origins is plagued with glitches. There is a lot of good to experience here, just know that you could always be replaying Arkham City, and probably having a better time in doing so.

The Pros: 

+ Combat feels better than ever.
+ The Animations are spot on.
+ Enemy roster is fantastic.
+ Voice acting (even though missing fan favorites) is solid.

The Cons: 

- Free roaming across the city feels clumsy.
- Story feels less important than it actually is.
- Sometimes suffers from game breaking glitches.

ShogunGamer.com Rating : 
6

Five years before Batman had his troubles with the inmates of Arkham Asylum, when he was only a couple years into donning the cowl and terrorizing the streets of Gotham, he had one very bad Christmas Eve. A night full of assassins trying to kill him, new enemies popping up all over Gotham, and one terrible nuisance that plagues him with riddles and challenges all over the damn city. This brings us to Batman: Arkham Origins.

Castle of Illusion Starring Mickey Mouse HD [REVIEW]

Overall Feeling: 

Sega remakes one of their successful 2D side-scrollers with a complete overhaul of graphics and gameplay. The story is the same, and the goals are the same: Rescue Minnie from the evil witch by collecting all the different colored gems, each guarded by a big boss at the end of every level. The gameplay is a mix between classic side-scrolling elements, very similar to that of the original game for the Genesis, and a 3D mechanic that is very reminiscent of Mario 64. The typical, easy enemies and basic platforming is not something that is going to blow you away, nor is it anything that we haven't seen before, but there is charm to be had here, nonetheless. Castle of Illusion HD does enough things differently to distance itself from the swarms of platformers found throughout downloads, and if you were a big fan of the original, it just might be worth a look into this time around.

The Pros: 

+ Strong artwork and sound editing add to its charm.
+ Easy to pick up and play.
+ Unlockable outfits helps add to the replay value.

The Cons: 

- $14.99 seems a little steep for about a three hour game.
- Platforming can feel floaty and get frustrating fast.
- No real gameplay mechanics will challenge you throughout.

ShogunGamer.com Rating : 
7

I played a lot of Sega Genesis growing up. A lot. The wave of nostalgia that hit me when I saw that Castle of Illusion Starring Mickey Mouse was getting a remake was rather large. I'm a sucker for old platformers, and very much so for Sega ones. It wasn't long into the opening cinematic of the game that I realized this remake is going to be quite different than the original I remembered playing with my brother.

Pikmin 3 [Review]

Overall Feeling: 

Honestly, waiting 9 years for a sequel I just thought there would be more to Pikmin 3 in regards to new mechanics and features. Sure there are new Pikmin types and the WiiU GamePad gets it use (if you use that control scheme), but it’s still the same Pikmin game once again. That’s not necessarily a bad thing, as there’s nothing else out there quite like Pikmin, I just wish it felt newer since we had to wait this long. 

The Pros: 

+ Deep strategy elements when utilizing the WiiU GamePad

+ Multiple controls schemes and options to suit your preferred play method

+ Off-TV play support with WiiU GamePad

+ Challenging and rewarding boss fights

The Cons: 

- A 9 year wait and it’s still just Pikmin once again

- Only two new Pikmin types

- Short campaign with no co-op or online options

ShogunGamer.com Rating : 
8

It’s been almost a full decade since we got to play a Pikmin game last. That’s quite a long wait for loyal Nintendo fans that have been clamoring for a sequel to the popular 2004 GameCube game. It was originally teased a few years back about being released on the Wii, but with the WiiU releasing, development was pushed back to launch on the new hardware instead. Now the wait is finally over, but has the long wait finally been worth it?

Air Behr Dojo - Episode 2 - Option Select 101

Hello again fighting game fans! Air is back again for the second round of training. This week we’ll be going over Option Selects, a concept that is easy enough to get around but has taken me forever to actually get my hands to do. Thankfully Air has some awesome tips for making these work and incorporation into your game. If you’re not familiar with the concept, he’ll guide you through that as well!

TL;DR - July 15 - EVO, Ultra, Steam Sale

Hey everyone! Time for another edition of TL;DR, catching you up on a bit of the news that has caught our attention throughout the day (or rather days) since it’s last episodic adventure. Today’s highlights include a whole lot of EVO in the form of wrap-ups of the tournaments as well as some of the announcements that launched during the show, and a bevy of new video game trailers for you to feast your eyeballs on. Let’s get started!

 

The News

Air Behr Dojo - Episode 1

Last week we premiered our new partnership with The League of Manchildren for a new podcast Gamers Under the Stairs. This week I’m proud to start Shogun off with another new show from Canada’s own Air! For those not familiar Air is probably the best Street Fighter player in Canada, and one of the best Ryu players in the world.

TL;DR - Jul 8 - The Loss of Ryan Davis

After hearing the news of the passing of Ryan Davis this morning I spent the day debating writing an article about what the fellow game journalist meant to me personally. The internal debate I was having was if that article would be self-serving, or if I could show the proper respect for a man that helped both Ian and find who we wanted to be in this industry. He’s someone that a lot of us who are writing in the industry today have looked up to, there’s no doubt about that, but does everyone really need to voice their feelings regarding the loss?

Gamers Under The Stairs - EP1 - Greasing the Aimbot

As Shogun Gamer strikes into bold new territory, blazing the path of original content with focus on editorials, interviews, and more in-depth pieces we’re beginning to gain the interests of some of the local crowd who want to be a part of that movement.

Nintendo Post-E3 Preview Event 2013

Once a year the fine people at Nintendo Canada are nice enough to invite us into their “home” and preview some of the titles that were showcased at the year’s E3 in a more private setting, with a lot more access (which is fantastic, because the show floor of E3 is generally not the most ideal environment to get a proper feel for a new title).

Puppeteer - Rehearsal Edition Demo Hands-On

As some of you may have gleamed ever so attentively, the Shogun Gamer crew wasn’t able to make it out to E3 this year. For reasons that were somewhat bitterly mentioned on the Twitter account of yours truly, this was the first major E3 that Shogun Gamer didn’t attend and in turn we were bummed out to say the least. 

Saints Row IV Hands-on

Even though I’m starting to be considered a “professional” in this industry there are still defining moments that remind me that I am a gamer first and a writer second. The most recent example was last week when I received an email from the lovely people over at Deep Silver that contained a preview code for the upcoming Saints Row IV.

Saints Row has long been a series I’ve praised as being one of the rare few that understands that the original concept of gaming is about fun.

TL;DR - Jul 1 - Mattrick, EVO2k13, Xbone Features

In the spirit of the site’s “relaunch” Ian and I have been talking about new features that we can bring to the site to provide some kind of consistency, some form of reoccurrence on the site that our readers can rely on in between our larger, in-depth, editorials and interviews.

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