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Six Months Later... Call of Duty: Black Ops II

Six Months Later... Call of Duty: Black Ops II

A look back at CoD's stand-out release.

The Zombie Genre Is Reinvigorated With Ray's The Dead [Preview]

The Zombie Genre Is Reinvigorated With Ray's The Dead [Preview]

An entertaining new zombie game surfaces.

Star Wars and EA Could Be A Perfect Match

Star Wars and EA Could Be A Perfect Match

Thoughts on the shocking partnership between EA and Disney for Star Wars.

Far Cry 3: Blood Dragon [Review]

Far Cry 3: Blood Dragon [Review]

An overdose of 80s nostalgia that (thankfully) isn't an April Fool's joke.

Star Trek: The Game [Review]

Star Trek: The Game [Review]

Star Trek goes into a dimension of dull gameplay and missed potential.

Shinji Mikami and Bethesda Unveil The Evil Within

The teasing done by Bethesda Softworks has finally ended and as expected we have the debut of Shinji Mikami’s new survival horror game. Formerly known as Zwei, Shinji’s new game under his Tango Gameworks studio is now dubbed The Evil Within; a title that’s rather fitting of the horrors that are promised to be experienced within the title.

Army of Two: The Devil's Cartel [Review]

Overall Feeling: 

Failing to build upon any of the established game mechanics or possible narrative elements that could’ve been explored, The Devil’s Cartel is an empty game that features some passable shooting which is plagued by lackluster controls, scenarios that feel repetitive, and a lack of any replayability outside of earning more cash to buy pointless upgrades and superfluous wardrobe changes.  Instead of improving on things we simply have a game that has somehow regressed and in turn assures that the Army of Two franchise will die with a whimper rather than going out with a bang like a true boss.

The Pros: 

+ Action is somewhat passable on a very base level.
+ Campaign is short so it’s easy to blow through in an afternoon and gain a hefty amount of Trophies/Achievements.
+ There’s a button/mechanic that allows you to blow stuff up. BIG EXPLOSIONS!

The Cons: 

- Plot is silly and characters lack any true chemistry or likeable traits.
- Action scenarios get repetitive due to shallow game mechanics.
- Glitches and random crashes are abound.
- Visuals boast a diversified color palette, but the fidelity is poor and borders on below average at times.
- Big Boi and B.o.B are in this game. Why?  What purpose do they have?

ShogunGamer.com Rating : 
5

Sometimes even the best game concepts can result in an experience that’s completely and utterly stupid.

Shinji Mikami's Zwei To Be Revealed Tomorrow

After a somewhat long absence when it comes to released games, Resident Evil creator Shinji Mikami is finally making a comeback.  Okay, in a way he never left the biz after releasing Vanquish with Platinum Games, but Mikami has been wrapped up in his new 3rd person survival action/horror game Zwei - which may finally be unveiled tomorrow.

Team Bondi Closed Again, New Project Likely Cancelled

After a rather tumultuous last four years, the Australian games development community has suffered another sizeable setback – this time involving the remnants of Team Bondi.  A sense of déjà vu may be present since Team Bondi was previously closed in 2011 after releasing L.A Noire, but the studio was later acquired by fellow Aussie development firm KMM.

Bethesda Teases New Mystery Game Via Vine (Lilkely Wolfenstein Reboot)

Bethesda Softworks is on the verge of announcing what could be the next big thing, at least from them, based on a series of teases released via Vine.  Yup, video game devs/publishers are beginning to use the social media A.D.D. video service that is Vine to get folks like me to actually write about their games. Mission accomplished Bethesda.

Microsoft Possibily Set To Resurrect TV Show Heroes For Xbox TV Programming

Microsoft’s desire to turn the next-gen Xbox into a go-to entertainment hub may have been underestimated by gamers and those in the games industry. For years it hasn’t been a secret that Microsoft wants to push the Xbox brand as a viable entertainment hub whether it be through apps or key software, but now a tidbit has surfaced that the company could be following in the steps of what Netflix has recently done.

Street Fighter: Assassin's Fist Is Going To Become A Reality

As you may already know, Street Fighter: Assassin’s Fist is the new venture from the team that did Street Fighter: Legacy back in 2010.  Having shown that they have the skill and passion to do SF justice, the team behind Assassin’s Fist went to the Kickstarter route to gather the additional finance required to make the series a reality.

Link to the Past Receives a Sequel [Nintendo Direct]

This morning Nintendo resumed their new trend of direct-to-consumer release information via another installment of their “Nintendo Direct” series. Basically a online webcast in the vein of a press conference that all fans of Nintendo can join online. This video detailed Nintendo’s plans moving forwards for the Nintendo 3DS, year of Luigi, and the Wii U. Why is another Nintendo Direct worth writing about? Well, because this one featured information about a new Zelda game and Earthbound’s plans to come to NA.

Liberation Maiden Arrives On PS3 In Unlikely Form

First premiering on the Nintendo 3DS and then making its way to the iOS platform, Grasshopper Manufacture’s anime shoot-em-up title Liberation Maiden is finally coming to the PS3.  The debut of Liberation Maiden may sound like good news, but the game is ditching the twitch shooting action in favor of something a tad bit different – that of an adventure.

Sony Readies Diggs Nightcrawler For Wonderbook, New Developer Diary Released

Sony has finally properly given us an update on the forthcoming second software release for their Wonderbook peripheral.  After taking us to a world of magic, wizards, and witches in Book of Spells, Sony will be taking gamers, both young and old alike, on an adventure filled with mystery and intrigue as told in Diggs Nightcrawler.

Criterion's Alex Ward Comments On Possible Studio Direction

Criterion Games could finally be branching out once again as a developer based on chatter that arose yesterday.  After refuting claims that the studio was working on a reboot/remake of NFS: Underground, Criterion Games Creative Director Alex Ward took to Twitter to reveal that there may be a focus on games that don’t revolve around elaborate car chases or vehicular mayhem.

Possible Screens From New Prince of Persia Project [Rumor]

Previously stated to be on “pause" while the powers that be thought of something to do with it, the Prince of Persia franchise could be poised for a substantial comeback that isn’t entirely rooted in the familiar reboot trappings we’ve seen in the past. 

Disney and Sega Announce Castle of Illusion Remake

Disney continues to show their flexibility when it comes to their video game licenses, at least those that don’t feature Stormtroopers or Bounty Hunters, since Sega has announced an HD remake of the Sega Genesis classic Castle of Illusion.  One of the many games that the 25 year-old+ generation of gamers was reared on, Castle of Illusion will be comng into our homes once again on the PSN, XBLA, and PC.

SuperBot Entertainment Still Alive, Working On New IP

Some actual good news has actually surfaced out of a studio ending their partnership with Sony.  While not all of Sony’s former development partners have been shuttered, most have ended up greatly shifting their focus to more manageable efforts in the wake of shedding half, if not most, of their staff. Such a thing could still ring true for SuperBot Entertainment, but for now the studio is alive and well.

Changing Tones: The Value Of Voice Actors In Video Games

After being teased for weeks, GDC 2013 finally brought us the reveal that was bound to happen sooner or later: Metal Gear Solid V.  As expected, Hideo Kojima proved that he’s a master at hyping/trolling the gaming community as it was revealed that Ground Zeroes and The Phantom Pain are indeed connected as they’re part of MGS V.

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