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GDC 2011: Halcyon

The Indie game booth is one of the largest ones at GDC this year and there are a few games being shown that really stand out. For me, one of the stand-out games was Halcyon, a puzzle game for the iPad. Mobile gaming is not my usual preference, but seeing this game really made me want to play it and I'm really glad that I did.

The premise of the game is simple enough: you move triangles along lines to pair them with similar triangles that face the other direction. It seems like it would take little to no effort to play, and at the start I did not think that it was that difficult looking of a game; that is, until more lines were added, as well as more colors of triangles. As much as it makes me seem like a failure of a gamer, there was a definite point for me where I knew I had no chance of getting further. But knowing that did not stop me from wanting to play. I got about 10 levels in on the second level of difficulty before it became too much for me to keep going, and I kept wanting to start over and keep playing, trying to do better. I have no idea how long I was playing, but I have a strong feeling that it was a lot longer than it felt like.

Halcyon is already on the iPad App store, for $1.99 right now, and is completely worth the price. If you have an iPad, go support an awesome Indie game and developer, and set aside some time to play this. It's completely worth it. Video can be seen below.

Halcyon Trailer from zach gage on Vimeo.