Blizzard CEO Mike Morhaime told the gaming media at the DICE 2011 Convention that Blizzard is exploring ways to bring a "Diablo-related experience" to the console players that they have been ignoring for the past couple of decades. This is a subject that many of us are very skeptical about ever since the 1998 release of the first Diablo for the PlayStation.
In November of last year Blizzard posted in the jobs section of their corporate page that they were looking for a lead designer, lead programmer, and senior producer with console experience to add onto their Diablo 3 team. Once again a community manager for the Diablo 3 Community Site explained to the fans that they are merely exploring options for a "Diablo-related experience". That sounds familiar; oh yeah I said that two seconds ago.
The Blizzard CEO went into more detail saying, "I think you could make an argument that a game like Diablo might play very well on a console." Mike Morhaime further talked to Joystiq saying, "It's something that we're actually doing an investigation into to see if that could make sense."
The Blizzard Head Honcho went on to talking about the problems they might face with bringing the Diablo franchise over to the console side of things. From things such as expansions to the effectiveness of patches for the game, but let's be honest that's a pretty poor excuse giving today's technology. BioWare was able to add an expansion to Dragon Age: Origins (Dragon Age: Awakening) via PSN and XBL, and not only did they do it though downloadable means, they also were able to make a disc copy for those who just wanted the hard copy in their hands. Rockstar San Diego also did the same thing for the Red Dead Redemption: Undead Nightmare DLC, which itself is an expansion given the huge amount of content it added to the game.
When Joystiq's Correspondent asked the CEO directly if he thought Diablo would be the Blizzard game that could most easily be ported for consoles, he nodded with his head going up and down. Meaning that's a yes people.