PS3 gamers may be patiently awaiting Sony’s Gamescom conference tomorrow to learn more about PlayStation All-Stars Battle Royale, but some rather unfortunate news has been announced about the project today. In advance of the potential media and info onslaught we may receive tomorrow, Sony and developer SuperBot Entertainment have announced that PS All-Stars will now be released in November instead of October. I know, it’s so horrible that gamers will have to wait an extra month to beat the crap out of Nathan Drake or PaRappa the Rapper but I’m sure we’ll all live.
Speaking on the PlayStation Blog SuperBot’s Park Chan revealed that the one-month delay for PS All-Stars is so the team can continue balancing the game and making sure it meets the standards of gamers. So basically at the end of the day the delay is the standard “we need extra time” type of thing as opposed to the doom and gloom and that goes on when other games are delayed (BioShock Infinite for example).
“This will let us spend more time polishing and tuning the game, and it will give us a chance to incorporate some of the great feedback we’re receiving from the current limited beta to ensure we are creating the best possible fighting game experience,” said Park on the PS Blog. The sudden one month delay does make sense seeing as how the beta for the game hasn’t rolled out to a wider audience (PS Plus subs) so it’s good to see that the team at SuperBot want to use the feedback they can receive to tweak things rather than have a beta essentially become a glorified demo.
In the end I don’t think it’s that bad for the game to be delayed a month as its new November 20th release date doesn’t conflict with too many high profile games such as Assassin’s Creed 3 or Call of Duty: Black Ops 2. Sure, some gamers may have to decide whether to pick up PS All Stars or Hitman Absolution, but in the end it shouldn’t hurt the wallets of gamers to make a decision that only involves two games compared to five.