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TL;DR - Mar 7 - Molyneux, WoW, 4Chan

As Day ‘numero tres’ winds down to a close, I had a chance to peak through some of the top stories of the day that weren’t hit up (either due to the fact that we were busy running around the floor covering appointments at GDC, or because the stories weren’t ‘big’ enough to necessitate a full feature). The items that caught my eye today: Peter Molyneux has left Lionhead. Blizzard has upped the ante on the ‘resurrection scroll’ and 4Chan massively trolls gaming journalists.


The News:

Peter Molyneux Leaves Lionhead:

The kind of hyperbole is apparently on his way out from Lionhead Studios, after he finishes up with his current project Fable: The Journey of course. In an announcement that stunned thousands (or at least just me) he’s opted to take his leave from the company that he’s been figuring heading over the last 14 years (since its formation back in 1997!), Mr. Molyneux has decided that it’s time to take his leave, and to move onto his own projects. It sounds like he’ll be setting up his own studio, named 22 Cans.

Obviously what their plans are for the new studio when it gets up and running are still under lock-down, but one can only imagine the kind of wild claims Molyneux will be making once he’s heading up his own company.

Want more? Head over to Kotaku who originally posted the announcement, and have been updating the story with the Twitter fallout as its come in.


Blizzard Ups the Ante with Resurrection Scroll ‘Improvements’:

As someone that used to play quite a bit of World of Warcraft, and still has friends that are quite dedicated to the game, this has to be some of the most terrifying news I’ve heard in a while. In an effort to bring back some of those monthly subscription fees that Blizzard has been bleeding out for the last few months (year), the team has decided to increase the rewards for successfully bringing an exited player back into the game. Friends who manage to get their “friends” back into “The World” will be rewarded with a celestial mount, but where things get really shady is in what the “resurrected” receives.

Players that return to the game, via the resurrection scroll, are awarded an instant level bump to 80. That’s right. You can go from 0 to 80 in literally no time flat. But that’s not all! (To be read in your best late night infomercial voice over) You’ll also receive a free upgrade of your current (previous) version of WoW to Cataclysm, a free character migration to the realm/server of your choosing, and seven days of free play-time.

...and now I hide under a blanket in the hopes that no one asks me to join back up (even though I already have an 80 and Cataclysm).

Want more? Head to the Blizzard official site for the full details of the promotion or tempt your friends “back onto the wagon.”


4Chan vs. Games Journalism:

I really don’t know where to begin… This one I really hope you all have a check over the full story in the link provided below, because it’s really hard to put into words how awesome/hilarious/out of hand this story got. Early in the day an image showed up of the web-retailer Play listing some unannounced titles for pre-order on their site. The image was quickly reposted on a majority of the major gaming news sites/blogs, and things took a nasty turn real quick. There was a public outcry of “check your sourcing!” as forum followers and meme- aficionados cried foul at the fact that anyone would post the ‘obvious’ fake as a legitimate news item.

Where things get really interesting is that some of the writers that posted the article on their site (I will not name names, but if you head to the link provided you’ll see what I’m talking about) started to DEFEND the legitimacy of the picture that had been proven as a fake… and well, you can kind of guess how things went from there.

Want more? NeoGaf as a thread about the event, quotes from all parties involved, and a time-line of updates as the story grew/mutated/became hilarious.



Alright, so it’s not so much of “releases” that I wanted to mention as a release; singular. Today marks the conclusion of the Xbox Live House Party with I Am Alive. I thoroughly enjoyed what I saw of this game at CES this year and can’t wait to crack into the full version for a site-review.

I Am Alive from Ubisoft for Xbox Live Arcade and Playstation Network (later).


GDC Report, Day Three:

Well a third day of the biggest industry-insider event has come to a close, and today we took a different approach. Our meetings were minimal, and instead we opted to check out some of the panels that are being offered during the show hours. Ian and I both got to fulfill some fanboy fantasies, I meeting up with the legendary Tim Schafer after learning and laughing at the Double Fine panel on agility and Ian getting to meet with David Cage (of Heavy Rain fame) after enjoying his talk about emotion in video games and performance capture.

The other big news from GDC, of course, is the fact that tonight was awards night! No… we didn’t get to go, but there was a live-stream up and the winner’s lists have been posted. So without further adieu, here are your 2012 Game Developers’ Choice Award Winners:

Game of the Year

Batman: Arkham City (Rocksteady Studios)

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

Portal 2 (Valve)

Deus Ex: Human Revolution (Eidos Montreal)

Dark Souls (FromSoftware)


Best Narrative

Portal 2 (Valve)

The Witcher 2 (CD Projekt RED)

Bastion (Supergiant Games)

Uncharted 3: Drake's Deception (Naughty Dog)

Saints Row: The Third (Volition)


Best Game Design

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

The Legend of Zelda: Skyward Sword (Nintendo)

Portal 2 (Valve)

Batman: Arkham City (Rocksteady Studios)

Dark Souls (FromSoftware)


Best Technology

Battlefield 3 (DICE)

L.A. Noire (Team Bondi)

Crysis 2 (Crytek Frankfurt/UK)

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

Uncharted 3: Drake's Deception (Naughty Dog)


Best Visual Arts

Uncharted 3: Drake's Deception (Naughty Dog)

Rayman Origins (Ubisoft Montpellier)

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

El Shaddai: Ascension of the Metatron (Ignition Japan)

Battlefield 3 (DICE)


Best Debut

Supergiant Games (Bastion)

Team Bondi (L.A. Noire)

Re-Logic (Terraria)

Bioware Austin (Star Wars: The Old Republic)

Eidos Montreal (Deus Ex: Human Revolution)


Innovation Award

Skylanders: Spyro's Adventure (Toys For Bob)

Portal 2 (Valve)

Bastion (Supergiant Games)

Johann Sebastian Joust (Die Gute Fabrik)

L.A. Noire (Team Bondi)


Best Handheld/Mobile Game

Tiny Tower (NimbleBit)

Super Mario 3D Land (Nintendo)

Jetpack Joyride (Halfbrick)

Infinity Blade II (Chair Entertainment)

Superbrothers: Sword & Sworcery EP (Capy Games/Superbrothers)


Best Audio

Bastion (Supergiant Games)

LittleBigPlanet 2 (Media Molecule)

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

Dead Space 2 (Visceral Games)

Portal 2 (Valve)


Best Downloadable Game

Stacking (Double Fine)

From Dust (Ubisoft Montpellier)

Bastion (Supergiant Games)

Outland (Housemarque)

Frozen Synapse (Mode 7)


Special Awards:


Lifetime Achievement Winner

2012 Recipient

Warren Spector


Pioneer Award Winner

2012 Recipient

Dave Theurer


Ambassador Award Winner

2012 Recipients

Ken Doroshow and Paul M. Smith