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Random ramblings on the BAYONETTA First Climax demo

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User offline. Last seen 2 years 35 weeks ago. Offline
Joined: 05/14/2009
Chakra Points: 146

BAYONETTA being spelled in all caps (it doesn't look like you can buy the game using your indoor voice).

The title of the demo alone aroused my curiosity.

There's three difficulty modes: normal, easy (where the game appears to become a $60 quick time event full motion video) and very easy which isn't available in the demo but I can only assume the game just sits there and plays with itself.

The combat moves are fluid butt kicking fun. One in particular allows you to activate 'bullet climax' which allows you to shoot your load.. of bullets. Of BULLETS.

The ingame currency of 'halos' is an example of capitalism in the wackiest degree when in this world you need the life force of angles encased in metal rings to pay for a jug of milk at the local corner store.

This game has more silky hair and thinly veiled double entendres than those old Herbal Essence commercials.

User offline. Last seen 12 weeks 5 days ago. Offline
Joined: 03/22/2009
Chakra Points: 1767

I haven't played the demo yet. Yet it concerns it will be as short as Heavenly Sword, like you say it will be. And how come there's no hard difficulty? How can a game be possibly fun for a long time and have a nice replayability if it does not challenge you?

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User offline. Last seen 15 hours 7 min ago. Offline
Joined: 03/03/2009
Chakra Points: 1915

I do believe there's an additional difficulty mode in the final game and from those who have played the game already it definitely is longer than Heavenly Sword. I recall people saying their playthroughs lasted anywhere from 10 hours and longer.

User offline. Last seen 2 years 35 weeks ago. Offline
Joined: 05/14/2009
Chakra Points: 146

Diegocr - Yeah, I totally agree about the rather odd segment they chose of the difficulty spectrum. Also I'm not sure how long the game will be, hopefully it'll be like Ian said around 10+ hours.

User offline. Last seen 12 weeks 5 days ago. Offline
Joined: 03/22/2009
Chakra Points: 1767

I just played the demo and was not convinced by it. I also take the storyline of a game into account, and nothing about what was happening was explained and I believe was weak. The controls were fine but I'm not the hack 'n slash type excluding God of War. Same with Dante's Inferno, for that reason.

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"We learn wisdom from failure much more than from success. We often discover what will do, by finding out what will not do; and probably he who never made a mistake never made a discovery." - Samuel Smiles

Get your Portable ID!

User offline. Last seen 2 years 25 weeks ago. Offline
Joined: 03/24/2009
Chakra Points: 1298

i really liked the demo

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