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James Cameron's Avatar - New concept art and 1 snapshot pic

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The first footage of Avatar was shown at a recent movie expo and based on some Twitter responses what was shown was pretty mind blowing. Of course we won't be lucky and have any leaked footage but we do have some new concept art images and what appears to be our first look at a scene from the film. I'm expecting the hype train to go into full effect next month at the San Diego Comic Con.

Quote:
Cameron told audience each frame of finished film takes 30-50 hrs to render, then double that up for 3D.

 

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all I want is a trailer. The movie is set to release this Dec and I still dont see a least a teaser trailer!? Get a move on already James!!

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Ghetto Sithlord wrote:

all I want is a trailer. The movie is set to release this Dec and I still dont see a least a teaser trailer!? Get a move on already James!!

Same here man. It's definately been a long wait for a trailer since I've been following the film for a very long time but the fact that Cameron showed off the movie at the Fox Expo bodes well for us regular folks since it seems like he's ready to show off the movie.

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I expect a trailer to be revealed at this year's comic-con

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Yup, everyone is pretty much expecting that as well and if there isn't there'll be a riot even if we get an awesome Iron Man 2 tease complete with ScarJo in hot leather.

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Holy crap. The rendering stats are insane. This should be intense.

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Corey Rollins wrote:

Holy crap. The rendering stats are insane. This should be intense.

I hope so for his sake. If this movie bombs, he would to wait a very long time to live this down and even perhaps kill his career

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a report from an insider who saw the footage first hand.

I've just returned from
a preview screening of James Cameron's hugely anticipated movie
"Avatar" at the Cinema Expo in Amsterdam and I'm still feeling the
after effects of this jaw-dropping experience. First off, I'm really
not a fan of the so called 3-D craze, that's currently taking Hollywood
by storm. Before the "Avatar" screening, Fox showed us "Ice Age 3" in
3-D and although the movie is pretty entertaining, I don't understand
why it has to be in 3-D. What is the added benefit? I just got a
headache from the whole experience. For some reason or another, my eyes
just can't get used to the 3-D experience. With it comes the fact that
3-D until now has been used as a gimmick.

Would "Avatar" change my mind? With anticipation I directed my
attention to the 20th Century Fox show reel. After some pretty
disappointing clips from other movies like "Gulliver's Travels" you
could feel the tension in the theater. Then it appeared on the screen:
AVATAR. After a brief introduction from cast members Sam Worthington,
Zoe Saldana, Stephen Lang and Sigourney Weaver, we were asked to put on
the 3-D glasses (really uncomfortable, especially if you already wear a
pair). Most of the scenes were from the first half of the movie.

In the first scene we see Sam Worthington's crippled ex-marine Jake
Sully, who just arrived on the planet 'Pandora.' He's in a wheelchair
and just rolled in to hear Colonel Quaritch, played by the impressive
Stephen Lang, talk to the troops. He's giving a classic speech that
every military leader gives at the beginning of a battle. Jake listens
as an outsider to this speech. A melancholic smile appears on his face.
Although the scene is in 3-D, I haven't really noticed it. Finally a
director who doesn't feel the need to stick it in the audience's face
with cheap tricks like pointing objects at the camera.

In the second scene Sigourney Weaver's Dr. Grace Augustine explains to
Jake how the process of transporting your mind into an Avatar works.
Although the scene is mostly exposition, we've got a good look at the
lab and more importantly we get a first glimpse of the Avatars, the
Na'Vi lookalikes. These tall blue creatures lie in water tanks, waiting
for their human to 'jump' in their bodies. Beside Weaver and
Worthington, the scene introduces Joel Moore's character Norm Spellman.
As is usually the case with Moore, his character is the comic relief.

It's the third scene where my heart begins to pound like crazy. Jake
and Norm will inhabit their Avatar for the first time. They enter some
sort of capsule and - flash – their mind enters the blue creatures, now
lying on hospital tables. And not before long Avatar Jake wakes up. And
it took my breath away. I thought--just like you guys--that I've seen
it all with Gollum, or The Hulk, but Cameron has done it again. These
creatures seem so real, that within minutes you forget you're watching
a enormous and very blue CGI character. Even the eyes are totally
convincing. The characters have real personalities and a soul.

In the fourth scene the Avatars of Jake, Norm and Grace explore the
jungle of Pandora. The surroundings remind me of a planet that appears
briefly in "Revenge of the Sith." A lot of massive colorful flowers and
plants grow everywhere. Jake's unbridled enthusiasm works on Grace's
nerves. And not before long they have their first confrontation with
some creatures. Some sort of rhino with a flower sticking out of his
head looks like he will kill Jake, but he's not scared and he let's out
a scream. The 'rhino' runs away, but not because of Jake. A more
dangerous creature – a wolf? – jumps at Jake from behind.

In the next couple of scenes Jake meets Na'Vi Neytiri (Zoe Saldana).
Jake finds himself alone at night in the jungle with only a torch as
protection against some evil looking dogs. Eager to fight them, Jake
says: 'What are you waiting for?' When one of the 'dogs' attacks him he
slams the torch in the creature's face. A fight ensues that Jake can't
win by himself. Lucky for him, there's Neytiri who with her trusty bow
and arrow helps Jake chase away the creatures. Just when Jake wants to
offer his gratitude, Neytiri knocks his reached out hand away and says
to Jake that killing these creatures is a bad thing. When the scene
fades out to black, my mind begins to work overtime. How the hell is it
possible that I never once felt like I've been watching a movie where
almost everything comes out of a computer?

The most beautiful scene follows directly after the one I've described
above. When Jake wants to take his torch with him, Neytiri takes it
from him and throws it in the river. Like magic the flowers and plants
– even the grassy soil - begin to glow in the night. The beauty
completely takes my breath away. Meanwhile we get to learn more about
Neytiri and her people. Everybody who knows the story of Native
American Pocahontas and John Smith, will recognize a lot of
similarities. Before you can sing "Colors of the Wind," Neytiri guides
Jake through her world. Mysterious flowing and glowing seeds from a
mystic tree appear out of nowhere. To Neytiri's surprise Jake attracts
them. She has a look in her eyes like he's the 'chosen one.' And of
course she's right. Jake has to lead the Na'Vi into battle against the
massive army of Colonel Quaritch.

In the next scene we meet the Banshees. The Na'Vi ride these fierce
looking creatures when they hunt. After some exposition, where Neytiri
explains to Jake that a Banshee first has to respect you, before you
can ride it, she takes flight and another gorgeous scene unspools.

The last scene wasn't completed. What we saw, was sort of a video-game
version of the mother of all battles. Countless numbers of Na'Vi riding
their Banshees attack Quaritch's fleet. I can't wait to see the battle
fully rendered.

Overall I was really impressed by what I saw. The effects are in a
league of their own. The story is pretty predictable, but this never
gets to point where it becomes annoying. After some disappointing or
even pointless 3-D movies, "Avatar" maybe the first movie where 3-D is
properly utilized.

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Movie sounds nuts.

More impressions:

Quote:
This was all part of the 20th Century FOX 2009/2010
presentation. We saw clips of movies not out til november '10. But then
Avatar was introduced and the crowd went silent
Sigourney Weaver,
Sam Worthington, Zoe Saldana and Stephen Lang stepped on stage and
introduced us to their characters and a brief into of the story. They
then announced we would see a large range of clips in sequential order
We
got to see clips with their scene numbers attached. Which ranged from
sc. 8 to scn 48 -54 til 82. 82 is the last fully completed scene we saw
which was only in act 2 of the film.
The clips were amazing, can't
go into detail too much but we see Jake a lot. My memory of quotes is
fuzzy cos of the impression the screen makes.
First clip showed us a militairy briefing with Stephen Lang's character about how brutal the N'avi are.
He says: "My job is to keep you all alive, but I'll fail." Jake is in a wheelchair listening to the brief.

Next
scene we get into the lab, see two N'avi on labtables subdued. Jake
enters lab with Joel Moore's character Norm Spellman who's a new doctor
but knows a lot about N'avi.
Next scene we see Jake and Norm
entering two tanks. Jake is getting out of the wheelchair, tries to get
into the tank. Someone wants to helps him but he says he can do it
himself and gets his limp legs into the tank. Sigourney's doctor Grace
says "So you just came out here without any training and decided to get
in on this? "

Then we see them take hold of their N'avi's. Norm
is adjusting slow, while Jake stands up, wobbles, hits stuff with his
tail and then STORMS out of the base into the wild.
Until now, all we saw was the base in 3D, mostly humans and now the 2 N'avi Avatars.
They
look NOTHING like the drawing you've seen. They're living creatures
with blue skin, bigger yellow eyes than humans with tails. The avatars
even look like their human connectors. You will NOT believe the detail.
Jake's character will get a wound in a scene we saw later, it looked so
real. You could see beneath the skin's first layer, like only real
wounds show. We later meet creatures that look like the evolutionary
link between a pherodactyl and a bird. They can connect with the N'avi
and hunt with them. They connect with only ONE N'avi and do this by
swallowing the N'avi's tail with their mouth so they stay connected.

The world outside is amazing. It all lives, breathes and works.
You
will not believe the amount of leaves that look like someone created
that jungle for real. Later scenes involved Grace, Norm and Jake in the
jungle exploring. Jake encounters a animal which stomps towards him,
Grace tells him to stand his ground. He does and the animal backs away
to reveal a more sinister animal behind them. Jake fights it and runs.
Next
scene we only see Jake so I assume he lost Grace & Norm. He is
being attacked by very very very nasty black dogs. Not only do we see
their teeth, their gums look nasty as well. It's all so photorealistic
you first wonder where they got these dogs. They look like our dogs but
slightly different and it's only then you realise what this is. All CGI.
Jake
gets saved by Neytiri (Zoe Saldana), a real N'avi with bow and arrow.
Afterwards he wants to thank her but she gets mad. She says "You not
need thank me, this shouldn't have happened. They shouldn't have to be
killed if it wasn't for you." The next scene we see is Neytiri and Jake
on a treeledge entering a Pandoran village where seeds of a sacred tree
touch Jake. I mean touch. They touch his skin and then some fly off
while others get absorbed by his N'avi skin.

After that: Cameron
entered the stage. He talked about the beasts and how we now saw how it
was to walk on Pandora. Now we were going to fly.
We then get
introduced to the beasts I mentioned earlier and a small scene of
Neytiri riding one ends the scenes that were finished.
Cameron then
came back, talked about the specifics of the rendering already
mentioned by others and then said: Now imagine 3000 of these beasts.
One
more scene was shown then of something that will be near the climax of
the movie. A battle between humans and N'avi. It was mo-cap footage of
humans with the template CGI. Best to describe it would be World of
Warcraft on a high-end PC. That's what it looks like when it's 40%
done. And that is NOTHING like it'll end up but it shows WETA, Cameron
how the scene will play. And even in that stage, the amount of
bodymovement is absolutely realistic. In that scene we also meet the
bot that was displayed at the afterparty.

What is most imporant
about this movie: Everything lives and breathes. The tree in the scene
with the sacred seeds glowed. Not the bast, but the tree underneath
glowed like a living thing. Jake encounters plants which look like a
kid's slide which shrink when he touches them. Little fireflies and
birds fly through the shots without being there. You just take them as
the world, like a dove in Central Park. It's not placed there, it lives
there and just happens to be in the shot.
There's a shot of leaves
somewhere which is so photorealistic you don't want to think it's CGI.
You believe this world from the get-go. It's there, you don't need to
believe it because you will experience it.
The cast and Cameron came
back on stage after the last clip, took a VERY VERY VERY long round of
applause and the houselights came on.

The audience afterwards
was stunned. Everyone just gasped, wondered and just couldnt believe
what they saw. [Cameron] is so proud of this movie and still handles it
with great suave like he just folded a paper plane. I am just
mindbaffled how a genius like that can contain himself with something
like this.

This movie will change the industry. It can now
enable me to play a character in a studio, then to be transferred into
something different on screen so an audience will believe I am that
different character. This is not the Polar Express style 'change of
character'. This will enable actors to act without them being cast on
looks, but on bodylanguage from now on.

Fifty years from now
I'll tell my grandkids I was at this presentation and witnessed it 6
months before the movieworld was changed.
Only shame: I won't be
able to see the final product like we saw today. With Cine Expo the
most advanced projectors and audio is installed which won't be rolled
out to most cinema's til probably next year's summer. But IMAX 3D will
make this movie shine like never before, I hope.
I hope this gives you an impression of what we experienced. I had a hard time putting it to words. You just can't fully do it.

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Wow. I really want to see it now. Hype train officially boarded. LOL

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Another massive update

Quote:

Warning - Potential Spoilers Below:

Hi Avatar Fans,

I have been working on “Avatar” in Los Angeles for four years, and like the “Woodsprite” guy or gal down in New Zealand, I have resisted the almost overpowering urge to take pictures of the incredible stuff on the set, so your site has provided me with something to show my friends, too.

I know the fans are disappointed that more stuff hasn’t leaked out, but I am frankly amazed. This is testimony to the incredible loyalty of the thousands (yes, thousands) of people who have worked on the project over a decade, especially since everyone has cellphone cameras. Both Jim and “Avatar” itself inspire such dedication to make the movie as good as humanly possible, and to have the maximum impact when it is finally seen by the audience, by not “spoiling” Pandora’s virgin uniqueness.

Some of these comments are older, but just being posted now. They were written before some other sources revealed the facts. I have also added comments regarding the Amsterdam presentation.

(This is regarding an old picture of our MoCap stage.) When I saw the picture of our motion capture stage (which does indeed have a grey floor) some time ago, I immediately searched the stage for the mysterious being, but could not find it. We do have a female Na’vi model, but this one is an ordinary human-sized department store manikin that had been modified to match the Na’vi body. It has sported different wardrobe from time to time, so I assume the one in New Zealand served the same purpose. What the bigger one on our stage was remains a mystery.

We have the full-size ampsuit prop which was shipped up from New Zealand, along with other props and parts of sets. It is truly awesome – everything Jim has in this movie looks like it could work! The arms and legs can be repositioned, even the fingers, but unlike an action figure, it cannot stand up by itself. A large steel support beam is attached to its rump, which will be removed by computer processing. The canopy opens and closes, and various panel lights come on when switches are thrown. The actors who operate an ampsuit in the movie have spent so much time in it that they learned where the main power and other controls are, and their actions are very realistic.

Regarding the “clunky robot” look of the ampsuit, there are many logical reasons for it. As now, the military gets stuff that has been in development for quite a while, and then takes time to manufacture and more to work out the inevitable bugs. Once something does function more or less reliably, there are budgetary considerations in replacing it. We’re still flying B-52s, for God’s sake! The same goes for firearms – the M16 is half a century old! All our guns are indeed projectile weapons: simply refinements of the assault rifles and machineguns in use today. (But there are some “interesting” refinements to be seen.) Jim has given a lot of thought to mechanical engineering requirements in the design of the various mechanisms seen in the movie.

Along with others, I too wish the Na’vi looked more “alien”, but a large part of the success of “Titanic” was related to the fact that the movie wasn’t about a ship sinking, but rather about a love story set on a sinking ship. Since “Avatar” is also a love story, but one set in the future on an alien world, the audience has to accept that a human man can fall in love with a giant blue humanoid female with a tail. To this end, she has to possess certain attributes of human beauty. On the other hand, unlike “Titanic”, “Avatar” is visually so stunning that I think the story may take a back seat to the images. [CUE JETT AND DAN]

The Pandoran plants and animals more than make up for the lack of alieness in the Na’vi. Real horses were used to capture the motion of the Na’vi’s mounts, so they look absolutely real at a full gallop. Videos of various terrestrial birds and animals were studied to develop the movements of the other Pandoran animals, and they too are completely believable. Unfortunately, I can’t mention anything more than what is in the scriptment or in the just released game screenshots, but the viperwolves (what the guy called “dogs” above) are far more nasty than their Earthly counterparts, and there are many animals far worse than them on Pandora. The “panther” is called a “thanator” and can eat a viperwolf for a snak. The horned creatures are “sturmbeasts”, and are kind of like buffalos. Like the machinery, the biological engineering of the animals has not been ignored. You will believe they are living on some planet somewhere in the universe. (Then again, perhaps Jim didn’t invent any of them – he just remembered what he had seen elsewhere, because he’s really an alien.)

The CGI banshees are nothing like those in the concept art picture – they’re much more amazing, both in their appearance, and aerial acrobatics. Even better than the ones in the game screenshot, although they are closer. And, yes, the Na’vi do ride them. But the banshees are mere pigeons compared to the leonopteryx.

Regarding the thanator, it was scaled down a little bit from the scriptment concept because if it is too powerful there is no drama in an encounter when the audience knows it can just step on an ampsuit and squash it flat. Now there is the slight possibility that an ampsuit might be able to beat a thanator. Maybe an old lame one. Perhaps. At least in the game.

Pandoran plants are as thought-out as the animals, and we see several that have unique characteristics (such as the spiral retracting one mentioned above). The plants’ colors in the daylight are almost irrelevant (and not all of them are green) – in the night scenes everything is alive with colored light, and those scenes totally eclipse (if that is the appropriate word) the day ones.

As to things like the floating mountains, “soul transfer”, “queue linking”, “planetary intelligence”, etc, mentioned in the scriptment, remember that “Avatar” is much more than a movie – it’s a myth, a spectacle, and a cautionary tale. As a result, there are some things in it that are not explainable by “modern” science. But that does not mean that Jim ignored science. He had NASA scientists advise him on the space stuff, and uses Unobtanium, a room temperature superconductor, to explain other phenomena. But to make “Avatar” the truly exciting and spectacularly visual science-fiction epic it is, certain liberties had to be taken with reality. But no shortcuts – instead of “warp drive” or “hyperspace shunts”, Cameron’s starship travels at less than the speed of light, with all the complications of maintaining crew and passengers over a multi-year voyage, and the logistics of supporting a colony isolated by more than a decade of round-trip time.

Other compromises were made to allow the audience to experience “Avatar” without unnecessary distractions. Hundreds of years in the future, the English language will have evolved to the point where it might be incomprehensible to us (or devolved, if texting continues its relentless advance), so his characters speak contemporary English. On the other (four-fingered) hand, the Na’vi speak their own language, which has been developed by a college linguistics professor, and is perfectly believable because it is not just a bunch of random sounds (klaatu barada nikto) but a complete language with consistent syntax and vocabulary. The Na’vi also have a well-thought-out culture, with religion, music, cuisine, etc.

While “Avatar” follows the scriptment in general, there are a number of major points that are changed or eliminated, and new ones added. Sadly, the theatrical release of the movie can’t be four or five hours long, so some of the great scenes that were captured have wound up on the “editing room floor”. (Actually, they’re still on the editorial hard drives, so maybe a “Collectors Edition” DVD will have them.)

There is a great deal of crossover of assets between the movie and the video game, but there is no way that even a dedicated gaming computer has enough power to render the fluid motions of the movie’s GCI characters, let alone the incredible surface detail. (The game ampsuit doesn’t have windshield wipers.) Making the game 3-D only increases the number crunching. One of the advantages to CGI is that things like skin color are easy to change, assuming you haven’t already rendered the frame. Of course the game frames don’t take anywheres near the up to a hundred hours of a movie frame. The game can have their sturmbeasts any or all colors they want. I’m sure the Avatar game will beat any other game by a Pandoran mile, but it won’t come close to the movie itself.

(Regarding an old comment by “Woodsprite”.) The commercial/residential development which surrounds us is almost finished – in far less time than it took to make the movie. Our “stages” are actually old buildings left over from the Hughes Aircraft Company – you can Google Earth for an image. The largest building (with the white roof) was the live-action greenscreen stage (and also where the Spruce Goose was built), the smaller building across the street (with the tan roof) was the mocap stage.

The ultra-wide picture from the presentation looks like painted artwork, but much of our production art is computer-generated, and indistinguishable from a rendered frame of the movie.

We are finished with production, and Jim will have to work almost 24/7 to finish the show for its December 18th release. In my many years in show business, this is far and away the most fantastic (in both senses of the word) film I have ever worked on.

Another Loyal Crewperson

P.S. I work on the production crew – not Fox’s publicity dept. But everyone here is completely taken with the project, and our enthusiasm knows no bounds. When “Avatar” hits the theaters, no one will be disappointed with the images on the screen, no matter how high their expectations are. YOU HAVE NEVER SEEN ANYTHING LIKE THIS – JUST ASK THE PEOPLE AT THE PRESENTATION!

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Lets the early hype going:

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It sounds pretty good. I hope they do have a trailer for this movie soon.

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Woot! I can't wait to see more about this. Hurry up Comic Con!

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Someone who saw some footage described it as if Terminator 1 had the T1000 effects in 1984. It's that much of a generation leap in terms of visuals.

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We reallly need a trailer, watching this on IMAX will be great.

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