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Far Cry 3: Blood Dragon [Review]

Overall Feeling: 

Blood Dragons is a love-letter to b-movie sci-fi films from the 1980s. It is genius in its satirical take on the iconic sub-culture of the material itself as well as video games in general. Fans of action movies, the 80s, satire, or just goofy action games in general will fall in love with this game before the tutorial is completed.

The Pros: 

+Great sense of humor. 

+Sense of loyality its inspiration (80s action films).

+Same great gameplay of its predecessor (Far Cry 3). 

+Stunning visuals (both the neon in-game, and the 16-bit cut-scenes).

The Cons: 

-Character customization has been almost completely removed to make way for a straight forward leveling system (earn a level, get a new game-choosen ability).

ShogunGamer.com Rating : 
10

Far Cry: Blood Dragon is a perfect, or rather the only, example of what fans of the 80s sci-fi/action b-movie genre have been hoping for out of video games for about the last 30 years. Of course that’s a pretty ridiculous standard for Ubisoft to try and live up to… but it was refreshing to see how serious, or rather not-serious, the team building the game took the project.

[Review] WWE 13 - One of the Worst Games in Recent Memory.

Overall Feeling: 

The fact this game was released is astounding. Any positive points from WWE Attitude Mode or player creation are fully eclipsed by an absurd number of bugs and poor game design.

The Pros: 

+ Attitude Era Nostalgia Bomb.

+ Deep and impressive player content creation tools. 

The Cons: 

- Frequent game crashes.

- Unpolished and riddled with glitches and bugs.

- Online servers keep erasing data.

- 3GB save file on PS3 makes PS+ Cloud storage useless.

- Broken Universe mode design.

- Pay-Per-View matches have no purpose.

- Terrible game audio issues.

- David Otunga's Music. 

ShogunGamer.com Rating : 
3

THQ's latest installment of their long lived World Wrestling Entertainment licence hit the shelves on October 30th 2012. While many publications, blog and fans rushed to get their reviews of WWE 13 up on day one, I waited. Patiently.  Now that we’re over a month since its release, I'm rather glad I sat on this and really took the time to explore this game. 

Assassins Creed 3 [Review] - Loading Woes and Small Issues Steal the Show.

Overall Feeling: 

Assassins Creed 3 ends up feeling rushed and forced in a lot of areas. While the naval combat system is by far the shining star of this title, it feels like a lackluster ending to what I’ve felt is one of the most promising and interesting franchises in gaming.

The Pros: 

+Naval combat is so good it could be a stand alone game.

+Impressive graphics and cinematics make for solid presentation.

+A concise (theoretical) ending to the franchise.

+Beautiful and fun hand to hand combat.

The Cons: 

-Story is not friendly to casual franchise fans.

-Terrible loading design.

-Lackluster and shallow missions.

-User interface is needlessly cumbersome.

-New features meant to expand on past games are just tedious and meaningless.

ShogunGamer.com Rating : 
6

I’ve had a rather love/hate relationship with the Assassins Creed franchise. For me, it seems to be a never-ending cycle where Ubisoft announces a game that sounds amazing on paper (and looks incredible in trailers!), but when I sit down to play it, a huge amount of small-issues add up to ruin the experience of what should have been an incredible game. Assassins Creed 3 (AC3) managed to once again follow this trend. I guess they get points for consistency.

Ghost Recon: Future Soldier [Review]

Overall Feeling: 

Ghost Recon Future Soldier takes the core concepts of the Clancy franchise of games, and in particular Advanced Warfighter, then speeds everything up. The political intrigue and complex plot-lines involving world powers playing covert games behind the scenes are still there, with a much more fluid and quick-feeling gameplay. Fans of Tom Clancy will appreciate the themes of the game, while gamers in general will appreciate how fluid everything feels now.

The Pros: 

+The speed of the gameplay has been greatly improved and feels more fluid.

+The toys offered by the game, flying drones, magnetic vision, EMP grenades, etc. are a lot of fun.

+Gun Smith mode should be the new benchmark in video game weapon customization.

The Cons: 

-The multiplayer is extremely niche, requiring a specific kind of gamer-mentality to be enjoyed.

-Kinect features feel a little tacked on and still have that ‘novelty’ feel.

-The story has a tendency to be lost in the game’s more fast-paced/action oriented style.

ShogunGamer.com Rating : 
7

I think my love of shooters in general is pretty well known by this point. Generally speaking if there’s an action/shooter than needs to get the ‘professional opinion’ on Shogun Gamer, it’s something that’s slid across my desk. What a lot of people probably don’t know though is that I’m an even bigger fan of the sub-genre of ‘tactical shooter’. I’ve been following along with game series like Splinter Cell and Ghost Recon since their inception. Rainbow Six still has my favorite moments in gaming, of all time.

Prototype 2 [Review]

Overall Feeling: 

I know I’ll catch flack for the amount of times I make this reference, if not from the publisher directly than from the readership, but this is Hulk Ultimate Destruction all over again and I’m pretty okay with it. The game is all about massive, senseless destruction, and it’s done well. The ability to tear a helicopter in two never gets old, and there’s plenty of ways to mix-and-match the violence through concepts like tearing weapons off tanks and attack choppers to keep things fluid, and cause ridiculous amounts of explosions and death.

The Pros: 

+The scope of the destruction is nearly unparalleled, and something I’ve been sorely missing in gaming for a while now.

+The amount of options presented for messing things up, and making it look cool are absolutely stunning.

+The revenge story of the game is a classic one, and the concept of making the original game’s protagonist the villain in part 2 excites me on many nerd-levels. 

The Cons: 

-The story gets a little convoluted by the time the ‘villain’ of the story is recast for the third time.

-There are two moves in the game that over-power all others, rendering anything else you might conceive of using useless.

ShogunGamer.com Rating : 
8

Remember back in 2005 when Radical created the single best Hulk game of all time? Ultimate Destruction was a fantastic game because it allowed you to wreak ungodly amounts of destruction upon a city swarming with innocent civilians and a never-ending tidal wave of US army troops that would never, ever give up on their futile attempts to stop you. It was one of the best examples of a game just being pure, mindless fun, and time and time again I’ve had discussions with my friends regarding a potential sequel to that game.

The Walking Dead [Review]

Overall Feeling: 

AMC’s adaptation of The Walking Dead is a hard sell because it turned the genre of zombie films over on its head. In the same way that the concept of a human drama back-lit by the zombie apocalypse might confuse/bore people jumping into a series (who were likely expecting more action/slaughter) it’s hard to describe what exactly makes Telltale’s video game adaptation magical to nerds like myself who get off on player interaction and debate. 

The Pros: 

+The twist Telltale put on the zombie survival game genre is nothing short of magic.

+The world is filled with characters who truly come alive through your interaction with them (minus the zombies of course).

+Telltale has provided a companion piece to a TV series that, for once, manages to capture the tone and concept of the original source material.

The Cons: 

-Chapter 1 is far, far too short for my liking. It can be wrapped inside of two hours. 

ShogunGamer.com Rating : 
9

I think that we can all agree that zombies, as a whole, have kind of reached their critical mass in terms of being ‘a thing.’ They’ve always been around, but in the last couple of years their popularity has surged to a point where a game without zombies in it seems almost as obscene as a game without multiplayer. It’s a fiercely competitive genre right now, with no shortage of options for how it can be represented… and honestly, I thought we’d seen it all, but Telltale’s take, based on the world of the Walking Dead, has brought something entirely new to the table: the human angle.

Skullgirls [Review]

Overall Feeling: 

Skullgirls is a quirky, fun, and deep 2D fighter with a particularly distinct aesthetic style. With its roots in respected fighters, like Marvel Vs. Capcom 2 and BlazBlue, Skullgirls offers a deliberately paced fighting that rewards high-level combo execution and adaptability. The content offered is a little sparse, and the game is a bit unfriendly to new players, but as far as sprite-based 2D fighters go, Skullgirls is a knockout.

The Pros: 

+ All-female cast may seem scarce, but each fighter is unique and fully realized

+ Visual style is daring and evocative

+ Combat system developed and refined by tournament player Mike Z, resulting in some great balance

The Cons: 

- Lacking in content. Most notable omission is a move list for each fighter, a genre standard

- AI is brutal, even on lower settings

- Steep learning curve for new players, even compared to other modern fighters

ShogunGamer.com Rating : 
8

Creating a fighting game isn’t easy. All it takes is one balance issue or design flaw to turn an entire community against your best efforts. This goes double for indie fighters, which generally lack the tuning and quality control necessary to be accepted by one of the most rabid and hard-to-please fan bases in the industry.

Resident Evil: Operation Raccoon City [Review]

Overall Feeling: 

Resident Evil: Operation Raccoon City offers a really interesting concept by casting aside traditional survival horror elements for a squad-based 3rd person shooter. Playing as the bad guys during the events of Resident Evil 2 and 3 could have made for a memorable title, but the poor gunplay, control issues, and overall lack of excitement make for a rather dull single player campaign. The multiplayer fares slightly better, but it’s not enough to bring Operation Raccoon City up to an acceptable level.

The Pros: 

+ Great premise and setting

+ Provides an interesting side story to Resident Evil 2 and 3’s events

+ Heroes mode is an interesting take on classic team deathmatch gameplay

The Cons: 

- Too focused on co-op, which hurts the single player campaign

- Guns feel underpowered, which makes the shooting pretty stale

- Melee combat system lets opponents juggle you endlessly or kill you instantly

ShogunGamer.com Rating : 
5

For a venerable Japanese company like Capcom, it’s a risky proposition to hand off one of your franchises to a Western developer. You could get lucky and end up with another Dead Rising 2, but pick the wrong studio, and something more like the 2009 version of Bionic Commando may be in store.

MLB 12: The Show [PS3 Review]

Overall Feeling: 

The Show is one of those rare sports games in which every aspect is conveyed perfectly and isn’t saddled with an element that’s less than pleasing.  Featuring minor yet impactful enhancements in how the game controls, The Show is one of the best baseball games ever created in addition to being a sim game that’s approachable and never once intimidating.  

The Pros: 

+ Controls feel perfect and aren’t difficult to handle.

+ The detail in the players and stadiums is astounding and the game as a whole is a beauty.

+ New Pulse Pitching mechanic is a terrific addition to the game.

+ Diamond Dynasty Mode may require a lot of time, but it’s an awesome mode for those wanting to create an original team and put together a dream team.

The Cons: 

- Presentation is flat in a few areas as it doesn’t have a ton of pop or character to it.

- Having licensed songs during menu navigation needs to go away forever.

ShogunGamer.com Rating : 
9

Sometimes doing something that’s simple in its nature is an incredibly difficult task to pull off in a video game.  Most of the time we’re graced with games that are overly complex or have many layers to them, but doing a simple 3rd person action game that feels right or even a racing game is something that isn’t as easy as one would think.  What’s even more difficult is developing a sports game for a simple sport such as that of baseball.

Shoot Many Robots [Review]

Overall Feeling: 

Shoot Many Robots is a side-scrolling, robot shooting, beer chugging adventure from Demiurge Studios that puts you in the tough and muddy boots of one P. Walter Tugnut, a hard ass who spends his days during the robot apocalypse camping in his dodgy R.V., acquiring all the guns and ridiculous outfits he can to kick major mechanical ass.  At its core, Shoot Many Robots is a very basic 2D side-scrolling action game.  You will not find anything groundbreaking in its shooting mechanics, or anything that will make you choose its gameplay over other similar titles, however there is a lot of fun to be had inside its robotic depths, and that includes a rather fun multiplayer experience, as well as the ability to try and make Tugnut look as ridiculous as humanly possible by purchasing as many bizarre outfits and equipment you can.

The Pros: 

+ Leveling up and purchasing new loot is rather rewarding and hilarious

+ Multiplayer can be fun when playing with a friend

+ Gets rather challenging later to keep up the pace of your new awesome loot!

+ Your single player character transfers to you multiplayer game

+ A borderlands-like art  brings you the robot apocalypse in style

The Cons: 

-Can become repetitive a few hours in

-Not as fun when collecting crazy loot in single player when there is no one to share the laughter with

-Odd controls which in turn take longer to get accustomed to 

-Level design is different, but your progression through always feels the same

ShogunGamer.com Rating : 
6

You know when there is a nasty chainsaw-wielding robot apocalypse going on and all you want to do is destroy hordes of them while wearing a Jason hockey mask, jetpack, and a tutu, and then blow them up by pulling a giant bomb out of a cat carrier you were using as a decoy?  Thank God then that Shoot Many Robots came along.

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