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Playstation 3

MX vs. ATV: Alive [Review]

Overall Feeling: 

For trying to be a sim of MX and ATV action, MX vs. ATV: Alive is an admirable effort but the game just isn’t compelling at all.  Hardcore motocross fans will likely be able to sink some time into the game, but as a whole the game is lacking the content needed to make people coming back for more as the single-player campaign is limited and somewhat restricted by a ranking system.  When looked at as a budget game (the game only retails for $40), MX vs. ATV: Alive is an ok game but it’s far from worthy of being put on your shelf next to other racing games or even the prior entries in the MX vs. ATV series. 

The Pros: 

+ The A.I. is at times unrelenting and is far from being complete push-overs.
+ Taking an honest sim approach to the game is respectable and pays off in creating a simple MX/ATV vibe devoid of unrequired flash.
+ The action in the multiplayer modes surprisingly stayed on the mark as there weren’t any major technical hiccups like lag.
+ It’s nice that you can customize your rider and vehicle with new paint schemes and items.

The Cons: 

- The Reflex controls take a long time to get used to and it doesn’t help that there isn’t a tutorial mode at all.
- Having to constantly replay the same courses in order to gain the proper XP to unlock new locales is the definition of tedious.
- Trying to pull off tricks is a chore and when it does finally happen the end result is less than amazing.
- A lot of the courses are rather derivative and lack any sort of skillful driving opportunities.
- The ATV is a bit too unwieldy to control at times.

ShogunGamer.com Rating : 
5

I may not have grown up in a rural area of Illinois where they’re almost a common item to own, but I just love motorcycles and dirt bikes.  Sure, I don’t have a driver’s license and therefore couldn’t get atop a bike if I wanted to tear some dirt up and hope to god I don’t crash and break my arm upon going up a small jump, but I just like the general idea of going fast and thoroughly appreciate the skill that’s required when it comes to competitive MX tournaments.  Over the years THQ has given us quite a few games in the MX vs.

Call of Duty: Black Ops - Escalation [Review]

Overall Feeling: 

Escalation feels like a map pack. It’s nothing that stands out and yells “Hey you, yeah you with the face. Come play me.” Fans of the franchise will enjoy the maps, but if you’re not a hardcore Call of Duty player you might want to think twice when it comes to buying it.

The Pros: 

+ Graphically the map pack is beautiful.
+ Call of the Dead is a welcome addition to the zombie scene.
+ Voice acting in the game was spot on with the addition of Hollywood talent.
+ The audio score provides great detail to the surrounding environment.

The Cons: 

- The maps are pretty generic and are underutilized.
- Overall it felt as if it was rushed out to make bank.
- Gaming depth isn’t there for non-hardcore players.

ShogunGamer.com Rating : 
7

We are now into Treyarch’s second map pack for Call of Duty: Black Ops. The DLC was made available yesterday exclusively for the Xbox 360 thanks Activision being run by Satan... Can I even say that? I don’t want to upset the Dark Lord.

WWE All Stars BrawlStick [Review]

Overall Feeling: 

The WWE All Stars BrawlStick from Mad Catz may not allow gamers to customize their button layouts or insert new faceplates, but what it does offer is a well-rounded arcade stick that is comfortable and highly responsive.  Don’t let the obvious product tie-in fool you into thinking the BrawlStick is only good when playing WWE All Stars. While playing THQ’s new arcade wrestling game with the BrawlStick is fun and responsive, the BrawlStick manages to be as good with faster paced games like Mortal Kombat.  For the gamers out there looking for an arcade stick that’s affordable and shows your WWE pride, the BrawlStick is definitely the way to go.

The Pros: 

+ The price point is terrific given the build and overall quality of the arcade stick.
+ Both the joystick and the buttons feel really responsive and are perfect to smash upon during intense fights.
+ The WWE art featured on the stick looks good and is tastefully done.
+ Thankfully the USB chord for the BrawlStick is long so it’s easy to sit at a nice distance away from the TV/console.

The Cons: 

- I would’ve liked if there was a bit more spacing in between the buttons.

ShogunGamer.com Rating : 
10

A lot of you out there know by now that I’m a huge arcade gamer.  Not only do I love arcade style video games like the Burnout franchise, but I also love arcade gaming as a whole. A lot of my early years gaming were spent at local arcades around the Chicago land area and I guess playing games like Terminator 2, Virtua Fighter and Revolution X (yes, I will admit to playing that and loving the hell out of it) has influenced my gaming sensibilities today.

Might and Magic: Clash of Heroes HD [Review]

Overall Feeling: 

Might and Magic: Clash of Heroes HD may seem like it could be a kid centric game with its lush visuals that includes elves, fairies and other such fantastical creatures, but the game is about as hardcore as you can get once you get into the strategy laden battle that it offers.  With a system that is easy to get a grasp of, Clash of Heroes HD is a simply an addicting game that got exceedingly better the more I played and the more I caught on to learning proper battle formations and received stat upgrades.  If you’re in need of a good strategy action game that often has a pace that is simply nail biting then Might and Magic: Clash of Heroes HD is definitely worth the investment.

The Pros: 

+ I was in near constant awe at the visuals and designs dished out in the game.
+ There may not be prominent movement during certain cutscenes, but the animation during battle scenarios is ridiculously good.
+ The single-player campaign may start off a bit slow, but it does pick up a lot after the first hour and thankfully there’s no grinding in order to progress or to become a suitable opponent to enemies.
+ The online modes and co-op play offer another addicting quality to the game.

The Cons: 

-    The enemy A.I. can sometimes come across as being too damn smart during certain battle scenarios.
-    Occasional loading screens may be annoying to those who want to get into battle A.S.A.P.

ShogunGamer.com Rating : 
9

When it comes to video games I tend to be the type of gamer who likes brute force or a nice amount of flash.  That statement may totally make me sound like I’m a member of the dudebro nation that has a poster of Marcus Fenix on their wall next to my Budweiser neon sign, but for every Ico or Killer 7 I just tend to like action games where I really don’t need to come up with an immediate strategy in order to win and can simply press the R1 or R2 button multiple times and kill a crapload of aliens or warlords in the process.  But something interesting has happened: I’ve found a strat

Portal 2 [Review]

Overall Feeling: 

Portal 2 is like reliving your first kiss or watching a pig fly for the first time. It’s a gaming experience you would tell your kids about. Surpassing that of the original, Portal 2 delivers the perfect mix of puzzle solving gameplay, with a soundtrack I want to burn to a CD... people still do that right? The difficulty progression is set at the perfect rate, however the replay value might be missing.

The Pros: 

+ Co-op gameplay adds its own unique story and characters for players.

+ The voice acting is the best I’ve heard in a very long time.

+ New elements such as the Propulsion and Repulsion Gels, provide great new dynamics

+ The charm of Portal: Still Alive is maintained and not discarded.

The Cons: 

- The replay value could be a hit or miss depending on Valves plans for DLC.

ShogunGamer.com Rating : 
9

The history of sequels has shown us that sometimes it’s best to stay with the original. This can be taken even further when you look at games. Portal: Still Alive was a shining star in a sky filled with clouds and video game pollution. As a game that was released in the Orange Box, it wasn’t a standalone title.  Where am I going with this? Look at it like this, if Portal was a movie, it would have been straight to DVD. Garnering so much success a blockbuster sequel was made. For Xbox 360, PlayStation 3 and Steam users this head turning experience is called Portal 2.

PlayStation Move Sharp Shooter [Review]

Overall Feeling: 

The PlayStation Move Sharp Shooter may not completely change the way we play games with the PS Move, but the device is a nice addition for those who like to play games with Sony’s motion controller.  While I may not have had the definitive experience when using the Sharp Shooter when playing Kllzone 3, Sony’s new peripheral isn’t just a cheap gimmick and actually has a lot of potential if the software out there is engaging.  With a reasonable price ($39), there isn’t a huge barrier of entry for the Sharp Shooter aside from the amount of worthy action centric PlayStation Move games currently available on the market.  If the amount of thrilling games increase, then the Sharp Shooter is definitely something you may want to look into if you’re an avid lover of motion gaming or want to recreate the vibe of playing arcade lightgun games.

The Pros: 

+ The design of the Sharp Shooter is brilliant and doesn’t feel like a cheap plastic shell.
+ There’s a nice weight to the gun, especially once the PlayStation Move and Nav Con are inserted.
+ Holding the gun and using the Nav Con feels entirely comfortable.
+ Using the Sharp Shooter for games like Time Crisis: Razing Storm or Dead Space: Extraction is really fun.

The Cons: 

- The Square and Triangle buttons are a bit small, at least for my massive fingers.
- When used with Killzone 3, I really didn’t find things to be amazing.
- I wish the secondary fire trigger had more of a click to it or more resistance, if only to prevent accidental firings during certain occasions.

ShogunGamer.com Rating : 
8

A lot of things have changed over the years as we play games and the industry continues to evolve.  The games we play get bigger, better, more pleasing from a visual perspective and the way we play games has changed as well.  If you told anyone during the heyday of the PS2 era that one day we would have three different consoles that would all support motion gaming in various forms, I think someone would tell you to stop smoking whatever it was you decided to take a puff of.  But here we are, in the bright and always optimistic (ok, sometimes optimistic) year of 2011 and the v

Bulletstorm [Review]

Overall Feeling: 

While lacking a few features, the game campaign alone makes this game worth everything it costs.

The Pros: 

+ Skillshot system is awesome

+ great dialogue between characters

+ solid voice acting

+engaging story.

The Cons: 

-lack of multiplayer options

-game froze briefly on the PC

ShogunGamer.com Rating : 
8

I've never played a game that so encouraged shooting people in the balls. Bulletstorm not only encourages it, but rewards it. In fact, some of the hardest shots in the game require some serious punishment to the 'funzone.' A good thirty minutes of my time was spent with the sniper rifle, guiding bullets into testicles. The AI made sure it was hard too, because nutshots were more protected against than having their head blown off. Despite all that, Bulletstorm happens to be one of the highest quality FPS games to come out in the recent set of releases.

Explodemon [PSN Review]

Overall Feeling: 

Explodemon is a carefree side-scrolling action game that pays wonderful homage to the games many of us played in the early to mid-1990s without feeling like it’s trying to imitate every single aspect of those games. With gameplay mechanics that are easy to get a grasp of while still requiring a level of skill to get the best score or pass the few tough end of game levels, Explodemon is perfectly balanced and accessible for both this generation of gamers and those who grew up with Mega Man or Vector Man as their heroes.

The Pros: 

Gameplay is really fun and tight, even if it falls into the familiar foothold of amping up the difficulty 10 notches for the final few levels. The almost anime/cartoon style visuals of the game are really nice and the art design is varied wonderfully across the various levels Explodemon explores. It may seem hard to believe, but Explodemon is actually one of the funniest characters I’ve seen pop up in a video game in the past five years as the dude kills it with the one-liners.

The Cons: 

A few of the puzzle sections can drag on a bit partly because having to manipulate physics based blocks with explosions can lead to unexpected results. As a whole the jumping feels good and I never missed a crucial jump, but there were a few times when things seemed a bit unresponsive, partly because of wonky physics. Unexpected difficult spikes are still the bane of my existence.

ShogunGamer.com Rating : 
8

Sometimes there are games that come out which for reasons unknown are just disappointing, despite the concept it promised and whatever pre-release media was released.  Often these disappointments can be minor as not every game can be a AAA hit but sometimes a game will come along that is just so disappointing that it’s hard not to be let down by what the end result was.  Thankfully, Explodemon from Curve Studios isn’t a disappointment at all and is actually one of those rare occasions when a game actually lives up to what we all thought it would be and even matches the gameplay fo

Bionic Commando Rearmed 2 [Review]

Overall Feeling: 

Removing of the individuality of "the jumping-less platformer" hinders the game in a major way, though the addition of co-op and new challenge levels do go a long way to repair an otherwise mediocre game.

The Pros: 

+The swing mechanic is still fun and satisfying +Co-op is a lot of fun, and winds up being the best way to play +Challenge modes provide that need for competition and self-improvement

The Cons: 

-Adding jump removes the originality of the concept -Additional pick-ups (weapons and upgrades) feel pretty much useless -Boss battles are pretty bland and slow

ShogunGamer.com Rating : 
5

Back in 2008 Capcom did me a solid and revamped the classic Bionic Commando, added achievements, and let me download it on the Xbox 360. It’s always been one of those titles that I had a warm affiliation for, and rendering it into 3D art, providing new challenge modes, and providing an option to relive the classic NES platform’s hay-day proved the concept still worked in the modern era. The idea of someone taking a big leap like removing jumping from a platforming side-scroller was mind-blowing. Having the ability to do it again in 2008 and still rope me in, even bigger of a revelation.

DC Universe Online [Review]

Overall Feeling: 

Although the game has flaws, they are not enough to completely detract from the game. As it is, this game is the best console based MMO to have been made so far. It may be lacking in a few areas, but they are only areas that can be fixed with more development time, which all MMOs are expected to need.

The Pros: 

Great combat system, good voice work, impressive character creation system, and general high quality content.

The Cons: 

Low level cap that is quick and easy to get to, and though the content is good, there is not enough currently to last for too long. Story can also be confusing to those not following DC comics.

ShogunGamer.com Rating : 
9

MMOs have tried before to establish themselves on consoles. This one has succeeded where quite a few have failed before. Rather than trying to port a PC version of the game to the console, the game seems built to be played with a controller. I felt like I could jump right into things with it, instead of needing to learn where things are bound like on a PC. As much as I did enjoy the game, it was not without a few faults. These faults don't take much away from the game though, and the positives do generally outweigh the negatives.

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