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Playstation 3

Skullgirls [Review]

Overall Feeling: 

Skullgirls is a quirky, fun, and deep 2D fighter with a particularly distinct aesthetic style. With its roots in respected fighters, like Marvel Vs. Capcom 2 and BlazBlue, Skullgirls offers a deliberately paced fighting that rewards high-level combo execution and adaptability. The content offered is a little sparse, and the game is a bit unfriendly to new players, but as far as sprite-based 2D fighters go, Skullgirls is a knockout.

The Pros: 

+ All-female cast may seem scarce, but each fighter is unique and fully realized

+ Visual style is daring and evocative

+ Combat system developed and refined by tournament player Mike Z, resulting in some great balance

The Cons: 

- Lacking in content. Most notable omission is a move list for each fighter, a genre standard

- AI is brutal, even on lower settings

- Steep learning curve for new players, even compared to other modern fighters

ShogunGamer.com Rating : 
8

Creating a fighting game isn’t easy. All it takes is one balance issue or design flaw to turn an entire community against your best efforts. This goes double for indie fighters, which generally lack the tuning and quality control necessary to be accepted by one of the most rabid and hard-to-please fan bases in the industry.

Resident Evil: Operation Raccoon City [Review]

Overall Feeling: 

Resident Evil: Operation Raccoon City offers a really interesting concept by casting aside traditional survival horror elements for a squad-based 3rd person shooter. Playing as the bad guys during the events of Resident Evil 2 and 3 could have made for a memorable title, but the poor gunplay, control issues, and overall lack of excitement make for a rather dull single player campaign. The multiplayer fares slightly better, but it’s not enough to bring Operation Raccoon City up to an acceptable level.

The Pros: 

+ Great premise and setting

+ Provides an interesting side story to Resident Evil 2 and 3’s events

+ Heroes mode is an interesting take on classic team deathmatch gameplay

The Cons: 

- Too focused on co-op, which hurts the single player campaign

- Guns feel underpowered, which makes the shooting pretty stale

- Melee combat system lets opponents juggle you endlessly or kill you instantly

ShogunGamer.com Rating : 
5

For a venerable Japanese company like Capcom, it’s a risky proposition to hand off one of your franchises to a Western developer. You could get lucky and end up with another Dead Rising 2, but pick the wrong studio, and something more like the 2009 version of Bionic Commando may be in store.

MLB 12: The Show [PS3 Review]

Overall Feeling: 

The Show is one of those rare sports games in which every aspect is conveyed perfectly and isn’t saddled with an element that’s less than pleasing.  Featuring minor yet impactful enhancements in how the game controls, The Show is one of the best baseball games ever created in addition to being a sim game that’s approachable and never once intimidating.  

The Pros: 

+ Controls feel perfect and aren’t difficult to handle.

+ The detail in the players and stadiums is astounding and the game as a whole is a beauty.

+ New Pulse Pitching mechanic is a terrific addition to the game.

+ Diamond Dynasty Mode may require a lot of time, but it’s an awesome mode for those wanting to create an original team and put together a dream team.

The Cons: 

- Presentation is flat in a few areas as it doesn’t have a ton of pop or character to it.

- Having licensed songs during menu navigation needs to go away forever.

ShogunGamer.com Rating : 
9

Sometimes doing something that’s simple in its nature is an incredibly difficult task to pull off in a video game.  Most of the time we’re graced with games that are overly complex or have many layers to them, but doing a simple 3rd person action game that feels right or even a racing game is something that isn’t as easy as one would think.  What’s even more difficult is developing a sports game for a simple sport such as that of baseball.

Shoot Many Robots [Review]

Overall Feeling: 

Shoot Many Robots is a side-scrolling, robot shooting, beer chugging adventure from Demiurge Studios that puts you in the tough and muddy boots of one P. Walter Tugnut, a hard ass who spends his days during the robot apocalypse camping in his dodgy R.V., acquiring all the guns and ridiculous outfits he can to kick major mechanical ass.  At its core, Shoot Many Robots is a very basic 2D side-scrolling action game.  You will not find anything groundbreaking in its shooting mechanics, or anything that will make you choose its gameplay over other similar titles, however there is a lot of fun to be had inside its robotic depths, and that includes a rather fun multiplayer experience, as well as the ability to try and make Tugnut look as ridiculous as humanly possible by purchasing as many bizarre outfits and equipment you can.

The Pros: 

+ Leveling up and purchasing new loot is rather rewarding and hilarious

+ Multiplayer can be fun when playing with a friend

+ Gets rather challenging later to keep up the pace of your new awesome loot!

+ Your single player character transfers to you multiplayer game

+ A borderlands-like art  brings you the robot apocalypse in style

The Cons: 

-Can become repetitive a few hours in

-Not as fun when collecting crazy loot in single player when there is no one to share the laughter with

-Odd controls which in turn take longer to get accustomed to 

-Level design is different, but your progression through always feels the same

ShogunGamer.com Rating : 
6

You know when there is a nasty chainsaw-wielding robot apocalypse going on and all you want to do is destroy hordes of them while wearing a Jason hockey mask, jetpack, and a tutu, and then blow them up by pulling a giant bomb out of a cat carrier you were using as a decoy?  Thank God then that Shoot Many Robots came along.

WARP [Review]

Overall Feeling: 

The game feels confused. It splits in multiple directions, and never really locks down one particular thing properly. It feels a little like, during the development, someone changed their mind on what the title should be; or that there were two teams working together and they ran out of time and just tossed everything in.

The Pros: 

+The mechanics behind the teleportation are solid, and fun to use.

+There’s nothing quite as satisfying as making a pleading scientist beg for his life before exploding him from the inside.

+The challenge rooms offer a great diversion to the main-story, and going back to beat your times will help stretch out the play-time with the came when the story is done.

The Cons: 

-Everything feels like a contradiction of itself. Mechanics, AI, art and story all seem to go in two different directions at once.

-For a puzzle/platformer title, the challenge in the game is minimal. 

ShogunGamer.com Rating : 
7

Before I get rolling with this review, I have a couple of confessions to make:

Firstly, I’m a big fan of the puzzle genre. I’ve, for a long time, held that if you were going to try and give one game the honor of being called “the best ever” (or could have only one video game on a deserted island, each situation equally as ridiculous) it would be Tetris.

Secondly, in any debate for “which superpower would win” conversations I will always interject Teleportation.

Trine 2 [Review]

Overall Feeling: 

Trine 2's simple concepts, easy controls, goregous graphics and quirky humor provide that 'fun for all ages' feeling that is often refered to on the back of the box, but rarely ever captures.

The Pros: 

+Beautiful art work.

+Quirky sense of humor.

+Great use of co-op

+'Short and sweet' story campaign.

The Cons: 

-Playing in multiplayer, only Player 1 can purchase upgrades for his team.

ShogunGamer.com Rating : 
9

While the site went in a bit of a ‘black out’ mode over the holiday seasons, believe it or not, video games continued to be released. One of them was a game that I was eagerly anticipating, but didn’t manage to get around to until the new year.

Tritton Switchblade for PS3 [Review]

Overall Feeling: 

The Tritton Switchblade for the PlayStation 3 is a durable and extremely reliable option for gamers out there looking for something solid to use while playing online.  With a sleek design and small footprint, the Switchblade doesn’t feel like you’re talking to someone through a string can as the quality on both the audio and mic side of things is handled well.  Outside of having to come to grips with making the Switchblade comfortable, the ear clip can’t be adjusted and isn’t too flexible, the device is certainly worth investing the money in for those looking for a completely wireless and affordable audio solution.

The Pros: 

+ The design is simple yet incredibly effective.

+ Not everything may sound like it’s coming from a perfect source, but the audio quality in general is good and is almost comparable to high-end headsets.

+ Charge time is rather short and a full charge doesn’t drain too quickly.

+ Having a docking station is nice and makes charging the device a breeze.

The Cons: 

- Ear clip would’ve benefitted from some padding or alternate clip sizes.

ShogunGamer.com Rating : 
9

Advances in technology can be great and this generation we’ve become more acclimated with certain things which have become a part of our lives in one way or another.  In video games we’re used to playing online multiplayer modes, perhaps more often than standard single-player experiences since having some competition against another person is more engaging and there’s always the added bonus of trash talking being thrown in as well.

Kingdoms of Amalur: Reckoning [Review]

Overall Feeling: 

Kingdoms of Amalur: Reckoning is an Action-RPG.  That's not to say that the RPG elements are weakened like most others are, as a matter of fact, the game screams a traditional western-RPG and holds nothing back about its depth considering character management and story. I say Action-RPG because it's one of the only games in recent memory where one gameplay mechanic is just as strong as the other, and KOAR's combat is an absolute blast. This last bit actually broke my brain for the first few hours into the experience; the thought that I could have a game that delivers a true RPG experience and offer fun, fast, and challenging combat did not compute, but I am sure glad it came along, and if you are looking for game that has bang for its buck this year that you can spends enormous amounts of time on, you will be too.

The Pros: 

+ An interesting story that brings a lot of lore into a new world

+ Amazing combat that could stand alone as an action game

+ Environments are beautiful with tons of rewarding loot to find

+ Being able to Re-customize your characters stats and look in game

+ Voice acting is truly spectacular

The Cons: 

- Side quests are all rather similar and can start to feel like a tedious single player MMO

- Some of the creature models don’t quite meet the expectations set by the environment

- None of the NPCs really feel like they have a purpose other then to get quests from

- Sometimes during combat the camera angle is not the greatest

ShogunGamer.com Rating : 
8

2011 was one hell of a year for video games.  Platformers, action/adventure, and shooter games and yes, especially RPG's, Game developers on all fronts delivered us hit after hit last year, and even though I found myself running thin on time to take in all of the awesome, I was still very thankful for the high caliber software at my finger tips. So you can see why I felt that the first "big" RPG of 2012 had a lot to live up to.

Mad Catz Pro Circuit Controller (Xbox 360)

Overall Feeling: 

The customizability of the controller is simply unprecedented. No controller has been able to offer as much customization as this one, providing the opportunity for gamers to have a truly personalized gaming experience. While the controller itself comes with multiple options out of the box, there's sure to be plenty of more options down the road for additional stick designs, d-pads and especially aesthetic changes with the magnetic faceplates, available to consumers online (and in store) as the controller evolves.

The Pros: 

+Unparalleled options for customization.

+Tournament ready wired controller design for zero latency.

+Multiple options for customizing the controller within the box. 

+Snazzy little travel-case that makes storing/carrying the controller simple.

The Cons: 

-Corded controllers might be an issue for the casual gamer (though the name itself implies this isn't really for them anyways).

-The locking mechanism for the cord at the top of the controller is long enough that it feels awkward and causes some issues with the overall balance of the controller.

ShogunGamer.com Rating : 
9

Ever since the release of the Fightstick Pro, three years ago, Mad Catz has built up their company from one that produced bargain controllers for consoles, to one that represents top-tier gear for modern consoles and professional level gaming. The Fightsticks has become all but standardized in the realm of professional-level fighting games/tournaments, and to expand on that success Mad Catz has now partnered up with the MLG (Major League Gaming) to produce a series of fully customizable controllers for both the Xbox 360 and the PlayStation 3.

The Elder Scrolls V: Skyrim [Review]

Overall Feeling: 

Easily the most requested/talked about franchise in gaming, people have been clamouring for a sequel to Oblivion since its release in 2006. For the last five years it has been one of the top questions we’ve been asked to relay to developers/publishers at every event/trade-show. “When?” we were asked, time and time again, and now finally we have a successor, and it is every bit worth the wait.

The Pros: 

+Breath-taking scenery that spans every type of terrain imaginable, and is all available for exploration.

+Improved magic system keeping everything simple, effective and rewarding.

+Potentially one of the best stories in gaming this year, with side-quests on a scale so large they wind up feeling like ‘main’ quests in their own rights.

+Easily the most atmospheric and engrossing title released this year.

The Cons: 

-The PC release of the game seems to have a metric TONNE of glitches, many of which can end the game; in some cases permanently.

-Considering the development cycle and the history of the franchise, along with the large PC fan-base, it’s disappointing to see the PC version feeling like little more than a poor-port of the console version.

ShogunGamer.com Rating : 
8

I'd like to apologize for the delay of the Skyrim review. The intention is always to get a review up as timely as possible, especially for something this widely anticipated, but sometimes it's just not logistically possible; no matter how hard we fight to make it happen. That being said, the timing of this review comes with two interesting side-benefits that I hope everyone can enjoy:

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