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Dead Nation: Road to Devastation [Review]

Overall Feeling: 

Dead Nation: Road to Devastation is what more DLC add-ons should be – simple, to the point and cheap to buy.  Now focusing on a round based branching path adventure, Road to Devastation adds a wee bit of strategy to the Dead Nation experience as it allows gamers to somewhat tailor their zombie killing experience.  Even without the addition of any major new weapons or enemy types, Road to Devastation is DLC that’s worthy of forking your cash over since it’s well made and adds tremendously upon the base product.

The Pros: 

+ Branching paths add a lot to the game and offer a nice amount of variety amongst each other.

+ Multi-kill score mechanic is nice and further adds an arcade dimension to the game.

+ Level variety may not be that different compared to what Dead Nation already offered us, but there are still a lot of cool set-piece moments in the game.


The Cons: 

- Not being able to save in between rounds and having to restart upon dying is a pain.

- Would’ve preferred if level variety (art design, setting) was handled better. Rating : 

The ever continuing zombie fad may be something that is further drawing the ire of gamers and people in general, but every now and then we do get a gem out of whatever undead mayhem surfaces.  There still is definitely an easy route that video game developers can take with their undead action but for some reason Dead Nation just clicked with people. At first it seemed like the game had two strikes against itself seeing as how it’s a twin-stick shooter and a zombie game that doesn’t have the name Resident Evil bandied about anywhere.

Captain America: Super Soldier [Review]

Overall Feeling: 

Straight up, it's a knock-off of Arkham Asylum. That's it. It's as easy as that to describe the game in point-form. Thankfully that's not exactly a bad-thing, and the story is good enough that it's worth the time to go through.

The Pros: 

+Great original story.

+Ties-in with the movie in a unique and smart way.

+Offers some interesting mechanics for the shield.

The Cons: 

-Takes everything from Arkham Asylum and breaks it.

-Challenge modes are pretty much a joke.

-Game difficulty is ridiculously easy.

-Everything feels a little 'off' in a way that makes you question why. Rating : 

Let’s just go ahead and skip right over the usual “movie game tie-in” rhetoric, shall we? Captain America is all of those things for sure, but it feels like it does a little better job of expanding on the story established within the film that most other movie tie-ins that I’ve played in the past.

The Witcher 2: Assassins of Kings [Review]

Overall Feeling: 

The Witcher 2: Assassins of kings holds nothing back.  As you battle spirits, monsters, and everything else you can think of in a fantasy setting, you will find yourself feeling rather accomplished.  As the game takes its dark and mature twists and turns you will find yourself along with the ride of an excellently crafted action/RPG.  The guys of CD Project Red have created a shining gem with their brand new engine. Without any major gameplay problems except for some clunky inventory management, you will find yourself getting lost in this world of fantasy beauty. With a brand new combat system that you will find as fast paced as the depth of it, you can’t help but feeling rewarded at what they have put up to offer you. And you should in one of the best looking RPGS of today.

The Pros: 

+Brand new engine produces one of the best looking games out

+A fast pace, in depth combat system that remains fresh all the way throughout

+A mature and dark story that holds nothing back

+Just the right amount of side quests to keep you busy with the world

+They make a healthy use of their mature rating

The Cons: 

-The lack of tutorials can sometimes feel like they have thrown you to the fire

-Voice acting not always up to par

-Inventory system can be a little clunky

-If you did not play the first you might be feeling a little out of the loop Rating : 

I know what you’re thinking: “Who the hell is developer CD Project Red and what have they ever done?” Well back in 2007 they made a little ‘hidden gem’ of a game for the PC called The Witcher, based upon Andrzej Sapkowski’s (don’t worry I am not sure how to pronounce his name either) book series of the same name. Now I don’t know if you can call selling over one million units a ‘hidden gem’, but in today’s console craving culture it seems like a lot of PC exclusive games don’t get the credit they perhaps deserve, especially in the case of The Witcher.

Killzone Series 1 DC Direct Figures [Review]

Overall Feeling: 

Once again DC Direct has offered a solid line of figures that don’t stray from the source material and manage to have more detail than you would expect given the price point.  Fans of Killzone will surely appreciate the design of the Assault Infantry and Sniper figures as both look as they do in the video games. The lack of a few additional details in the helmets and somewhat restrictive battle poses is a slight bummer, but aren’t detrimental to the overall quality of the figures. 

The Pros: 

+ The design of the figures is nearly perfect as they capture the essence of how the characters look in the games.
+ There’s a plethora of tiny design touches on both figures.
+ Unlike other figures on the market, the price point for the Series 1 figures is really affordable.

The Cons: 

- Not being able to put the figures in different poses is slightly disappointing.
- There’s just something missing in how the glowing Helghast helmet eyes are portrayed.
- Having a second accessory or decorative display stand would’ve been a nice touch. Rating : 

Compared to when the video game industry once again hit its stride in the mid-1990s and later boomed in the early 2000s the business is completely different in every possible way.  Video games are no longer solely an interactive experience as some brands extend to more “normal” forms of entertainment like novels, comic books, films and in some cases action figures.  In a way video games and toys go hand in hand as they allow us to see something cool and at one point in our lives when we were younger, playing with toys like G.I.

Earth Defense Force: Insect Armageddon [Review]

Overall Feeling: 

Earth Defense Force: Insect Armageddon is basically a 1950s monster sci-fi movie updated to be a video game.  The latest EDF game may not scoop to the low levels of an Ed Wood movie, but it is a fun experience that does have a few noticeable flaws which in some cases only adds more character to the game.  Shooting giants alien controlled ants may be simple but EDF: Insect Armageddon is far from being easy and at times a lot of the enjoyment from the game is derived from the grinding that’s required to access the higher tier weapons.  If you’ve played the previous EDF games then you know what to expect out of Insect Armageddon and if you’re a newb to the series then prepare for some straight forward bug shooting action which may or may not burn you out after one hour.

The Pros: 

+ The scale of the game is impressive, even if the visuals aren’t on the level that’s to be expected from these days.
+ Leveling up specific battle armor and acquiring new weapons is really addicting since it does pay off during combat.
+ Playing online is a blast since it does require some teamwork at times.

The Cons: 

- Some of the enemies are annoying bullet sponges.
- There isn’t a ton of design variety in New Detroit and as a whole the city is rather bland looking.
- At times it feels like the levels simply peter out as the objectives and enemy encounters become predictable and repetitive.
- If you’re a graphics whore then maybe you shouldn’t play EDF: Insect Armageddon since the game isn’t that pretty. Rating : 

As a person who enjoys playing video games I like to experience something where I can turn off my brain for a bit and merely blow stuff up.  I do enjoy experiencing a deep journey that at times may involve a bit of self-reflection or will leave me pondering about a particular subject matter, but in the end video games are all about fun thus blowing stuff up equals a good time.  Recently I haven’t played too many games which fully require the player to turn off their mind and merely press a button non-stop and enjoy the ensuing carnage that’s created.  But since I like to try

V-Moda Cross Fade LP Headphones [Review]

Overall Feeling: 

The V-Moda Cross Fade LP headphones turned out to be a huge surprise for me as not only was using the headphones fun due to the sound quality, but they simply look cool as well.  I’m not the fashionable type that likes to accessorize with headphones, but I was still amazed at the overall quality and design touches of the Cross Fade LP which combined with the perfectly crystal clear sound quality made it hard at times for me to take them off since all I wanted to do was listen to music.  Compared to almost static headphones that look like they were chiseled out of the same bulk of plastic as the hundreds of other products on the market, the Cross Fade LP headphones are the definition of stylish and actually have the tech know how to sound good as well.

The Pros: 

+ The design touches such as the leather patterns and color accents are extremely nice.
+ I loved the durability of the headphones which despite having a steel frame weren’t too rigid or uncomfortable on my ears, even during long listening sessions.
+ Opting not to rely on pushing out heavy bass effects, the sound quality of the Cross Fade LP headphones is stellar and really balanced.
+ The bonus of having a proper hard shell travel/holding case is a nice as is the Kevlar sound chords.

The Cons: 

-  No noise cancelling is a bit of a downer.
-  The sound chord remote for Apple products is a nice idea but the execution is lacking a bit. Rating : 

When it comes to headphones I’ll be honest in saying that I can be an easy guy to please.  For me the most important part about a pair of headphones is whether or not they fit my massive head and ears and that they sound good.  I like to feel comfortable when I listen to my buttery beats or crude jokes on XM Radio so if it’s possible for my ears not to feel crushed when listening to something for extended period of time then I’ll be extremely happy.  With the V-Moda Cross Fade LP headphones the comfort factor is definitely achieved but I was amazed by something else as well:

Legend of Zelda: Ocarina of Time 3D [Review]

Overall Feeling: 

The Legend of Zelda: Ocarina of Time 3D is a re-make that sticks to its roots. Instead of trying to perform a complete overhaul, Nintendo brought the classic back to life with minor tweaks and a whole lot of love. It truly felt like one of the best gaming experiences I have ever had and with one minor issue a gamer can’t complain.

The Pros: 

+ Provides the same classic story for fans new and old.
+ The 3D graphics really stand-out.
+ Added difficulty in the Master Quest.
+ Gyroscope utilization is spot on.
+ Graphical upgrade makes the game flourish.

The Cons: 

- Found myself turning off the 3D effect every so often.
- Navi’s constant bickering and reminders to take a break became overly annoying. Rating : 

It’s considered by many to be one of the greatest games ever made and more often than not re-makes go horribly wrong. This of course is not the case for The Legend of Zelda: Ocarina of Time 3D. Nintendo made sure not to clutter their upgrade with unnecessary additions, but rather minor tweaks that allows this piece of art to shine.

Magic the Gathering: Duels of the Planeswalker 2012 [Review]

Overall Feeling: 

With ten versatile decks, expanded deck customization, a new game mode and all of the usual Magic: The Gathering goodies, this game is a great deal for its low $10 pricetag. Just like the real card game you will find yourself cursing at the computers amazing topdeck as often as you find yourself cheering your amazing victory that you pulled directly out of your ass. This is Magic at its core.

The Pros: 

+ Expanded deck customization from the original.

+ The regular and revenge campaigns, along with their puzzles, are a lot of fun and can be quite challenging.

+ Great experience for a completionist who can work to unlock all of the decks, cards and achievements.

+ $10 pricepoint

The Cons: 

- The new Archenemy format is more frustrating than fun.

- Multiplayer has some issues such as a lack of players online and some connectivity problems. Rating : 

It is important that I lay some groundwork for this review, I am a very experienced Magic: The Gathering player. I have been playing Magic for more than 15 years and have even done some competing in tournaments. Someone who has never played Magic before may have a different perspective, it would be hard for me to say.

MX vs. ATV: Alive [Review]

Overall Feeling: 

For trying to be a sim of MX and ATV action, MX vs. ATV: Alive is an admirable effort but the game just isn’t compelling at all.  Hardcore motocross fans will likely be able to sink some time into the game, but as a whole the game is lacking the content needed to make people coming back for more as the single-player campaign is limited and somewhat restricted by a ranking system.  When looked at as a budget game (the game only retails for $40), MX vs. ATV: Alive is an ok game but it’s far from worthy of being put on your shelf next to other racing games or even the prior entries in the MX vs. ATV series. 

The Pros: 

+ The A.I. is at times unrelenting and is far from being complete push-overs.
+ Taking an honest sim approach to the game is respectable and pays off in creating a simple MX/ATV vibe devoid of unrequired flash.
+ The action in the multiplayer modes surprisingly stayed on the mark as there weren’t any major technical hiccups like lag.
+ It’s nice that you can customize your rider and vehicle with new paint schemes and items.

The Cons: 

- The Reflex controls take a long time to get used to and it doesn’t help that there isn’t a tutorial mode at all.
- Having to constantly replay the same courses in order to gain the proper XP to unlock new locales is the definition of tedious.
- Trying to pull off tricks is a chore and when it does finally happen the end result is less than amazing.
- A lot of the courses are rather derivative and lack any sort of skillful driving opportunities.
- The ATV is a bit too unwieldy to control at times. Rating : 

I may not have grown up in a rural area of Illinois where they’re almost a common item to own, but I just love motorcycles and dirt bikes.  Sure, I don’t have a driver’s license and therefore couldn’t get atop a bike if I wanted to tear some dirt up and hope to god I don’t crash and break my arm upon going up a small jump, but I just like the general idea of going fast and thoroughly appreciate the skill that’s required when it comes to competitive MX tournaments.  Over the years THQ has given us quite a few games in the MX vs.

Call of Duty: Black Ops - Escalation [Review]

Overall Feeling: 

Escalation feels like a map pack. It’s nothing that stands out and yells “Hey you, yeah you with the face. Come play me.” Fans of the franchise will enjoy the maps, but if you’re not a hardcore Call of Duty player you might want to think twice when it comes to buying it.

The Pros: 

+ Graphically the map pack is beautiful.
+ Call of the Dead is a welcome addition to the zombie scene.
+ Voice acting in the game was spot on with the addition of Hollywood talent.
+ The audio score provides great detail to the surrounding environment.

The Cons: 

- The maps are pretty generic and are underutilized.
- Overall it felt as if it was rushed out to make bank.
- Gaming depth isn’t there for non-hardcore players. Rating : 

We are now into Treyarch’s second map pack for Call of Duty: Black Ops. The DLC was made available yesterday exclusively for the Xbox 360 thanks Activision being run by Satan... Can I even say that? I don’t want to upset the Dark Lord.

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