Quantum Break is a risky gamble, one that might not pay off for the general public, but one that a review and lover of story crafting and world building like myself deeply appreciates. While the general public might not love the idea of sitting down to watch 20 minutes of TV at the end of each chapter, I found it a beautiful combination of my love for marathoning Netflix TV and gaming.
+Live action is well shot and well acted.
+Story and world are deep, interesting, and will keep you guessing.
+Time-manipulation powers are a lot of fun to abuse.
-Core shooting mechanics are weak, compared even to previous Remedy action-shooters.
-Easy to see people not being interested in 20 minute "cut scenes" at the end of each chapter.
From the end of the first chapter I knew that Quantum Break was going to be a controversial title. Unfortunately, not everyone wants to sit and watch a 22 minute "cut scene" at the end of each level. That being said, this is hardly the first time we've been asked to sit and watch either. Final Fantasy and Metal Gear Solid have found success with elongated cut scenes to close out chapters of the game, so why is the idea of watching a full TV show quality bumper so unreasonable?