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Deus Ex: Human Revolution [Review]

Overall Feeling: 

Deus Ex: Human Revolution comes as close to deliverying on its campaign promises as any game has ever dared before. The story line is an epic web of conspiracies and lies interwoven with a question of humanity and what it means to each player. By the end of the game you'll have created your own individual Adam Jensen whose final choice may surprise even you. 

The Pros: 

+Brilliant sci-fi noir-esque story.

+Interesting and relatable characters.

+Plenty of replay value.

+Deep and expansive world with plenty to do and see.

+An almost unpressidented level of 'play how you want'.

The Cons: 

-The game does heavily favor stealth, if that's now how you play/wanted to play you can miss out on some of the side-quests/rewards of the game.

ShogunGamer.com Rating : 
9

Just over two years ago now I was lead into a private booth on the floor of E3 to catch my first glimpse of Human Revolution. The demo that I saw then would set an impossibly high bar that no game could ever match. The demo show cased gorgeous cinematics, stealth-oriented gameplay, ridiculous take-downs in the form (in single, double, and five-at-a-time varieties) combined with dialog from the development team; which wound up selling me with one quote: "You can play through the entire game without killing anyone."

Dead Island [Review]

Overall Feeling: 

The game is expansive. So much so that it is impossible to discuss everything that went into the game outside of publishing a full novel to detail it. There is plenty to do and see, and all of it is beautiful and interesting. The only draw backs the game has are mechanical, and they aren't enough to detract from the over-all spendor of the title. 

The Pros: 

+Massive game with almost unparalleled scope

+Addictive game-play

+Four player co-op through the entirity of the story

+Expansive skill-tree system to build the zombie-slayer of your dreams

+Ridiculous amounts of weapons/mods/upgrades

The Cons: 

+Wonky shooting system

+Unintuitive combat 

+Fluctuating difficulty level

ShogunGamer.com Rating : 
8

I'll be honest; I went into Dead Island with very low expectations. From the very minimal amount of information I had collected about the game (glancing looks at screenshots, news articles and a couple of videos) I figured it was going to be a straight-up rip-off of Left 4 Dead. Fortunately the guys over at Deep Silver had a whole lot more up their sleeve than that. Unfortunately, Left 4 Dead is going to be far from the last comparison that I make in this review.

Street Fighter III: Third Strike, Online Editon [Review]

Overall Feeling: 

With Capcom not just porting over Third Strike, still held to be one of the best fighting games of all time, but smashing our expectations with new content and option settings, Online Edition becomes easily one of the greatest incarnation of the Street Fighter franchise. This is the perfect Street Fighter game from top to bottom.

The Pros: 

+Slick online play

+Tons of adjustments available to make sure it plays how you remember

+YouTube uploading

+Hundreds of Challenges/Unlockables

+Multiple viewing options (HD/Widescreen, Classic, Crisp, and 'Cabinet' with/out scan lines)

The Cons: 

-There is literally nothing bad to be said about this game, it is hard and you will need to work at it, but it is crazy worth it

ShogunGamer.com Rating : 
10

It has easily one of the biggest cult-followings of any game ever. It ruled the tournament scene for well over a decade, and is to this day held to many top-tier fighting game players as the ultimate version of Street Fighter. Tackling a project like that, bringing something that well loved and respected into the modern age, attempting please the old school and new fans alike is no small task. Personally I would have been losing my mind in that first meeting.

Torchlight [Review]

Overall Feeling: 

Torchlight is an almost perfect port of the original PC version that will consume a mass quantity of time, hacking and slashing your way through a bottomless pit of dungeons.

The Pros: 

+Easy pick up and play control scheme

+Hours of endless dungeon exploring and looting galore

+Beautiful bright color dungeons filled with deadly menagerie of creatures

The Cons: 

-Big battles can lead to an occasional slow gameplay on screen

-Omission of co-op play

-Ho-hum story

ShogunGamer.com Rating : 
9

When Torchlight was released back in 2009, the game wasn't exactly breaking new ground within the hack-and-slash RPG genre but it made up for it big time with its simplistic, addictive and fun formula. This is an RPG in its simplest and purest form with lots of loot to obtain and leveling of your character, while slaying a vast array of dungeon dwellers.

Beyond Good & Evil HD [Review]

Overall Feeling: 

Beyond Good & Evil is one oft those often talked about/oft praised titles that not enough people have gone back to confirm it was worthy of. An Xbox Live HD re-do of the title provides a perfect opportunity to both revisit a classic game, and introduce those that weren't lucky enough to have a chance at it the first time around.

The Pros: 

+Gorgeous artwork/styling

+Solid story from begin to end

+Easy/fun gameplay and combat

+Interesting and unique characters

+Proof that some games can hold to the test of time

The Cons: 

-Minor glitches in the game that haven't been resolved

ShogunGamer.com Rating : 
9

Back in 2003 Beyond Good & Evil stepped out of the shadows and blew away critics with its original story line, compelling characters, varied gameplay and catering to collection fanatics. For a long while now many in the industry have been singing its praises, myself included, and yet the sales figures never really backed up what we all knew to be true: Beyond Good & Evil was an original in its own rights, and a fantastic piece of video game history. As with any iconic classic though, there’s always the question if it can hold the test of time.

Hard Corps: Uprising [Review]

Overall Feeling: 

Hard Corps is a grueling, 2D, side-scrolling, bullet-hell of a shoot-'em-up and exactly what the Xbox Live Arcade needs. In a world of gamers gone soft, it is incredibly unforgiving in a way that makes you appreciate each step of the journey that you're able to complete.

The Pros: 

+Solid game mechanics

+Multiplayer Online/Offline

+Ability to upgrade your character's abilities/weapons through Uprising Mode

+Strong sense of accomplishment for any progress in the game

The Cons: 

-Very high learning curve

-Not a whole lot of help with the platforming

-Difficult for someone to jump into

-Not a game with 'wide-appeal'

ShogunGamer.com Rating : 
8

The one good thing about the over-saturation of video game/movie titles has become that there is truth in advertising these days. Starting back with Snakes On A Plane, the necessity to start naming media based on what it is, rather than a really super-cool sounding title with no attachment has become more and more prevalent. Still though, there are periods in time when a catch title can lead one to question what is in store.

Bionic Commando Rearmed 2 [Review]

Overall Feeling: 

Removing of the individuality of "the jumping-less platformer" hinders the game in a major way, though the addition of co-op and new challenge levels do go a long way to repair an otherwise mediocre game.

The Pros: 

+The swing mechanic is still fun and satisfying +Co-op is a lot of fun, and winds up being the best way to play +Challenge modes provide that need for competition and self-improvement

The Cons: 

-Adding jump removes the originality of the concept -Additional pick-ups (weapons and upgrades) feel pretty much useless -Boss battles are pretty bland and slow

ShogunGamer.com Rating : 
5

Back in 2008 Capcom did me a solid and revamped the classic Bionic Commando, added achievements, and let me download it on the Xbox 360. It’s always been one of those titles that I had a warm affiliation for, and rendering it into 3D art, providing new challenge modes, and providing an option to relive the classic NES platform’s hay-day proved the concept still worked in the modern era. The idea of someone taking a big leap like removing jumping from a platforming side-scroller was mind-blowing. Having the ability to do it again in 2008 and still rope me in, even bigger of a revelation.

Dead Rising 2: Case West [Review]

Overall Feeling: 

Case West is a solid game that's packaged at just the right size. It melds camp with semi-serious story telling the same interesting way that the other games did, and the buddy-action-flick relationship between heavy-hitters Frank West and Chuck Greene turns out to be pretty damn awesome.

The Pros: 

+Perfect Length
+Same fun gameplay
+Co-op with two heavy hitters
+Great sense of humor

The Cons: 

-Very easy to plow through in one sitting
-Doesn't seem to link with DR2 too much

ShogunGamer.com Rating : 
8

 

Just under the wire Capcom/Blue Castle has released their second book-end to their second instalment of the Dead Rising franchise. Dead Rising 2: Case West is the third instalment for Dead Rising 2, and features both previous games protagonists: DR2’s Chuck Greene, and DR1’s Frank West. Along with new weapons, a new story, a new location, and the same unique game-play that built the franchise Case West incorporates a bit of the ol’ photography game-play that was dropped after the first game.

Hydrophobia [Review]

Overall Feeling: 

Hydrophobia gets a much deserved shot at redemption thanks to the Pure patch, and thankfully the core issues the game had have been fixed and the game is a blast to play. Delving into a destroyed ship overrun by water, fire and electrical hazards provides an experience that I hadn’t experience in a game before, yes that even includes BioShock. While Hydrophobia still has a few issues concerning level variety, how many puzzles are present and a somewhat one-note story, the game has incredible promise and thanks to the fixes made by developer Dark Energy Digital the game is more than playable and is one of the more enjoyable games to be offered on XBLA.

The Pros: 

Water effects are really fluid and feel quite natural at times, even if they sometimes look a bit gelatinous in a way. Using the water to solve puzzles or kill enemies is cool and allowed me to think out of the box in a few scenarios. The action in the levels and their length is rather brisk and the overall length of the game on a first play session is perfect for the price of 800 MS points.

The Cons: 

The story is there but things don’t feel like they’re pushed as much as they could’ve been, even if you look at the game as merely Chapter 1 of a bigger tale. Would like if the designs of the Malthusians were more diverse and there were more enemy types. The levels are designed in a nice fashion, but there’s not enough variety to the world as it’s just one industrial room after another. Would’ve been nice if there were more puzzles instead of merely activating switches or unlocking doors.

ShogunGamer.com Rating : 
8

When a game comes out it’s pretty much over and done with.  In the eyes of gamers once a product is on the shelves or placed on the imaginary shelf space that digital services offer, there’s not much else one can do.  Developers can definitely fine tune things via patching, but at times we only get minimal improvements or we see such a thing used as a crutch for developers who either don’t know what they’re doing or were far too incompetent to realize that there were major issues that needed to be addressed originally.  But now we find ourselves in an interesting scenario as

Dead Rising 2 [Review]

Overall Feeling: 

A fun feeling "Sunday" game. Casual, laid back, not particularly engaging or in-depth, but a whole heck of a lot of fun to mess around in.

The Pros: 

Fun gameplay. Improved weapon system, with combination weapon creation system. Co-op addition from the previous title. Online multiplayer (aka free in-game money). Big, crazier world in which to wreak havoc.

The Cons: 

Same restrictive time-sensitive mission structure of the previous game. Restrictive, manual save feature that will have you cursing out your Xbox/PS3/PC at least once or twice.

ShogunGamer.com Rating : 
8

The original Dead Rising game was one that I wound up having a bit of a love/hate relationship with. While I love the “core” idea of hacking through hordes of zombies – specifically within the confines of a mall – the idea of having to abide by a time restriction throughout the game, and constantly saving to ensure you maintain your progress did irk me something fierce.

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