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Ori and the Blind Forest [Review]

Overall Feeling: 

Greatly inspired by games of past and present, Ori and the Blind Forest is the epitome of the 'Metroidvania' genre and is enveloped in a strikingly elegant art style coupled with an emotional story and soundtrack to make a very memorable experience. Ori and the Blind Forest has had a lot of hype behind it since it was revealed and I'm glad to say that it not only lives up to it, but exceed expectations. 

The Pros: 

+Stunningly gorgeous visuals and art style.
+New benchmark for Metroidvania's.
+Impressive storytelling with very little use of dialogue.
+No loading times or reused assets.

The Cons: 

-Massive difficulty spikes at random.
-Some sections require absolute perfection and multiple retries.

ShogunGamer.com Rating : 
9

Unveiled almost a year ago at E3, Ori and the Blind ForestUnveiled almost a year ago at E3, Ori and the Blind Forest caught a lot of attention almost instantaneously simply for its unique visual art style which is quite impressive during the onslaught of E3 reveals and AAA games. Ori has been four years in the making and is heavily influenced by the classic and current games such as the Metroid series, Legend of Zelda, and Rayman.

ScreamRide [Review]

Overall Feeling: 

If you were to take the basic components of Rollercoaster Tycoon, BoomBlox, and Mario Kart roll those into one downloadable title and layer it with a bunch of dark Portal-esque humour, you'd get what ScreamRide is trying for. I say trying because it feels a little clunky putting all those things together in one game and the longevity of the package will be based entirely around its community.

The Pros: 

+Destruction Mode is a lot of fun, just straight up.
+The tools for creation are vast and easy enough to use.
+Playing as the rollercoaster-rider is a lot more fun than I would have guessed.

The Cons: 

-Xbox 360 version doesn't have community content.
-The longevity of the game is entirely community dependant.
-If people don't make new rides you'll run out of stuff to do quickly.

ShogunGamer.com Rating : 
7

ScreamRide serves as the latest in a series of Microsoft Studio attempts at games that focus on community. Plenty of games have released under the banner, primarily for promotion of Xbox Live's Marketplace and in most cases the Games with Gold feature. Sometimes this has given us some fantastic games and other times it's become nothing more than a failed experiment.

Dragon Ball Xenoverse [Review]

Overall Feeling: 

Xenoverse feels like the ultimate Dragon Ball game. Not only does it allow you to play as virtually every Dragon Ball character to have ever existed in the original universe, both single player and multiplayer, but it allows you to inject yourself into the world via the character creation. Dragon Ball Xenoverse has dethroned the epic experience of Budokai, and may take the crown for best DBZ-themed game ever.

The Pros: 

+Deep combat system
+Impressive character customization and building
+Inventive storyline and retelling of the DBZ Universe
+Fixed issues from previous titles, like Tenkaichi
+MMO feature set makes socializing in-game a whole lot of fun

The Cons: 

-Being online-centric means sometimes being kicked from single-player (server issues)
-Some minor graphical bugs
-Game mode navigation could be MUCH simpler

ShogunGamer.com Rating : 
9

I've been playing Dragon Ball games since I started watching the TV show way back in the early '90s. The franchise has proved an unstoppable juggernaut, acting as flagship for Shonen Jump for years (until One Piece and Naruto grew into popularity).

Evolve [Review]

Overall Feeling: 

Evolve has the unfortunate feeling of being a part of a game. While the concept is fully realized, and there's plenty of gameplay hours, character diversity, and maps/modes to explore... it will always feel like a multiplayer-only disc release like this is lacking, perhaps thanks to the release of Team Fortress 2 in the Orange Box.

The Pros: 

+Interesting and original game-play style
+Diverse character roster
+Well balanced gameplay
+Awesome character design (monsters and hunters alike!)

The Cons: 

-Limited appeal that will drop off quickly over time
-Feels like it's lacking real "meat" to the overall package

ShogunGamer.com Rating : 
7

The concept of a 4-v-1 multiplayer game-style is something that I just happen to find exciting. It's doubly interesting for me when you throw in a class-based shooter system, where the 4 that are working against the 1 are forced to play complementary roles. Team-based gameplay at its finest, if you ask me. When Evolve was announced, and I heard we could not only have all of that, but got to play as a big bad-ass monster, I was totally sold.

Dying Light [Review]

Overall Feeling: 

Dying Light is a natural evolution of the first-person zombie-survival genre that Techland created with 2011's Dead Island. It will remain, for the foreseeable future, as the best argument for a developer ditching the chains of an established franchise and trying something new (even if it is in the same realm/genre).

The Pros: 

+Smooth Gameplay
+Impressive Graphics
+Intelligent Advancement of the Genre
+Slick Movement and Game Mechanics

The Cons: 

-"Unique" Controls Serve Only to Confuse
-The Story Ends Up Being a Bit Bland and Predictable

ShogunGamer.com Rating : 
7

I was a pretty big fan of Dead Island. When it first dropped, I was under the impression it was going to be nothing more than a cool concept, and one of the best game trailers ever released. However, the prospect of surviving a zombie outbreak in the first-person, building and maintaining your own catalogue of weapons, and being able to bash zombie-brains with a friend or three ended up being one of the more enjoyable experiences I had in 2011.

Far Cry 4 [Review]

Overall Feeling: 

Coming from Far Cry 3, the gameplay feels very much the same, but with a couple of new additions. However, the environment, the weapon selection, and the incredible feeling of lighting forests on fire and stomping on enemy soldiers while riding an elephant does a lot to detract from the negatives and deliver an overall bad-ass experience.

The Pros: 

+ You are a living murder machine
+ Beautifully rendered environment
+ Easy to grasp gameplay
+ You can ride an elephant, what more do you want

The Cons: 

- Gameplay can be very samey from Far Cry 3 to 4
- Hunting can be made almost too easy with the inclusion of Bait
- Outposts and Bell Towers are a little bit repetitive

ShogunGamer.com Rating : 
8

A lot of games are doing moral/amoral story-lines now. I totally get the appeal as well. Titles like the Fallout series really made you feel the full weight of a bad decision, be it through popping a cap in one dude and having a bunch of normally-friendly NPC's come gunning for you or by blowing up a small town and making your daddy express his disappointment in you. Today, I'm going to celebrate Far Cry 4 which allows you to be a total dick to the oppressed people of Kyrat, and totally get away with it.

Halo: The Master Chief Collection [Review]

Overall Feeling: 

A collection of four Halo games should have been a cause for much rejoicing for Xbox fans. However, somewhere down the development road the team behind the game collection forgot what made Halo successful the first time around: Multiplayer. Without a working multiplayer at launch (or indeed for a week afterwards) this game feels half-complete.

The Pros: 

+Halo 2's visual upgrade is nothing short of stunning.
+Having the ability to go through all 4 main Halo games again is awesome.
+The menu navigation and selection is slick and easy to use.

The Cons: 

-The game was released before it was completed.
-Multiplayer is still having issues getting started a week later.
-Playlists should be customizable, instead of just preset.

ShogunGamer.com Rating : 
6

While we might not hit every single game for review, I'm sure some of you have been wondering where the Halo: Master Chief Collection review has been. It's understandable, especially considering the fact that we've live streamed several hours of the game on our Twitch stream. So here's the down low: We received a review copy of the game about 2 weeks before it came out, however there were issues with the multiplayer/co-op that were going to be addressed in a patch.

Fantasia: Music Evolved [Review]

Overall Feeling: 

Fantasia: Music Evolved maintains the core-concept of the original musical-animation by providing an introduction to the concepts of orchestral music through stunning visuals, but adapts it for the modern generation by including you in the story. However the technical issues of the game hold it back from being a truly emersive experience, or competitive for the older audiences.

The Pros: 

+Fantasic Concept
+Awesome Character Design
+Intuitive Menu Navigation
+Great Creative Outlet for Childern

The Cons: 

-Technical Issues Where the Kinect Can't Keep Up
-A Lot of the Remixes are far Worse Then the Original Songs Themselves.

ShogunGamer.com Rating : 
7

Years ago, I was visiting a friend’s house, just hanging out and playing video games… typical Friday night stuff for nerds like us. He pulled out a game called Amplitude, which at the time I had never even heard of. We booted it up, the premise and controls were explained and then we were off and running. I instantly fell in love with the concept, got my own copy and then eventually its successor Frequency. Ever since that first game I’ve been absolutely in love with Harmonix and their ideas on game design.

Sunset Overdrive [Review]

Overall Feeling: 

Ready for the shortest "overall feeling" I've ever written? Sunset Overdrive is fun, pure and simple.

The Pros: 

+Addictive World Traversal Mechanics
+Fantastically Funny Story-line, Dialog, and Characters
+Awesome Character Creation and Customization
+So. Much. Fun.

The Cons: 

-The uh... logo screen is a bit busy-looking?
-People keep comparing it to Infamous, for some reason...
Seriously though, there are no complaints here!

ShogunGamer.com Rating : 
10

Before I received my copy of Sunset Overdrive for review, I had watched a developer introduction to the game at one of the conventions who was talking about the concept for the game. It’s stuck with me the whole way through; in particular one specific line.

I don’t remember the quote word-for-word, but the basic gist of it was: “We wanted everything about the game to be fun, even dying is fun.”

Forza Horizon 2 [Review]

Overall Feeling: 

Horizon 2 feels like the core concept for the design team was two fold: Freedom and Fun. The game allows you wishfulfillment in the form of not only a cross-continental road trip with the breath-taking beauty of Europe but a phenominal level of car customization to make exactly the kind of ride you've only ever dreamed of (unless you're super rich).

The Pros: 

+In Depth Car Customization
+Wide Open Road and Exploration
+Beautiful Scenary to Drive Through
+An Impressive and Ever-Expanding Car List

The Cons: 

-There Could Be More Options for Upgrades
-The Road Trip Story Line Progresses Too Quickly (if you stick with one car class)

ShogunGamer.com Rating : 
8

Ever since I was a child I was influenced by my father's extensive love and knowledge of automobiles. It shaped how I viewed transportation as a whole, and for decades since has been the root of my fascination with classic cars. It’s a hobby that I would absolutely love to have as my own, but as a mere writer there’s no way I’ll be able to collect like the comedians with millions in the bank to fuel their passion for automotives and its sports.

Thankfully as gamers, we’re not wanton for venues of wish-fulfillment.

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