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ShogunGamer Game of the Year - Part 1

The time, being the end of the year, has come for us to begin our breakdown of the very best games of 2014. Last week the writing staff of Shogun Gamer hopped on a Skype call and locked ourselves in a virtual room to hash out what we believed was the best of the best.

2014 Game Retrospective - Part 6

Thanks to all who joined us over the last couple of weeks as we fumbled our way through some of the high and low points of 2014. Of course now that we've talked about "the rest" we're going to need to get on with "the best." 

Next Monday we'll be posting up our Game of the Year choices, as chosen by the ShogunGamer writing staff, broken down by category. Until then, a very Happy Holidays from your friends here at SG!

2014 Game Retrospective - Part 5

T'was the night before Christmas, and I couldn't think up a rhyme... No, seriously, it would be the obvious joke to make here: An intro in rhyme. I've never been good with that though, so let's just jump into the continuing recap of 2014 in the comedy stylings of myself and Jen.

2014 Game Retrospective - Part 4

Next week we'll be revealing our picks for Game of the Year, broken down by category and with one over-all winner. For now, we continue to count down some shining moments in gaming 2014, whilst wishing you all a very happy holidays!

2014 Game Retrospective - Part 3

Last week, under the shroud of a Skype call, Shogun Gamer staff began the process of narrowing down the best games of 2014. Thankfully due to an abundance of re-masters this past year, we were able to move through our deliberations with relative easy and speed. 

Next week we'll unveil the full list and its winners, along with an accompanying podcast so you can hear for yourself how each call was made. For now, let's keep running down some of the big moments (possitive and negative) of 2014, shall we?

2014 Game Retrospective - Part 2

Welcome to day 2 of our continuing recap of 2014. The Shogun Gamer staff is hard at work putting together their list of favorites from this past year, but in the meantime Casey and I will continue to run down some of the best (and more likely, the worst) games, features, and trends of 2014 in gaming. 

Dying Light - A Look At The Future Of Zombie Brain-Bashing

Zombies! A genre that is as undying as its slow shuffling stars.

Developer Techland, no stranger to zombie lore with their first outing Dead Island (which I was a big fan of) is creating a mighty ambitious open world zombie playground to explore, raise a little (more) hell and if a healthy dose of luck is on your side, maybe even survive. Maybe...

Far Cry 4: Unnecessary Animal Slaughter Simulator 2K14

As the sun set over Rook Island, I looked upon my works with joyful fatigue as the once-beleaguered native inhabitants celebrated their newfound freedom from the clutches of drug-fuelled madmen. I sniped soldiers, set C4 traps for the unaware enemy, and blew up Galapagos turtles for funsies. I wore my magical tattoos with pride as I vengefully tore through the jungles with naught but my knife and my almost pathological thirst for virtual blood.

TL;DR - Sept 22 - Steam Upgrade, USFIV Omega, 900p Xbone

Hello and good-evening for those late-nighters that have stumbled in upon the return of Shogun Gamer and in specific it’s semi-reoccurring truncation of the news named TL;DR. If you’re joining us here for the first time in this segment the principle is simple enough: There are some news segments that get launched out there that aren’t big enough for our editorialized articles, but we still feel the need to bring to you in some form.

Mighty No. 9 [First Impressions]

A couple of years back I had the opportunity to attend GDC (Game Developers Conference) thanks to my time here at Shogun. To this day I hold it to be the epitome of gaming conventions. If you have the opportunity to attend, you simply must.

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