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Previews & Impressions

Mortal Kombat Vita Hands-On [GDC 2012]

There are some games that are timeless no matter how many years go by or even what platform they’re on.  As long as the core essence of the game is capture then it really doesn’t matter if we’re playing it on a different console or even on the go thanks to a portable gaming system.

Sorcery Hands-On [GDC 2012]

The PlayStation Move is in desperate need of a champion piece of software that will help elevate the peripheral past its current state of near gaming purgatory.  Every couple of months a game may appear which has potential to be the much sought after PlayStation Move champion but all have mostly failed or been outright mediocre.  For a long amount of time many thought Sorcery would become the killer app for the PlayStation Move but after the game was finally revealed last December the overall excitement level dwindled due to gameplay that was akin to a magic based shooting game.

Sony Offers A Glimpse Into The Future Of AR Gaming [GDC 2012]

Video games have come a long way in the last few years with the graphics and ways we play games being vastly different compared to a mere eight or ten years ago.  At this point it may have seemed like there wasn’t much farther video games could go since at some point all the consoles will be capable of the same graphics with only minimal differences being present.

Lollipop Chainsaw Hands-On [GDC 2012]

One of the many joys of attending GDC this year was getting the chance to talk to people about games. Yes, talking about video games at a conference must sound like a shocker but I wasn’t engaged in convos about which games are the best or if Skyrim is all it’s cracked up to be but instead talked about what video games are and can be in the future. With the reveal of Kara by David Cage, video games are on the cusp of reaching a high level that was previously unobtainable in terms of emotion and detail.

Sleeping Dogs Hands-On [GDC 2012]

The streets of Hong Kong can be a beautiful place but at the same time there’s an underbelly that may not be entirely rosy and instead is violent and simply lawless.  There are two sides to everything and there are definitely two sides to a person, which is the case in Sleeping Dogs.

Papo & Yo Hands-On [GDC 2012]

As a gamer I want to see video games take me to new worlds with entirely new experiences, characters, and gameplay elements. Sometimes such a thing does occur and I’m blown away but more often than not we receive the same old stuff, whether it’s in the FPS or 3rd person action genres.

Kid Icarus: Uprising Hands-on [GDC 2012]

In what was, by far, the largest showing at the Nintendo booth, Kid Icarus: Uprising was being shown in three distinct demonstrations: The first, of course, was of the single-player campaign, allowing players the chance to play three chapters of the game’s story mode. The second was a slice of the multiplayer experience, allowing gamers to try out the “Light vs. Dark” game competitive/team game mode.

Mario Tennis Open Hands-on [GDC 2012]

Having spent time with Sega yesterday, it seemed fitting to drop-in on their 90s rivals Nintendo. The offerings on the showfloor of GDC were primarily (entirely) focused on a push for the software on the Nintendo 3DS including this month’s release of Kid Icarus, and the upcoming Mario Tennis sequel.

Nintendo Holiday Game Line-Up Hands On Impressions & Swag Contest


Normally you're not allowed to peak at your presents before Christmas, but that's not the case with Nintendo. They invited us down to their Vancouver offices to give us a hands-on demo of their upcoming holiday and lineup. They even let us walk away with some rare Star Fox promotional gifts for YOU as an early stocking stuffer. Read on to find out what we thought of Nintendo's upcoming games and how to get your hands on some swag!



Shoot Many Robots Hands-On [PAX Prime 2011]

We last encountered the Shoot Many Robots team back at PAX East, where we had by far and above the most fun of the entire convention. I was looking forward to seeing what new developments the Demiurge team had to share with us at PAX Prime, and to simply get my hands on this game again. One of the biggest news items surrounding the game would certainly have to be that this super fun title has now been picked up by Ubisoft.

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