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Previews & Impressions

Spy Hunter Hands-On [E3 2012]

Seeing old games return on new platforms is always an entertaining thing that never really has the same stigma as when Hollywood opts to remake a classic film. Bringing back an old video game is certainly a playing it safe type of thing, but at the same time such a move does result in fans being happy and a new generation of gamers get the chance to experience a particular franchise for the first time.  At E3 this year I was able to play a new version of game that seemingly has been around as long as Pac-Man and Mario, none other than the legendary action series Spy Hunter.

Papo & Yo Preview [E3 2012]

Seeing a game continuously at certain tradeshow events can both be good and bad for a few key reasons.  Whenever I get a chance to see a game months if not a year ahead of its ultimate release I of course feel fortunate since I’m witnessing something not a lot of people get a peek at. But at the same time seeing an early/advanced preview of a game can be disappointing if the same problems are present or even worse if the same demo build is at multiple events, thus igniting a feeling that progress isn’t being made or the involved parties are being overly cautious.  

Disney Epic Mickey: The Power Of Two Hands-On [E3 2012]

When a sequel comes along the usual sentiments or desires from gamers is that they want a bigger and better experience with a host of new features and refinements. Most of the time we receive sequels that fulfill such a thing and once in a blue moon we get a sequel that is so bad that we immediately lose all faith in such a way that it can never be restored.  

Tank! Tank! Tank! Hands-On [E3 2012]

I think it’s relatively safe to say that Nintendo’s E3 2012 press conference was an astounding bust of such epic proportions that it nearly rivals Sony’s infamous E3 2006 press conference. There may not have been any massive enemy crabs or soul crunching announcements of a $599 price point, but the lack of firm details and constant tip-toeing about certain things resulted in a showing from Nintendo that was almost embarrassing as it played things more safe than even how Sony does sometimes.  

LittleBigPlanet Karting Hands-On [E3 2012]

There are some franchises that deserve spinoffs, reboots, remakes, whatever you may call it and then there are others that should be left alone since they’re perfect as is.  With a franchise like LittleBigPlanet that’s almost genre in itself due to the creations that are capable of being built within it, there didn’t seem like much sense to do a LBP spin-off revolved around kart racing. Can’t we already do kart racing through a nifty user creation so what’s the point of throwing down $60 for a new game?

Need For Speed: Most Wanted Hands-On [E3 2012]

It may seem like EA is simply beating a dead horse, but the Need For Speed franchise continues to thrive with every new installment that’s released. Sure, there may be a stinker or two such as NFS: The Run, but even then the series manages to grab an audience that’s enthralled by the prospect of driving fast and extremely recklessly as opposed to taking four driving tests before the action finally heats up. 

Aliens: Colonial Marines Hands-On [E3 2012]

Seeing a game in action is one thing but actually getting some hands-on time with it is when things get truly interesting.  It’s fine to see a game be demoed or presented through a pre-recorded video, but grabbing a controller putting a game through its paces is when it’s known if a game is on the track to greatness or if we’ve basically been tricked for the last few months and the game in question is merely a fake gemstone that could pass for the real thing at first but upon closer inspection is a noticeable fake.

Tomb Raider Preview [E3 2012]

Video games may not have been around for as nearly as films have been or even classic literature, but there are a few characters as iconic as protagonists like Hamlet or film icons like Han Solo.  Characters like Link and Mario are timeless video game characters who have manage to stay relevant as the years have gone by.  One character who in a lot of ways broke a few of the longtime molds of the video game industry was none other than Lara Croft, the star of the Tomb Raider franchise.  For nearly twenty years Ms.

DmC Hands-On + Preview [E3 2012]

Sometimes I can be brutally blunt about my particular stance on a game no matter what sort of article I’m writing. There’s supposed to be an impartial way to writing news and a somewhat unsaid rule of not being too brutal when it comes to previews otherwise one will feel the wrath of PR and even the developers (see the great Denis Dyack incident of E2 2008 as an example). In the past I’ve been honest about my feelings for DmC, the Devil May Cry reboot that in some ways seems unnecessary or ill-conceived compared to the brilliance of the past entries.  

Imjustice: Gods Among Us Preview [E3 2012]

After a brief lull for a couple of years fighting games are back in full force and now we’re finally at the point where we’re receiving games that solely aren’t part of the Street Fighter and Tekken brands.  The fighting genre may not be on a complete wave of receiving original IPs just yet, but games like SkullGirls certainly signify that such a thing is on the way.  Even better, established companies and developers are opting to take a risk by producing games that no one would’ve ever expect, a perfect example is the DC Comics based action of Injustice: Gods Among Us.

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