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Exclusive Interview

TowerFall: Ascension Interview With Matt Thorson

When the OUYA launched back in June of 2013, people were asking “what can I do on the OUYA that I can’t do on my Android phone, or PC?” Though, they were usually adding a few F-bombs and other choice expletives to their phrasing… No matter how the question was asked, the answer was usually the same “play TowerFall”. TowerFall encapsulated the essence of what the OUYA tried to accomplish, fun local multiplayer experiences that didn’t rely on shiny graphics to impress.

Interview with Dani Landers of Studio Fawn

When you hear a game has been inspired by the likes of Harvest Moon, Thief: the Dark Project, and The Legend of Zelda, it’s hard to imagine what kind of game it’s going to be. Personally, I imagine a game where I’m sneaking into dungeon, after dungeon, stealing seeds that I can plant on my farm. It’s probably for best, but that’s not the game we’re getting. Bloom is instead a unique action adventure/RPG that focuses on allowing players to choose how they want to play. Combat, stealth, or simply talking are all options that are available to you.

Stardew Valley [Developer Interview]

I can’t be the only one who has spent hours searching the web for games that both my significant other and I can enjoy together. During one of those searches a few months back, I came across a title called Stardew Valley.

Drawing heavy inspiration from games such as Harvest Moon, Minecraft, and Terraria, Stardew Valley is another entry in the country life RPG genre that adds some features and tweaks the genre has been screaming out for, for some time, namely a proper multiplayer.

Indie Love - Team Pixel Pi

An academic trial-by-fire brought five young developers together to create one of the most celebrated student games of 2012, Pulse. Drawing strong inspiration from games like Journey, and with burgeoning professional careers in game development, Team Pixel Pi has reformed as a part-time entity (that is, if you can really call the award- and buzz-filled interim from their graduation to the present a split for the team).

Indie Love - East Side Games

Vancouver’s East Side Games launched themselves from the arguably inauspicious beginnings of Pot Farm to become a stable, successful, and growing indie shop currently approaching the ripe old age of two. Their success is owed partially to an experienced management team, partially to the company culture that empowers decisions at all levels of the organization, and (I think you’ll agree) more than a little to the moxie from passionate game developers like Josh Nilson, COO of East Side Games and the person providing the answers to our questions.

 

Interview With EXP's Head Bartender Jimi Watkins

I’ve been meaning to interview Jimi Watkins, the head bartender and creative force behind EXP Restaurant + Bar’s drink menu, for quite some time. It hasn’t been for lack of trying, either. From playing email tag to chasing leads of his whereabouts at parties and gatherings, I’ve tracked the illusive Watkins across the greater Vancouver area in an effort to learn more about the construction of a video game bar.

Interview with EXP's Head Chef Miranda Williams

If you’ve been following our coverage of EXP Restaurant + Bar’s opening, including founder Brian Vidovic’s recent troubles with the LCBC, then you know that Vancouver citizens are on the verge of finally getting the video game venue we’ve been clamoring for.

Brian is an inspiring individual, but while he’s one of the primary minds behind EXP, he’s also the head of a team of remarkable people dedicated to making the business successful. 

LCLB Bans Video Games at EXP Bar

Hopefully you’ve had an opportunity by now to read through our previous interview with local entrepreneur Brian Vidovic, the man behind Vancouver’s Video Game themed Restaurant + Bar. If not, I would highly recommend that you do, so you’ll understand the full weight of how awesome the concept is, and how far Brian and his team have come in the development of his dream.

Interview with Brian Vidovic of EXP Restaurant + Bar

For almost two years now the crew of Shogun Gamer has been following along, with personal and professional interest, on the progress of a new local gaming hub in Vancouver. EXP Restaurant + Bar has been in development for some time, and while we’ve watched it grow from the dream of one man into a full-time job, legitimate venue, and reality, there’s always been talk of sitting down with the man behind the plan.

Datura Preview + Interview [GDC 2012]

Seeing the way video games evolve always interests me as there are at least half a dozen factors developers can approach when devising a game.  Should the emotional route be taken or should a different gameplay formula be implemented that however unorthodox it may be is ultimately something that will not only service the premise of the game but provide a fresh experience to gamers?

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