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Turtle Rock Studios

More Content Coming to Evolve - Not Just Skins

Are you already getting the hang out of the available hunters on Evolve since it dropped? Well, good news: it's time to try something new.
2K Games and Turtle Rock Studios have announced that on March 31, they're throwing down four brand-new hunter classes to play, as well as one new monster. The better news is that if you don't purchase it, you'll still be able to play with or against them online, so you won't be delegated to the dark corners of the Internet for people who don't buy DLC.

Done With (Multiplayer) Demos

Earlier this week Evolve launched, and if you're not familiar with the concept it is a 4-vs-1 game style that features a collective of (four) hunters working together in order to take down (one) large monster creature. It is a concept that nearly exclusively features online-multiplayer and progressive character building. Our review should be up shortly, but is unfortunately delayed because of my diminished interest in actually playing games.


Well because I was burnt out on the beta, which is what I wish to spend a little bit of time talking about today.

Evolve [Review]

Overall Feeling: 

Evolve has the unfortunate feeling of being a part of a game. While the concept is fully realized, and there's plenty of gameplay hours, character diversity, and maps/modes to explore... it will always feel like a multiplayer-only disc release like this is lacking, perhaps thanks to the release of Team Fortress 2 in the Orange Box.

The Pros: 

+Interesting and original game-play style
+Diverse character roster
+Well balanced gameplay
+Awesome character design (monsters and hunters alike!)

The Cons: 

-Limited appeal that will drop off quickly over time
-Feels like it's lacking real "meat" to the overall package Rating : 

The concept of a 4-v-1 multiplayer game-style is something that I just happen to find exciting. It's doubly interesting for me when you throw in a class-based shooter system, where the 4 that are working against the 1 are forced to play complementary roles. Team-based gameplay at its finest, if you ask me. When Evolve was announced, and I heard we could not only have all of that, but got to play as a big bad-ass monster, I was totally sold.

THQ Registers Evolve Trademark, Possibly Connected To Turtle Rock IP

THQ may not have started off 2012 on the right note seeing as how rumors began to spread that the company was essentially on death’s door. Such “allegations” were of course refuted by THQ, but the continued financial decline of the company and the seemingly depressing financial call that was made last month signified that things have hit a low point that may be tough to climb out of.  THQ may not be completely down for the count and a new trademark filed by the company does hint at a potential new mega-IP that could turn things around.

THQ Picks Up The Next Game From The Studio Behind Left 4 Dead

THQ may not have found their mega hit franchise just yet, but the company is still intent on acquiring as much talent as they possibly can.  After picking up the talents of Tomonobu Itagaki (Dead or Alive, Ninja Gaiden) in the form of Devil’s Third and giving former Assassin’s Creed frontman Patrice Desilets an entire studio to oversee, THQ has now snagged the talents of Left 4 Dead developer Turtle Rock Studios.

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