Overwatch has been referred to as the "mixed martial arts" of competitive gaming and that feels like the most apt analogy anyone will make. It brings together a little bit of everything, shooters, MOBAs, even RTS and fighting games. All in a way that doesn't feel to convulted or overcomplicated.
+Quick and easy game types.
+Easy to learn, difficult to master.
+Blends a little of everything, from the competitive gaming scene.
+Insane attention to detail, from map design to audio queues.
Overwatch has broken ground on a few industry firsts during its production. Many are already aware of the long development history and transition from Titan to Overwatch, changing a massive multiplayer online role playing game into a first person team-based shooter. Not only did it make history in that unprecedented change, but it also has one of the longest running beta periods I've ever seen (about 6 months). So for all that work, all that testing and tweaking, has Blizzard truly created the next big thing? Or is the novelty due to fade?