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Sonic the Hedgehog

Radial Dialogue - Episode 4 - House of Cards and GDC

This morning we recorded another new episode of Radial Dialogue. Unfortunate it didn't include Jen because she's out sick today, but we did get to play some SpeedRunners, which is awesome in of itself. We also talked some of the news coming out of GDC this week, including Clayfighter, Unreal Engine going free, and Trine 3!

Sonic Generations [Review]

Overall Feeling: 

Sonic Generations is simply the best idea for a long-running video game franchise that a fan-boy could ask for. It builds on the classic gameplay that fans have been crying out for since the end of the 16-bit era, and offers up a whole lot of fan-service to those who have stuck by the Blue Blur during his descent over the last dozen or so years. It melds beautiful the classic 2D speed-based platforming of yore with the modern graphics and gameplay mechanics that gamers will no doubt expect from anything released on a modern platform.

The Pros: 

+The presentation of the game is phenominal, and provides some much needed love to the fans of the franchise.

+The return of “Classic Sonic” is everything that a fan could have wanted, backdropped with some gorgeous reimaginings of iconic Sonic locales.

+The writing is funny and unfiltered, providing tons of allusions to previous Sonic titles throughout.

+The over-world navigation is simple, clean, easy to progress through and offers an end to the convolution of most modern Sonic titles 3D ‘hub worlds.’

The Cons: 

-Considering the amount of ‘Sonic Friend’ models that are in the game and featured in the ‘challenge zones’ multiplayer seems like a no brainer, but was left out.

-The 3D or “Modern” segments of Sonic Generations could have used a little more tweaking and still run into the same old problems of poor handling and unintelligent camera angles. Rating : 

Fans of the site, or Sonic in general, are probably aware of the fact that I am and have always been a pretty big Sonic fan. This year I went far enough to solidify my love of the Blue Blur by permanently inking myself with the Sonic Team logo on Sonic's anniversary. I say this upfront, because Sega has given me a rare opportunity: The ability to speak positively about a new Sonic game.

Sonic's 20th Anniversary and My First Tattoo

My entrance into the world of video games came at the tender age of about 6 years old. I remember it vividly; I’d been invited to spend the afternoon at a friend’s house for the first time, he showed me his Sega Master System, and we spent the whole of the evening playing Bomber Raid. Instantly I was addicted. I remember not wanting to leave his place, not wanting to give up the high score, and being curious what the next level would hold.

Sega Goes Old-School And Brings Classic Genesis Games To The PSN

The PlayStation Network has always strayed away from being a place where gamers can buy a plethora of old games as Sony always wanted the service to focus on new titles instead of what was released in the past.  Sony may still be upholding their mantra of releasing new and exciting releases such as Journey, but there are just some classic games that you can’t deny from putting on the PSN, like those from the Sega Genesis era.

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