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Opinion

Why You Should Care: Army of Two

I may have painted myself into a bit of a corner here with the last couple of articles in this series. I think some people are starting to believe that I'm strictly a fan of games that are 'artistic' or broke the trend in terms of deviating from whatever was going on in the industry at the time. With titles like Mirror's Edge being so distinctive from everything else at the time, and Kane and Lynch's unique brand of multiplayer and story-telling, this week's article may feel a little bit less 'hipster/indie' of me, but allow me an opportunity to discuss why you should care about Army of Two.

Free MMOs and You

In lieu of the announcement that Cryptic Studios' Star Trek Online is going free-to-play, it's becoming more of a solid investment for companies to adopt a micro-purchase model. Champions Online, Dungeons and Dragons Online and even City of Heroes have all made the change and reported big increases in sales.

Why You Should Care: Mirror's Edge

Continuing on in the vein of "exorcising the demons past" this week I wanted to talk about another older game that caught my attention back-when and I still talk about to this day. This title was a little less controversial, there was no big drama behind it, no tabloid style front-page debacle, just a game that tried to do something a bit different and then quietly faded into the background. For the last couple of years there have been rumors of a sequel floating around the internet, and this week has it all but officially confirmed.

The Super Nintendo: A Celebration of Life

 

August 23rd, 1991 - Nintendo releases the Super Nintendo Entertainment System in North America. Children all around had their first taste of Super Mario World, and the angels rejoiced. And it was good.

Why You Should Care: Kane and Lynch: Dead Men

 

You know what? I’m really quite starting to enjoy this little segment. It might have been conceived on a whim, but it’s turning out to be a rather good little soap-box that allows me to vent my heart-felt opinions on some games that I’m personally invested in. And now that I’ve pretty much exhausted (for the time being) the bulk of my up-and-coming loves of the gaming industry, it seems an opportune moment to exercise some demons of gaming past. 

The Strange, Strange World of Pokémon

I am going to give you a dramatic reveal: I am a Pokémon freak. I am in my mid-20s, and I own every single version of the North American releases. I buy the new generations, I beat the Champions, and God help me I trade with eight-year-olds over the Internet. 

Remaining 2011 Releases: The Anticipation

Looking back at 2011, it feels to me that it's been a rather flat year so far for releases. The hugest news for the year was supposed to be Duke Nukem Forever, and we all saw the fizzle of that release. There were certainly good titles released this year, but it seemed a lot like the waiting times between them were vast. For me personally, anticipated releases saw an average three-month waiting period which is an incredibly long time when you're waiting for the next one to come out. 

Why You Should Care: RAGE

 

Remember how I said that I’d try and feature some indie titles, maybe some older games, and potentially some newer games, from time to time, in this new series called “Why You Should Care”? Well… here’s the thing, I do fully intend on that being the case, but I’m going to have to jump out the gate here by playing a little catch-up on some titles that I have a personal interest in that are still on the horizon. Chapter 2 of the continuing saga: RAGE

In Defense of Capcom's Cancellation

There still seems to be a lot of hurt feelings out there as far as the Mega Man Legends 3 cancellation goes. I've been watching these groups on Facebook pop up ever since the announcement, rallying people together to convince Capcom to release it. While the heart behind the movement is there, I am going to share some thoughts on why the game, at least at this time, is just not feasible.

The Death of the Arcade Scene

I know I'm not the only one who misses the arcade scene. I loved getting my buddies together on a weekend, pumping quarters into our favourite machines and trying to beat high scores over the din of the room. With a lot of talk going around about gaming as a social activity shape-shifting drastically, I fondly remember those arcade days.

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