Level-5 has built a fairly typical cutesy RPG with a fun new twist - find your calling and take up a job, buy and decorate (and redecorate) your house and create your own goods-based trading system with your friends as you progress through an unfortunately non-interactive story with a talking butterfly by your side. The very same-y feeling of the more standard inclusions in this game are contrasted against what happens to be an excellent gameplay system where you can, if you so choose, beat the bad guy and save the world as a powerful Paladin or a humble Cook. These aspects create a surprisingly addictive yet easy to put down portable RPG.
+Surprisingly fun and addictive blue-collar job system
+No job limitations - pick up as many as you want
+Classically adorable Level 5 design
+Online multiplayer encourages turning your craft into an entrepreneurship
+Very detailed character customization when making your avatar
-Story is very typical dialogue is fluffy
-Combat classes pointless at start of game
-Story missions almost non-interactive
Over the years, Level-5 has sat on the throne for a very niche concept - build an otherwise typical game and throw in just the right gimmick or twist to make you never want to put your controller down. From Dark Cloud 2's crafting system to Professor Layton's ...Layton-ness, to building a neat RPG concept and then having Studio-freaking-Ghibli animate your cutscenes, this studio has been aces at developing fun and unique games for all audiences. Once in a while, a portion of the game has to suffer for innovation.