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TowerFall: Ascension Interview With Matt Thorson

When the OUYA launched back in June of 2013, people were asking “what can I do on the OUYA that I can’t do on my Android phone, or PC?” Though, they were usually adding a few F-bombs and other choice expletives to their phrasing… No matter how the question was asked, the answer was usually the same “play TowerFall”. TowerFall encapsulated the essence of what the OUYA tried to accomplish, fun local multiplayer experiences that didn’t rely on shiny graphics to impress.

Interview with Dani Landers of Studio Fawn

When you hear a game has been inspired by the likes of Harvest Moon, Thief: the Dark Project, and The Legend of Zelda, it’s hard to imagine what kind of game it’s going to be. Personally, I imagine a game where I’m sneaking into dungeon, after dungeon, stealing seeds that I can plant on my farm. It’s probably for best, but that’s not the game we’re getting. Bloom is instead a unique action adventure/RPG that focuses on allowing players to choose how they want to play. Combat, stealth, or simply talking are all options that are available to you.

This Month In Crowdfunding - January 2014 [Part 2]

Earlier this month I took a look at some of the more interesting titles that were in the middle of their crowdfunding campaigns. I highlighted a few of these games in hopes that I could bring them a little bit more attention, pushing them over their initial goals and up through their stretch goals.

Now I’d like to highlight some games that have either recently or long since finished their runs on Kickstarter; starting off with a quick look at the game that started off my crowdfunding addiction, Broken Age.

 

Finding Victory In Video Games

In the middle of a long brick-walled office, Samarth Chandola sits behind a desk. A guitar lays on top, next to a picture – the frame reads “In Loving Memory.” It's a picture of himself.

Broken Age: Episode One [Review]

Overall Feeling: 

As a lifelong fan of both point and click adventures, and Tim Schafer, I had some pretty high expectations for Broken Age; probably too high. I went into my first playthrough expecting to be at least a little bit disappointed based on my unreasonable expectations, but it never happened. Double Fine has crafted an amazing experience that feels so close to the games I remember playing growing up, while still feeling like it belongs in the modern gaming world. The writing is brilliantly witty, a little dark, and in ways I can’t explain without going into spoilers, very clever. It’s not going to win over gamers who want non-stop action, and explosions (not that there’s anything wrong with that), but I can’t recommend this game enough to anyone who is looking for a good story, and some laughs.

The Pros: 

+ Stylistic art makes every scene a joy to look at.
+ Witty writing creates some real laugh out loud moments.
+ A fantastic cast of voice actors brings every character to life.

The Cons: 

- Some visual glitches litter the game.

ShogunGamer.com Rating : 
9

Since Double Fine launched their Kickstarter campaign back in February of 2012, Broken Age, Previously known as Double Fine Adventure, has had a fair amount of hype surrounding it. Being one of the largest Kickstarter campaigns ever, and the highest funded Kickstarter game at the time, Broken Age had a lot to live up to. Though the game has been split up into two episodes with only the first being available right now, signs are good that we are not being let down.

This Month In Crowdfunding - January 2014 [Part 1]

It’s still too early to say if crowdfunding will be a major and lasting influence on the gaming industry. We have yet to see just how many of these games are actually going to be completed, and just what affect unfulfilled promises will have on backer confidence. For the moment however, crowdfunding is a pretty major force in the indie game scene.

Stardew Valley [Developer Interview]

I can’t be the only one who has spent hours searching the web for games that both my significant other and I can enjoy together. During one of those searches a few months back, I came across a title called Stardew Valley.

Drawing heavy inspiration from games such as Harvest Moon, Minecraft, and Terraria, Stardew Valley is another entry in the country life RPG genre that adds some features and tweaks the genre has been screaming out for, for some time, namely a proper multiplayer.

Old-School Goodness Is Abound In Shovel Knight

The newly formed development studio Yacht Club Games has finally announced their debut project and yes, it’s seeking funding via the Kickstarter route. Coming to us from the former WayForward filled team that is Yacht Club Games is Shovel Knight – a new ode to the 8-bit era that will make us older gamers all nostalgic.

The Indie Brawler That Is Aztez Surfaces Again [Video]

Ever a fan of smaller titles of an indie nature, I’ve had my eye on one game in particular when it comes to satisfying my need for brutal and fast combat.  Always a hard thing to do, nailing the feel of combat within a game isn’t an easy feat yet the developers at Team Colorblind seem to have done such a thing with Aztez.

Tactical FPS Takedown Gains Publisher and Console Release

The Kickstarter funded FPS game Takedown has now officially found a home.  After making its funding goal in a brilliant last minute hurrah, the development team at Serellan LLC continued their work on the project but now they have the backing of a rather substantial publishing partner.

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