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Energy Hook Swings Into Action [Developer Interview]

If there’s one thing that people want out of a game it’s the simple yet sometimes hard to come by element of originality. These days asking for such a thing may be hard to come by given the pressure instilled on a development team by their publishing partner or through the tastes/what’s hot mentality of the mainstream audience, but every once in a while a project surfaces that gives us exactly what we want: something that’s fresh yet isn’t too off the wall.

The Zombie Genre Is Reinvigorated With Ray's The Dead [Preview]

If there’s one thing that gamers have seen a lot of this generation it has to be zombies.  Sure, the hordes of undead have been a part of our culture ever since the 1960s when George Romero brought them to the mainstream in Night of the Living Dead, but video games in particular have taken zombies to unforeseen heights of popularity in the last few years.

Dudebro II Returns Again With A New Weapon

The ever enigmatic and badass soldier supreme that is John Dudebro has returned once again.  After surfacing way back in 2009, the community driven shoot-em-up title that is Dudebro II has long been gestating in various forms. 

Since making the leap to become a 2D sprite based action title, work on Dudebro II has seemingly been progressing nice and now the folks over at Grimoire Assembly Forge have decided to unveil a new weapon today.

Old-School Goodness Is Abound In Shovel Knight

The newly formed development studio Yacht Club Games has finally announced their debut project and yes, it’s seeking funding via the Kickstarter route. Coming to us from the former WayForward filled team that is Yacht Club Games is Shovel Knight – a new ode to the 8-bit era that will make us older gamers all nostalgic.

Inside The Game: SNOW [Developer Interview Part 2]

A few weeks ago we saw one very interesting indie game finally surface after a brief slumber: SNOW. One of the few games in recent memory to attempt a realistic depiction of skiing and snowboarding within the setting of a video game, SNOW instantly rose to the top of gamers most anticipated lists yet there was a lot we didn’t know about the game and what developer Poppermost Productions had in store for us.

The Indie Brawler That Is Aztez Surfaces Again [Video]

Ever a fan of smaller titles of an indie nature, I’ve had my eye on one game in particular when it comes to satisfying my need for brutal and fast combat.  Always a hard thing to do, nailing the feel of combat within a game isn’t an easy feat yet the developers at Team Colorblind seem to have done such a thing with Aztez.

The Golem: A Classic Tale Redefined [Developer Interview]

Video games always offer exciting experiences, yet there are few that literally provide something we’ve never seen before.  Yes, in some cases a few games do surface which put us in instant awe mode, though most of the time we merely see variations of what has already appeared; sometimes in a new form that’s hardly captivating.

Tactical FPS Takedown Gains Publisher and Console Release

The Kickstarter funded FPS game Takedown has now officially found a home.  After making its funding goal in a brilliant last minute hurrah, the development team at Serellan LLC continued their work on the project but now they have the backing of a rather substantial publishing partner.

Project Awakened Seeks To Evolve Superhero Video Games [Developer Interview]

Over the last few years we’ve seen the rise of games which put us in the shoes of superheroes or even those with a more villainous nature.  Aside from the expected arrival of games based on established licenses, with wavering quality, a few original superhero titles have risen to the surface that allowed us to further our desire to shoot bolts of electricity out of our hands or make a single leap that takes us airborne for five blocks.

Inside The Game: SNOW [Developer Interview Part 1]

Over the last few years we’ve received a lot of things that we’ve wanted to do within the world of video games yet there’s always something that has eluded us.  While we’ve travelled to far away planets or become league champions, not a lot of games have allowed us to hit the snowy slopes for simulated skiing and snowboarding action.

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