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TowerFall: Ascension Interview With Matt Thorson

When the OUYA launched back in June of 2013, people were asking “what can I do on the OUYA that I can’t do on my Android phone, or PC?” Though, they were usually adding a few F-bombs and other choice expletives to their phrasing… No matter how the question was asked, the answer was usually the same “play TowerFall”. TowerFall encapsulated the essence of what the OUYA tried to accomplish, fun local multiplayer experiences that didn’t rely on shiny graphics to impress.

Interview with Dani Landers of Studio Fawn

When you hear a game has been inspired by the likes of Harvest Moon, Thief: the Dark Project, and The Legend of Zelda, it’s hard to imagine what kind of game it’s going to be. Personally, I imagine a game where I’m sneaking into dungeon, after dungeon, stealing seeds that I can plant on my farm. It’s probably for best, but that’s not the game we’re getting. Bloom is instead a unique action adventure/RPG that focuses on allowing players to choose how they want to play. Combat, stealth, or simply talking are all options that are available to you.

This Month In Crowdfunding - January 2014 [Part 2]

Earlier this month I took a look at some of the more interesting titles that were in the middle of their crowdfunding campaigns. I highlighted a few of these games in hopes that I could bring them a little bit more attention, pushing them over their initial goals and up through their stretch goals.

Now I’d like to highlight some games that have either recently or long since finished their runs on Kickstarter; starting off with a quick look at the game that started off my crowdfunding addiction, Broken Age.

 

Finding Victory In Video Games

In the middle of a long brick-walled office, Samarth Chandola sits behind a desk. A guitar lays on top, next to a picture – the frame reads “In Loving Memory.” It's a picture of himself.

This Month In Crowdfunding - January 2014 [Part 1]

It’s still too early to say if crowdfunding will be a major and lasting influence on the gaming industry. We have yet to see just how many of these games are actually going to be completed, and just what affect unfulfilled promises will have on backer confidence. For the moment however, crowdfunding is a pretty major force in the indie game scene.

Indie Love - Team Pixel Pi

An academic trial-by-fire brought five young developers together to create one of the most celebrated student games of 2012, Pulse. Drawing strong inspiration from games like Journey, and with burgeoning professional careers in game development, Team Pixel Pi has reformed as a part-time entity (that is, if you can really call the award- and buzz-filled interim from their graduation to the present a split for the team).

Ovosonico Teams Up With Sony To Produce New IP

Sony is once again teaming up with a talented indie studio to develop an original title for the PlayStation.  Today the indie based firm of Ovosonico announced that they’ve signed a contract with Sony Computer Entertainment Worldwide Studios Europe to release an original IP for yet to be revealed PlayStation platforms.

Old-School Goodness Is Abound In Shovel Knight

The newly formed development studio Yacht Club Games has finally announced their debut project and yes, it’s seeking funding via the Kickstarter route. Coming to us from the former WayForward filled team that is Yacht Club Games is Shovel Knight – a new ode to the 8-bit era that will make us older gamers all nostalgic.

Indie Love - East Side Games

Vancouver’s East Side Games launched themselves from the arguably inauspicious beginnings of Pot Farm to become a stable, successful, and growing indie shop currently approaching the ripe old age of two. Their success is owed partially to an experienced management team, partially to the company culture that empowers decisions at all levels of the organization, and (I think you’ll agree) more than a little to the moxie from passionate game developers like Josh Nilson, COO of East Side Games and the person providing the answers to our questions.

 

The Indie Brawler That Is Aztez Surfaces Again [Video]

Ever a fan of smaller titles of an indie nature, I’ve had my eye on one game in particular when it comes to satisfying my need for brutal and fast combat.  Always a hard thing to do, nailing the feel of combat within a game isn’t an easy feat yet the developers at Team Colorblind seem to have done such a thing with Aztez.

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