A collection of four Halo games should have been a cause for much rejoicing for Xbox fans. However, somewhere down the development road the team behind the game collection forgot what made Halo successful the first time around: Multiplayer. Without a working multiplayer at launch (or indeed for a week afterwards) this game feels half-complete.
+Halo 2's visual upgrade is nothing short of stunning.
+Having the ability to go through all 4 main Halo games again is awesome.
+The menu navigation and selection is slick and easy to use.
-The game was released before it was completed.
-Multiplayer is still having issues getting started a week later.
-Playlists should be customizable, instead of just preset.
While we might not hit every single game for review, I'm sure some of you have been wondering where the Halo: Master Chief Collection review has been. It's understandable, especially considering the fact that we've live streamed several hours of the game on our Twitch stream. So here's the down low: We received a review copy of the game about 2 weeks before it came out, however there were issues with the multiplayer/co-op that were going to be addressed in a patch.