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Wonderbook Book of Spells Preview [E3 2012]

Wonderbook Book of Spells Preview [E3 2012]

I take a look at the key title for Sony's Wonderbook device.

007 Legends Preview [E3 2012]

007 Legends Preview [E3 2012]

James Bond's latest adventure is looking good so far.

Spy Hunter Hands-On [E3 2012]

Spy Hunter Hands-On [E3 2012]

The Spy Hunter franchises gets re-enlisted in a new handheld focused entry.

Papo & Yo Preview [E3 2012]

Papo & Yo Preview [E3 2012]

Papo & Yo once again leaves me stunned through its compelling gameplay and art direction.

Disney Epic Mickey: The Power Of Two Hands-On [E3 2012]

Disney Epic Mickey: The Power Of Two Hands-On [E3 2012]

Mickey's return is shaping up better than his last adventure.

E3 2011

Ace Combat: Assault Horizon Video Is Long But Cool

The Ace Combat series has gotten a major makeover for its latest installment, Ace Combat: Assault Horizon. Just like other Japanese developers, the Ace team at Namco Bandai is revamping the AC franchise with a more modern and almost wholly Western centric approach, likely in the hopes of becoming the Modern Warfare equivalent in the aerial combat genre.

Anarchy Reigns - Hands-On [E3 2011]

Japanese developers are mostly known for creating engaging worlds that are often crazy or simply have gameplay that is beyond ridiculous.  There are obviously some developers who tend to keep their content in check by not going overboard, but Platinum Games surely isn’t one of them and for that I love the company.

Super Stardust Delta Blasts Onto The PlayStation Vita [Video]

The software line-up for the PlayStation Vita may only have a handful of 1st party releases, but you really can’t complain at such a thing when one of those games is Super Stardust Delta.  The follow-up to the smash-hit PlayStation Network game Super Stardust HD, the team at Housemarque is ready to give us even more asteroid and alien blasting action with the PlayStation Vita launch game Super Stardust Delta.

Amy - Preview [E3 2011]

The state of the survival horror/suspense genre in video games today is nearly non-existent.  Games like Alone in the Dark, Resident Evil and Silent Hill provided some truly thrilling moments in which players had next to zero immediate tools in order to combat truly horrifying creatures in locations that were less than pleasant.  Over the years the survival horror genre has taken a back seat to video games based purely on action like the shift the Resident Evil series made to being pure survival action, with the major emphasis being on action, some of which involves punching bould

X-Men: Destiny - Preview [E3 2011]

Amidst my many adventures during E3 (who am I kidding, I just walked around playing stuff and talked to people for three days), I saw a few games I totally didn’t expect to be at the show or made appointments for.  One such unexpected occurrence at E3 came to me via my appointment with Activision.  I honestly didn’t know what to expect from my Activision encounter at E3 but since I could choose what I wanted to see I opted to go with Modern Warfare 3 (more on that later) and Spider-Man: Edge of Time.

Prey 2 - Preview [E3 2011]

Scheduling my appointments for E3 is always a bit troublesome in a way since I need to decide which games I really want to see in action and which ones I’m fine with just playing on the showfloor.

Fist-Bump or Bitch-Slap: Ian Fisher or Valve

This is the love/hate relationship between the video game industry and myself. Every week I will pick someone who gets my Fist-bump for doing a good deed, someone who gets my undesirable Bitch-Slap for doing something wrong (or just something that pisses me off), and I'll share my experience/opinion along the way.

Binary Domain - Hands-On [E3 2011]

There’s a common belief amongst Western gamers that for some inexplicable reason Japanese developers just can’t create a good 3rd person shooting experience.  Outside of Resident Evil 4 and Vanquish (both of which were Directed by Shinji Mikami) the amount of successful Japanese action games is incredibly low.  It’s not as if developers haven’t tried in the past to create a fun action experience but there’s always just an element missing from the equation that results in an experience that’s either bland or absolutely dreadful.

Bodycount - Hands-On [E3 2011]

Going into E3 I had a list of games that I wanted to check out since I’ve been following them for an extended period of time.  I was able to hit up quite a few of the games I had on my list (Binary Domain, Starhawk) but a few were missing in action (where the hell is The Last Guardian damnit!).  I expected a few games to be missing in action and to be honest, there were some games I just didn’t get a chance to play either because of long lines or me being busy as hell.

Inversion - Single-Player Hands-On [E3 2011]

This generation has spawned an entire genre of 3rd person action games that try to be overly gritty and happen to feature a cover mechanic.

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