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Disney Interactive

The Collector's Edition announcements continue with TRON: Evolution

At this point my fandom of TRON has been well documented on the site. I absolutely adore the world of TRON ever since I saw the original film as a young lad and TRON: Legacy is easily my most anticipated film of the year.  With 2010 being the year of TRON amongst the various realms of geekdom, the franchise will of course have a big impact in the world of gaming, which is rather fitting given the context and inspiration of TRON.

Disney announces Epic Mickey Collector's Edition

Compared to previous years, the Wii surprisingly has a nice amount of 3rd party support this holiday season. In the past we’ve seen maybe one key 3rd Wii exclusive pop up but this year there are two major releases! I know, it’s a shocking improvement that will surely seal domination for the Wii. But in all seriousness, most gamers should be hyped for Epic Mickey, the Wii exclusive that could be a major surprise hit this year.

Split/Second DLC sit to hit this month

It’s never too late to release DLC for a game and that’s certainly the case for Split/Second. Even though the game hit retail in May, the arcade action racing game is now getting a double dose of DLC, the first of which will hit this month.

Sony reveals LittleBigPlanet 2 Collector's Edition

Sony finally seems intent on offering some snazzy Collector’s Edition versions for their big games and the next one we can expect is for LittleBigPlanet 2. Not only did Sony announce the CE for LBP2 but they also revealed the North American release date and a wealth of new costumes that will make LBP fans jump with glee.

Enter the Game Grid of TRON via your iPhone/iPod Touch

This week ought to be called the Week of TRON as TRON’s impact at the San Diego Comic Con will be huge this week. Not only is a good chunk of the cast going to be there, but extended footage will also make its debut which in turn will hopefully find its way online.  To celebrate this week of geek/tech/sci-fi goodness Disney has released the first of many TRON apps for the iPod Touch/iPhone.

Disney Interactive announces Split/Second for the PSP

The PSP hasn’t exactly gotten a lot of love lately but not all the big 3rd party developers have completely ditched it in favor of the Nintendo DS/3DS.  Disney Interactive has announced today that their action centric racing game Split/Second will be released on Sony’s portable console later this year.

Simply titled Split/Second, the game will translate the insane Hollywood style action found in the PS3/360 versions directly to the PSP. So now you can have Michael Bay style action whenever you wish due to the portability of the PSP.

TRON Evolution - Battle Grids Hands-On [E3 2010]

With the release of TRON Legacy later this year Disney is of course planning to maximize their earnings and franchise potential by releasing a plethora of video games for the film. We’ve already seen TRON: Evolution for the PS3/360, a game which sadly doesn’t seem to reach its full potential as of now.  But color me surprised that the recently announced TRON Evolution – Battle Grids for the Nintendo Wii could end up being the better TRON game of the two.

TRON: Evolution Hands-On [E3 2010]

If any of you have been following the site for some time and have read my rubbish you probably know that I’m a huge TRON fan.  In fact most of the Shogun staff are huge fans of TRON but I’m probably the most hardcore out of the bunch.  If a full replica TRON suit was available, of the original or the sleek & sexy new one, I guarantee I would have that thing in my apartment day 1 of release proudly displayed on a mannequin which would stand next to the TRON poster I have in my apartment.

Split/Second [Review]

Overall Feeling: 

Split/Second is a solid racing game with a fun concept and good production values. But like a Michael Bay movie, things soon wear thin and the countless explosions can’t cover up a few of the glaring issues the game has. Split/Second is a good first effort but it hasn’t earned the arcade racing crown

The Pros: 

Slick visuals that have a nice array of destruction effects. The sound effects perfectly capture the ferocious nature of the action. The level of intensity in the races is captured well. There’s a nice level of challenge in the game, even if it feels a bit cheap at times.

The Cons: 

The campaign mode is a tad short since you can blow through an episode in just under half an hour. The rubber band A.I. can feel a bit too cheap and slightly overwhelming at times. Eventually the exciting nature of the Power Plays wear off and blowing stuff up isn’t too exciting. Needs a better replay system to showcase crashes and Power Plays.

ShogunGamer.com Rating : 
7

When it comes to reinventing the racing genre it seems like developers will pretty much try anything.  Some go for a simple approach of melding sim and arcade aspects into an approachable product while others take a different route.  Some racing games try to piggyback the success of others with vehicular combat games which at times can be as much fun as riding in a car with your 75 year-old grandma driving.  But there have been a few successful racing games whose originality and unique approach proved to be entertaining, most notably the Burnout series.

GDC Canada: Shogun's Wrap Up and Final Thoughts

As a fan of video games, technology, and the people behind both of them I have an obvious interest in the conferences that bring together the minds behind the tech that I love. Once I heard there was going to be a conference locking together all these interests in my own back yard, well I knew I had to make my way there. GDC Canada might not have had the flash of its bigger American brother, or the size of a show like CES, but size is not always the most important thing.

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