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CES 2012

Mad Catz Company Spotlight and Interview [CES 2012]

A lot of people that read the site might not remember, but one of Shogun Gamer’s land-mark moments occurred about three years ago when we attended our very first CES as official members of the press. It was a fantastic experience that opened our eyes to the world beyond writing our thoughts of the industry as dedicated gamers and enthusiasts. During our time there we got to check out tons of new hot tech, including a mind-numbing amount of headsets (thanks again Corey), and made a lot of great connections with those in the industry.

Razer Product Spotlight [CES 2012]

Traditionally Shogun Gamer has had a, mostly, console-specific focus. Our coverage of the PC gaming world in the past consisted of stand-alone titles that were not provided elsewhere, and the occasional talk of interesting hardware (namely accessories) when they were announced. In the last year however, we’ve significantly stepped up our game in the PC world, realising, finally, that it does still representative a significant portion of gamers. If we’re to represent gamers, and more importantly ourselves as gamers, then clearly it’s something we need to work on.

Intel Booth and i7 Second Generation Chip [CES 2012]

The last time I would have called myself a “PC Gamer” was probably in the mid-to-late nineties. I remember that, at the time, AMD and ATI were the kings of the gaming world, and my rig represented that fact. I started as a Mac user (my parents first computer was an Apple II), but then eventually made the household swap to PC, for my gaming needs. The first computer I ever build revolved around an AMD processor, and I never looked back.

PlayStation Vita Hands-on [CES 2012]

During my time at CES this year, I had an opportunity to go hands-on with a lot of great gadgets, and get some peaks at some of this year’s upcoming software. On a whim I decided to head over to the Sony booth, on my last day, even though it’s traditionally a little more of the wheel-house of our News Editor Ian Fisher.

I Am Alive Hands-on [CES 2012]

The second stop on my through of the XBLA House Party circuit was a look at I Am Alive. Having seen nothing of the game, apart from a cinematic trailer, all I knew going into the game was that the setting was of a post-apocalyptic world in which you were one of the last remaining humans and the key to the game was survival.

Speaking Ubisoft PR rep Alex Monney, the concept of the game was expanded upon, drastically, before I had a chance to jump in and try out the first 20 minutes of the game.

Alan Wake: American Nightmare Hands-on [CES 2012]

While the Microsoft Keynote’s bad taste still hasn’t left my mouth, I did make sure to take time out during CES to head on over to their space on the floor. The primary focus of this year’s booth was to show off the concepts of Windows 8 and how it will integrate throughout all of Microsoft’s products (not unlike the aforementioned keynote).

Mad Catz Product Spotlight [CES 2012]

It’s been three years, nearly to the day, since we first met up with Mad Catz at CES and were blown away by how far they’d come since the company we’d distanced ourselves from the 90s. With each passing year they have gone bigger and better, acquiring a series of partner companies with each focused on providing a top-end experience in their designated marketplaces. This past year represents as another big landmark for the company as their audio company, Tritton, partnered with Microsoft to produce a line of co-branded Microsoft headsets for the Xbox 360.

Nintendo Wii U Hands-on Impressions [CES 2012]

With the show floor now (finally) opened, the main event, at CES 2012, has begun. My first stop on the tour this morning was at a private showing for Nintendo, who was giving select members visiting the show the opportunity to go hands on with their newest toy, announced at last year’s E3, the Wii U.

While the games being demoed were noted as being little more than ‘concepts’ it was a great first opportunity to get an idea of the look and feel of the new console that Nintendo plans to unleash on their consumer base before the year’s end.

Microsoft's Final Keynote Wrap-Up [CES 2012]

First thing’s first: Let me apologize to those that happened to be following along with the live-blog. Unfortunately the wi-fi connection in the keynote was a little less than ideal, and while I did manage to get something up and running at the start of the presentation, it did manage to cut out on me not too long after.

Microsoft's Keynote [CES 2012]

Microsoft announced, before the start of the show, that this would be their last CES. 2012 is set to be a major year for the electronics industry, and for gaming in specific. So as Microsoft prepares to kick-off the week-long trade show in Las Vegas the question becomes: Are they going out with a bang, or a whimper?

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