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Castlevania Harmony of Despair

Castlevania: Harmony of Despair [Review] [Summer of Arcade]

Overall Feeling: 

It feels like a Gameboy Advance title that got lost somewhere in Konami's vault and then was thrown on Xbox Live Arcade without anyone bothering to check if it worked, or was worth paying money for.

The Pros: 

6-person multiplayer, that's rare for any title. The core gameplay works alright. Collecting gear for your character could definitely be addictive with the right group of people.

The Cons: 

Terrible graphics. Eye-hurting menu systems. Ridiculous decisions for playing from a map-view, which when zoomed in upon feels like you just blew up a thumbnail (and distorted the image). Single-player experience feels almost broken. Loading pages are annoying. Rating : 

The third entry in Xbox Live’s Summer of Arcade series has now come and gone, and honestly this one has been the hardest for me to try and formulate an opinion on. You see the problem is that I’m a pretty big fan of the Castlevania series, and the road to the title had me all kinds of hyped for the game… unfortunately it turned out to be… well not so great. Castlevania Harmony of Despair feels like a cheeky little ploy to throw “HD” in the title, and in the menus on the Xbox they actually do abbreviate it down to just “Castlevania HD” which in the end becomes ironic.

Xbox Live Marketplace updates for week of: 8/03/10

Xbox Live Marketplace updates for the week of 8/03/10:

Summer of Arcade:

  • August 4: Castlevania Harmony of Despair, 1200 Microsoft Points

Downloadable Content:

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