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Blizzard Entertainment

StarCraft 2: Heart of the Swarm [Review]

Overall Feeling: 

Heart of the Swarm does what every good expansion/sequel to a Blizzard title (or game in general) should. It expands on the original concepts, without killing the reason we fell in love with it in the first place, and brings something new to the table. At first glance, the changes to the competitive gaming (easily the biggest part of the game for most gamers) seem subtle, but after playing with the new units for a bit, it’s easy to see just how drastically the game has been changed for all levels of gamers.

The Pros: 

+Improvements to the play and feel of the campaign mode.

+New units drastically reshape the gameplay in competitive, with subtle tweaks to the play-style.

+Top-tier production value that we’ve come to expect from Blizzard.

+Some of the most visually impressive gameplay and cinematics in the RTS genre. 

The Cons: 

-F*ck the Zerg.

ShogunGamer.com Rating : 
9

Does anyone else feel the connection between Blizzard Entertainment and Wolverine? Seriously, it’s been bothering me all week… Every time Blizzard comes out with a new trailer, a new game, an expansion, or whatever I hear, in my head, “We are Blizzard, and we’re the best at what we do and what we do is…” roll the title and display whatever it is they are showing off that particular day of the week.

Diablo III [Review]

Overall Feeling: 

Diablo III is what I would personally consider a solid ‘meets expectations’. It does exactly what’s expected of it, which was, to be fair, a lot. However, the whole thing feels a little ‘safe’ and doesn’t push the franchise as far as Blizzard managed to go with their other game series, in specific StarCraft II.  

The Pros: 

+The game scales well, meaning almost anyone can play it.

+The inclusion of Nightmare, Hell, Inferno and the Hardcore Mode mean there’s plenty of options for replay.

+Each character is unique and viable. Everyone has opportunity to develop a character to their play style that’s fun and personalized.

+The multiplayer experience is seamless, jumping between games to meet up with friends is not only easy, but elemental. 

The Cons: 

-The story of the game is pretty short at around 6 hours.

-A lot of the game’s features are cribbed from either previous iterations of the franchise, or Blizzards library of other games.

-Everything feels a little ‘safe’ no boundaries felt like they were pushed or even tested. 

ShogunGamer.com Rating : 
8

Let’s be honest, the ‘dungeon crawler’ genre has become kind of over-saturated at this point. For years now, 16 of them in fact, people have been doing what they can to capture a little bit of the magic that Blizzard unleashed on the world with the original Diablo games. Now, 11 years after the release of the franchise’s last bit of content (Lords of Destruction) we finally have a true successor to the game that defined ‘dungeon crawler’ and the hype surrounding the game has been surreal. Does it, however, meet with the lofty expectations that we’d set for the game ourselves?

Diablo III to release this May

Just like The Rock, Diablo has finally come back to gaming... well not really, but we now have a release date for the beloved MMORPG.

You can now mark May 15th as the official launch date for Diablo III on your calendar. For those eager beavers, you can pre-order now at Battle.net.

Duke Nukem Forever = Reality

Alright everyone. So what do we do now?

A few weeks ago, Duke Nukem Forever went gold. Yup, gold. Here I was thinking “holy crap, something that was never going to happen, is happening. In two weeks time, we the gamers will be playing Duke.” Today, DNF was released.

Ode to Blizzard: The Two Decade Storm

When you say the name Blizzard, anyone with two nipples and an asshole gets all puckered in the backside and sharp in the front.. So, where do you even start explaining the un-natural wonder-gods that are the folks at Blizzard?

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