Arkham Knight feels like an intelligent evolution of a franchise that is probably one chapter too long (looking at you Origins). Being The Batman has never been as deep or as interesting, thanks to the best story line in the franchise history. Unfortunately, the over-extension of the franchise means that Rocksteady has had to clutter the gameplay a little too much to keep things continuously fresh for the Dark Knight and at the end of the day a great story is weighed down with the clutter of too many attempts to iterate on their classic gameplay and fighting mechanics.
+The best Batman story to date.
+The Batmobile is a blast and makes getting around the expansive game map a breeze.
+Rocksteady has the balls to pull the trigger on a bunch of major story changes.
+Gotham has never looked sexier.
-Constant additions to the fight mechanics make brawls a little cluttered.
-Overuse of the "Bat Tank" ruins what would have otherwise been one of the best evolutions of the franchise.
-Bat Tank fights feel out of place and constantly grind the story to a hault.
One of the biggest issues that I’ve had with the gaming experience, especially within the last few years, is the fact that very few developers are willing to take risks. Rocksteady, with their latest installment of the Batman/Arkham franchise, has just proven that they have some of the biggest balls in the industry to date.