Submitted by Michael R. Rousseau on Sat, 10/20/2012 - 12:26
Code of Princess tries very hard to recapture the spirit and charm of its spiritual predecessor, Guardian Heroes, but ultimately fails to provide the same fast-paced, tight experience that it tries to emulate. There are rumblings of a greater game underneath the sluggish, frustrating combat that Code of Princess provides, but these never quite resonate, and remain buried under poor design choices.
+ Fun, quirky characters
+ Robust combat system with a lot of room for personalized combos
- Action feels sluggish and unrewarding
- Grinding is necessary to come close to scratching the game’s harder encounters
- Visuals are stunning up close, but drop in quality drastically when more than three enemies appear on-screen
A legacy is a double-edged sword. For a game with a great legacy, there’s a good chance that gamers will be into your concept based solely on a name drop. Conversely, if your game isn’t a worthy successor to a beloved classic, chances are it’ll get more flak than a bomber flying over France circa WWII.